Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
LxZx
Xbalanque
Level 126
God Stats
7W - 2L
1,748 SR
Queue Stats
181W - 169L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Viceles
Baron Samedi
Level 143
God Stats
1W - 1L
1,280 SR
Queue Stats
76W - 66L
1,484 Elo+
Party 1
Hercules
Hercules
jackfullbuster
Hercules
Level 85
God Stats
7W - 18L
1,193 SR
Queue Stats
192W - 205L
1,441 Elo+
Solo
Team Averages
Level 124
1,444 SR
1,485 Elo+

VS

Team Averages
Level 108
1,553 SR
1,433 Elo+
Hercules
Hercules
CAKE_SLAYER_05
Hercules
Level 102
God Stats
3W - 5L
1,512 SR
Queue Stats
66W - 62L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
MinistroDaREURB
Kuzenbo
Level 122
God Stats
1W - 4L
1,322 SR
Queue Stats
309W - 306L
1,482 Elo+
Party 3
Hachiman
Hachiman
StormSwark
Hachiman
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 13L
1,277 Elo+
Solo
Ah Puch
Ah Puch
Thunderr6
Ah Puch
Level 143
God Stats
4W - 3L
1,812 SR
Queue Stats
307W - 317L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
zViNi7z
Cthulhu
Level 109
God Stats
34W - 20L
1,620 SR
Queue Stats
376W - 386L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 3
6,823
620
5,013
7,871
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
10
0 / 1 / 7
5,778
525
2,712
9,204
5,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
LxZx
Xbalanque
13
6 / 1 / 2
7,916
720
6,323
5,458
1,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Viceles
Baron Samedi
10
0 / 0 / 0
5,213
474
4,543
5,380
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
9
0 / 6 / 1
4,968
452
2,991
10,984
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 2 / 1
4,641
422
2,381
5,298
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 5
6,055
550
4,526
7,525
6,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
StormSwark
Hachiman
11
1 / 4 / 0
6,403
582
1,322
6,751
1,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Thunderr6
Ah Puch
11
1 / 2 / 2
6,067
552
5,819
4,982
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
zViNi7z
Cthulhu
12
7 / 1 / 1
7,399
673
9,717
9,027
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
9
9
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
3
6.5
W
Geb
 
Geb
0
1
7
3.5
L
Hercules
0
2
1
0.25
W
Xbalanque
LxZx
Xbalanque
6
1
2
7
L
0
2
5
1.25
L
Hachiman
StormSwark
Hachiman
1
4
0
0.25
L
Ah Puch
Thunderr6
Ah Puch
1
2
2
1
W
Baron Samedi
Viceles
Baron Samedi
0
0
0
0
W
Hercules
0
6
1
0.08
L
Cthulhu
zViNi7z
Cthulhu
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
23,765
38,897
Taken
33,583
18,619
Mitigated
19,015
10,853
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,013
835
0
1,469
7,871
2,928
0
3,711
4,010
0
38,024
W
Geb
 
Geb
2,712
230
0
1,233
9,204
5,694
0
4,896
4,282
14,301
320
L
Hercules
2,381
586
0
1,586
5,298
1,750
0
574
4,691
0
21,549
W
Xbalanque
LxZx
Xbalanque
6,323
3,050
0
2,624
5,458
1,688
890
423
5,035
0
57,026
L
4,526
1,809
0
1,386
7,525
6,830
0
2,868
4,591
18,683
1,345
L
Hachiman
StormSwark
Hachiman
1,322
829
0
2,026
6,751
1,967
0
483
6,268
0
43,156
L
Ah Puch
Thunderr6
Ah Puch
5,819
86
0
1,586
4,982
1,668
0
2,148
2,801
47,866
0
W
Baron Samedi
Viceles
Baron Samedi
4,543
182
99
2,221
5,380
2,004
54
3,159
2,160
29,499
0
W
Hercules
2,991
605
0
3,207
10,984
6,305
0
6,655
3,639
0
21,308
L
Cthulhu
zViNi7z
Cthulhu
9,717
773
174
1,994
9,027
6,800
0
1,137
7,560
44,480
2,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
30,565
288
Minions Killed
307
0
Camps Cleared
0
1,115,959
Distance Traveled
1,101,358
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,823
620
62
6
0
216,249
3
W
Geb
5,778
525
20
2
0
231,442
6
L
Hercules
4,641
422
37
3
0
159,581
0
W
Xbalanque
7,916
720
108
10
0
224,424
0
L
Kuzenbo
6,055
550
28
3
0
268,606
0
L
Hachiman
6,403
582
88
8
0
210,375
0
L
Ah Puch
6,067
552
77
7
0
232,713
2
W
Baron Samedi
5,213
474
57
5
0
236,221
1
W
Hercules
4,968
452
41
4
0
207,623
0
L
Cthulhu
7,399
673
77
7
0
230,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role