Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
LovecraftianLewd
Aphrodite
Level 157
God Stats
3W - 4L
1,760 SR
Queue Stats
115W - 122L
1,538 Elo+
Solo
Surtr
Surtr
YggdrasilMinerva
Surtr
Level 34
God Stats
1W - 2L
1,743 SR
Queue Stats
24W - 29L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zenguy21
Morgan Le Fay
Level 73
God Stats
3W - 3L
1,219 SR
Queue Stats
65W - 59L
1,491 Elo+
Solo
Hachiman
Hachiman
danirf457
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,814 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,562 Elo+

VS

Team Averages
Level 89
1,507 SR
1,547 Elo+
Agni
Agni
KUSH_NEWTON-_-
Agni
Level 66
God Stats
3W - 7L
1,234 SR
Queue Stats
516W - 515L
1,545 Elo+
Solo
Hou Yi
Hou Yi
LEGENDofSean
Hou Yi
Level 66
God Stats
5W - 5L
1,542 SR
Queue Stats
105W - 91L
1,541 Elo+
Solo
Poseidon
Poseidon
MatthewChrysly
Poseidon
Level 87
God Stats
22W - 4L
1,840 SR
Queue Stats
333W - 67L
1,723 Elo+
Solo
Cthulhu
Cthulhu
Ryanad220
Cthulhu
Level 67
God Stats
13W - 14L
1,447 SR
Queue Stats
64W - 72L
1,516 Elo+
Solo
Izanami
Izanami
SmittyXXphoenix
Izanami
Level 161
God Stats
98W - 90L
1,472 SR
Queue Stats
301W - 319L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 1
6,549
1,092
5,132
7,342
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
11
0 / 1 / 2
6,766
1,128
971
6,369
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,015
669
0
0
0
Morgan Le Fay
Zenguy21
Morgan Le Fay
11
1 / 0 / 1
6,687
1,115
6,027
7,577
2,779
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
danirf457
Hachiman
10
0 / 3 / 1
5,961
994
1,905
6,002
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

339

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,051
1,009
3,925
1,498
455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
11
1 / 0 / 4
6,428
1,071
9,428
4,064
1,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
11
3 / 1 / 2
7,091
1,182
4,249
3,795
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ryanad220
Cthulhu
12
0 / 1 / 5
6,555
1,093
5,905
5,291
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 0 / 0
6,723
1,121
800
1,222
455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
2
Kills
5
5
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
0
0
2
1
W
Hou Yi
1
0
4
3
L
Aphrodite
0
1
2
1
W
Poseidon
3
1
2
4
W
Cthulhu
Ryanad220
Cthulhu
0
1
5
2.5
W
1
0
0
1
L
0
0
0
0
L
Morgan Le Fay
Zenguy21
Morgan Le Fay
1
0
1
1.5
L
Hachiman
danirf457
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
24,307
27,290
Taken
15,870
10,284
Mitigated
7,305
6,849
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,132
811
0
0
7,342
2,292
0
3,964
3,055
0
20,412
W
3,925
359
0
0
1,498
455
0
228
1,270
9,165
0
W
Hou Yi
9,428
3,943
0
634
4,064
1,426
0
1,993
2,071
0
12,242
L
Aphrodite
971
173
3,177
2,253
6,369
3,216
0
2,979
3,162
11,655
0
W
Poseidon
4,249
1,076
0
1,530
3,795
1,199
0
1,847
1,948
22,193
0
W
Cthulhu
Ryanad220
Cthulhu
5,905
78
230
96
5,291
3,770
0
2,268
3,023
16,071
975
W
800
491
0
0
1,222
455
0
650
572
0
13,457
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Zenguy21
Morgan Le Fay
6,027
106
0
1,172
7,577
2,779
0
3,066
4,363
21,870
217
L
Hachiman
danirf457
Hachiman
1,905
1,253
0
247
6,002
1,997
0
2,486
3,383
0
4,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
32,848
103
Minions Killed
127
4
Camps Cleared
7
479,033
Distance Traveled
594,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,549
1,092
22
4
1
144,205
0
W
Agni
6,051
1,009
13
2
0
111,470
0
W
Hou Yi
6,428
1,071
9
2
1
124,370
0
L
Aphrodite
6,766
1,128
31
5
2
109,670
0
W
Poseidon
7,091
1,182
29
5
1
127,191
0
W
Cthulhu
6,555
1,093
41
7
1
130,713
0
W
Izanami
6,723
1,121
35
6
4
100,515
0
L
Surtr
4,015
669
0
0
0
0
0
L
Morgan Le Fay
6,687
1,115
43
7
1
117,556
0
L
Hachiman
5,961
994
7
1
0
107,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role