Player Matchup

Achilles
Achilles
Astronauta-PT
Achilles
Level 141
God Stats
413W - 462L
1,474 SR
Queue Stats
482W - 490L
1,441 Elo+
Solo
Poseidon
Poseidon
DarkHunter168
Poseidon
Level 121
God Stats
5W - 2L
1,560 SR
Queue Stats
116W - 100L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
Hakai291
Sun Wukong
Level 129
God Stats
9W - 11L
1,335 SR
Queue Stats
112W - 130L
1,356 Elo+
Solo
Medusa
Medusa
drakefanlbz
Medusa
Level 46
God Stats
15W - 15L
1,496 SR
Queue Stats
114W - 127L
1,402 Elo+
Party 2
Nu Wa
Nu Wa
sykkal
Nu Wa
Level 102
God Stats
2W - 2L
1,196 SR
Queue Stats
134W - 136L
1,434 Elo+
Party 2
Team Averages
Level 108
1,412 SR
1,417 Elo+

VS

Team Averages
Level 91
1,513 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AwesomeJoke408
Cerberus
Level 126
God Stats
0W - 1L
1,769 SR
Queue Stats
76W - 84L
1,440 Elo+
Solo
Olorun
Olorun
carlssonfjunis
Olorun
Level 86
God Stats
3W - 5L
1,548 SR
Queue Stats
91W - 94L
1,393 Elo+
Party 3
Ao Kuang
Ao Kuang
frepqe
Ao Kuang
Level 97
God Stats
0W - 2L
1,247 SR
Queue Stats
90W - 92L
1,393 Elo+
Party 3
Nike
Nike
zZun
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 83L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astronauta-PT
Achilles
10
1 / 0 / 3
5,454
545
4,105
4,512
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Poseidon
DarkHunter168
Poseidon
12
5 / 0 / 3
6,777
678
7,643
5,351
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Hakai291
Sun Wukong
11
1 / 1 / 1
6,390
639
3,884
8,604
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
3 / 0 / 0
6,047
605
2,861
3,839
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
sykkal
Nu Wa
11
3 / 2 / 4
6,072
607
5,873
3,978
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 4 / 0
4,830
483
2,531
7,467
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
8
0 / 1 / 0
4,825
483
1,577
8,955
4,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 2 / 0
4,860
486
1,900
4,952
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
frepqe
Ao Kuang
8
1 / 3 / 1
4,889
489
1,039
8,024
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
zZun
Nike
10
1 / 3 / 0
5,906
591
5,078
9,260
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
W
Achilles
Astronauta-PT
Achilles
1
0
3
2.5
L
Cerberus
0
1
0
0
W
Poseidon
DarkHunter168
Poseidon
5
0
3
6.5
W
Sun Wukong
Hakai291
Sun Wukong
1
1
1
1.5
L
0
2
0
0
W
Medusa
3
0
0
3
L
Ao Kuang
frepqe
Ao Kuang
1
3
1
0.5
W
Nu Wa
sykkal
Nu Wa
3
2
4
2.5
L
Nike
zZun
Nike
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
12,125
26,284
Taken
38,658
12,994
Mitigated
15,678
8,613
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,531
340
160
2,219
7,467
1,586
0
4,679
2,713
23,844
1,015
W
Achilles
Astronauta-PT
Achilles
4,105
1,001
0
1,569
4,512
2,712
69
1,151
3,284
0
18,313
L
Cerberus
1,577
0
0
1,303
8,955
4,585
0
3,048
5,813
14,771
0
W
Poseidon
DarkHunter168
Poseidon
7,643
2,608
0
3,775
5,351
1,417
231
1,451
3,900
52,021
617
W
Sun Wukong
Hakai291
Sun Wukong
3,884
484
0
2,398
8,604
6,664
0
0
7,997
0
43,109
L
1,900
779
60
1,096
4,952
1,253
0
989
3,878
28,035
2,347
W
Medusa
2,861
1,164
0
591
3,839
1,206
505
1,837
2,002
0
36,854
L
Ao Kuang
frepqe
Ao Kuang
1,039
593
0
1,257
8,024
2,112
0
4,266
3,758
23,043
0
W
Nu Wa
sykkal
Nu Wa
5,873
1,457
0
280
3,978
995
109
2,491
1,487
32,545
0
L
Nike
zZun
Nike
5,078
893
0
1,622
9,260
6,142
0
446
8,226
0
39,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
25,310
295
Minions Killed
248
0
Camps Cleared
0
1,045,956
Distance Traveled
979,194
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,830
483
40
4
0
195,689
2
W
Achilles
5,454
545
27
3
0
238,932
0
L
Cerberus
4,825
483
30
3
0
195,694
2
W
Poseidon
6,777
678
84
8
0
229,000
0
W
Sun Wukong
6,390
639
78
8
0
185,388
0
L
Olorun
4,860
486
51
5
0
184,297
0
W
Medusa
6,047
605
51
5
0
196,615
0
L
Ao Kuang
4,889
489
47
5
0
217,065
0
W
Nu Wa
6,072
607
55
6
0
196,021
0
L
Nike
5,906
591
80
8
0
186,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role