Player Matchup

Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GrubyEdii
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,396 Elo+
Solo
Sol
Sol
Insurgensy
Sol
Level 49
God Stats
0W - 2L
1,263 SR
Queue Stats
95W - 104L
1,425 Elo+
Party 1
Terra
Terra
furyh4rd
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 115L
1,427 Elo+
Party 1
Raijin
Raijin
xiRyensix
Raijin
Level 126
God Stats
2W - 2L
1,496 SR
Queue Stats
331W - 309L
1,513 Elo+
Solo
Team Averages
Level 88
1,452 SR
1,452 Elo+

VS

Team Averages
Level 95
1,571 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
JaneRomerHoe
The Morrigan
Level 102
God Stats
5W - 1L
1,545 SR
Queue Stats
71W - 56L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
Ukimino
Guan Yu
Level 95
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 83L
1,673 Elo+
Solo
Charybdis
Charybdis
ВикСа
Charybdis
Level 80
God Stats
3W - 0L
1,812 SR
Queue Stats
95W - 99L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 6 / 4
8,341
758
7,930
13,149
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
2 / 7 / 3
7,967
724
9,882
11,655
3,860
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 5 / 3
8,112
737
10,000
9,284
3,085
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
furyh4rd
Terra
12
1 / 6 / 3
7,694
699
7,261
18,979
15,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
xiRyensix
Raijin
14
2 / 5 / 3
7,972
725
8,786
8,603
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 1 / 21
9,871
897
14,191
13,572
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
 
Ares
15
3 / 3 / 11
9,704
882
6,216
13,406
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
JaneRomerHoe
The Morrigan
16
7 / 4 / 15
9,882
898
13,127
7,989
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Ukimino
Guan Yu
16
4 / 1 / 18
9,314
847
7,227
13,827
11,041
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
ВикСа
Charybdis
18
10 / 0 / 17
10,804
982
13,900
8,473
3,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
9
Kills
29
29
Deaths
9
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
6
4
0.5
W
Arachne
 
Arachne
5
1
21
15.5
W
Ares
 
Ares
3
3
11
2.83
L
Loki
2
7
3
0.5
L
3
5
3
0.9
W
The Morrigan
JaneRomerHoe
The Morrigan
7
4
15
3.63
W
Guan Yu
Ukimino
Guan Yu
4
1
18
13
L
Terra
furyh4rd
Terra
1
6
3
0.42
L
Raijin
xiRyensix
Raijin
2
5
3
0.7
W
Charybdis
ВикСа
Charybdis
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
54,661
61,670
Taken
57,267
31,875
Mitigated
43,090
14,299
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,930
2,544
202
1,801
13,149
6,210
0
2,190
10,594
0
22,586
W
Arachne
 
Arachne
14,191
10,704
1,471
3,966
13,572
12,598
878
5,707
7,865
0
20,037
W
Ares
 
Ares
6,216
558
0
2,070
13,406
12,843
847
6,083
7,323
11,390
2,403
L
Loki
9,882
1,738
427
754
11,655
3,860
0
3,091
8,162
0
26,441
L
10,000
2,774
376
2,226
9,284
3,085
0
3,584
5,290
28,935
0
W
The Morrigan
JaneRomerHoe
The Morrigan
13,127
1,105
675
655
7,989
2,920
647
2,588
5,401
20,960
941
W
Guan Yu
Ukimino
Guan Yu
7,227
797
10,993
8,459
13,827
11,041
276
7,727
6,100
0
11,658
L
Terra
furyh4rd
Terra
7,261
1,106
3,422
4,088
18,979
15,334
0
6,036
12,381
14,797
0
L
Raijin
xiRyensix
Raijin
8,786
892
315
688
8,603
3,386
0
1,578
6,702
20,457
130
W
Charybdis
ВикСа
Charybdis
13,900
5,679
1,119
2,292
8,473
3,688
1,717
3,812
4,661
0
40,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
49,575
133
Minions Killed
128
0
Camps Cleared
0
931,420
Distance Traveled
1,098,482
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,341
758
32
3
0
209,196
0
W
Arachne
9,871
897
24
2
0
227,169
0
W
Ares
9,704
882
13
1
0
197,122
5
L
Loki
7,967
724
24
2
0
202,718
0
L
Sol
8,112
737
41
4
0
164,898
0
W
The Morrigan
9,882
898
26
2
0
207,408
0
W
Guan Yu
9,314
847
6
1
0
263,706
0
L
Terra
7,694
699
7
1
0
181,195
0
L
Raijin
7,972
725
29
3
0
173,413
0
W
Charybdis
10,804
982
59
5
0
203,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role