Player Matchup

Baron Samedi
Baron Samedi
Forcce
Baron Samedi
Level 69
God Stats
13W - 15L
1,443 SR
Queue Stats
39W - 51L
1,452 Elo+
Party 2
Horus
Horus
Ngamahu
Horus
Level 121
God Stats
2W - 2L
1,324 SR
Queue Stats
54W - 69L
1,463 Elo+
Party 2
Set
Set
xMaster1000
Set
Level 78
God Stats
92W - 88L
1,475 SR
Queue Stats
262W - 237L
1,475 Elo+
Solo
Team Averages
Level 89
1,414 SR
1,463 Elo+

VS

Team Averages
Level 51
1,495 SR
1,500 Elo+
Freya
Freya
 
Freya
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MrErlantz30
Bastet
Level 27
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Titan_joak
Surtr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Forcce
Baron Samedi
15
6 / 0 / 14
9,262
1,029
15,394
7,648
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Ngamahu
Horus
15
12 / 1 / 8
9,699
1,078
7,575
12,576
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
3 / 0 / 12
8,376
931
4,845
6,814
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 5 / 0
5,855
651
3,113
7,607
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bastet
11
0 / 7 / 0
6,067
674
2,491
9,816
2,708
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
11
1 / 9 / 0
6,603
734
6,558
15,076
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
21
Kills
1
1
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
0
0
W
Baron Samedi
Forcce
Baron Samedi
6
0
14
13
L
Bastet
0
7
0
0
W
Horus
Ngamahu
Horus
12
1
8
16
L
Surtr
1
9
0
0.11
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
12,162
27,038
Taken
32,499
16,087
Mitigated
10,435
13,234
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,113
666
0
321
7,607
2,147
0
4,287
3,159
9,823
0
W
Baron Samedi
Forcce
Baron Samedi
15,394
1,147
2,684
3,024
7,648
4,228
1,291
695
6,841
41,567
0
L
Bastet
2,491
627
0
1,541
9,816
2,708
0
4,975
4,615
0
14,046
W
Horus
Ngamahu
Horus
7,575
2,552
2,000
4,621
12,576
9,138
195
1,426
10,842
0
14,441
L
Surtr
6,558
2,052
0
918
15,076
5,580
0
6,144
8,421
328
15,201
W
4,845
1,553
0
905
6,814
2,721
1,898
675
6,013
0
26,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
18,525
155
Minions Killed
56
0
Camps Cleared
0
494,213
Distance Traveled
373,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,855
651
19
2
0
117,936
0
W
Baron Samedi
9,262
1,029
76
8
0
144,766
0
L
Bastet
6,067
674
21
2
0
131,444
0
W
Horus
9,699
1,078
22
2
0
184,679
1
L
Surtr
6,603
734
16
2
0
124,426
0
W
Set
8,376
931
57
6
0
164,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role