Player Matchup

Fenrir
Fenrir
Beezergoode
Fenrir
Level 122
God Stats
1W - 4L
1,569 SR
Queue Stats
79W - 71L
1,451 Elo+
Party 1
Agni
Agni
IanAlbertBeale
Agni
Level 99
God Stats
1W - 2L
1,304 SR
Queue Stats
66W - 64L
1,442 Elo+
Party 1
Artio
Artio
Korgarar
Artio
Level 50
God Stats
1W - 1L
1,733 SR
Queue Stats
83W - 82L
1,534 Elo+
Solo
Artemis
Artemis
Super_Djoystik
Artemis
Level 122
God Stats
7W - 13L
1,414 SR
Queue Stats
476W - 485L
1,511 Elo+
Solo
Thor
Thor
qnom189
Thor
Level 126
God Stats
12W - 9L
1,829 SR
Queue Stats
314W - 312L
1,481 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,484 Elo+

VS

Team Averages
Level 93
1,438 SR
1,477 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ArtUssuGaming
Martichoras
Level 47
God Stats
3W - 3L
1,448 SR
Queue Stats
127W - 142L
1,441 Elo+
Solo
Cernunnos
Cernunnos
B4UShout5508
Cernunnos
Level 90
God Stats
1W - 1L
1,278 SR
Queue Stats
44W - 59L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Kalioras
Kukulkan
Level 150
God Stats
6W - 4L
1,464 SR
Queue Stats
300W - 336L
1,458 Elo+
Solo
Maui
Maui
Thekiller7879
Maui
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 4 / 7
9,317
666
6,652
10,523
11,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 6
8,822
630
10,185
9,506
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artio
Korgarar
Artio
16
0 / 5 / 8
9,101
650
8,982
19,336
20,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
1 / 6 / 11
8,633
617
11,085
12,302
4,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
qnom189
Thor
16
9 / 7 / 4
10,426
745
12,418
16,211
8,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
7 / 3 / 13
11,104
793
14,797
20,241
27,316
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
ArtUssuGaming
Martichoras
18
3 / 2 / 8
10,424
745
10,047
8,765
4,684
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
B4UShout5508
Cernunnos
17
5 / 4 / 9
10,677
763
10,919
11,699
5,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Kalioras
Kukulkan
17
6 / 5 / 9
10,620
759
18,149
8,172
3,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 15
10,455
747
6,422
11,909
11,133
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
16
Kills
25
25
Deaths
16
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
3
13
4.5
W
Martichoras
ArtUssuGaming
Martichoras
3
2
8
3.5
W
Cernunnos
B4UShout5508
Cernunnos
5
4
9
2.38
L
Fenrir
4
4
7
1.88
L
2
3
6
1.67
W
Kukulkan
Kalioras
Kukulkan
6
5
9
2.1
L
Artio
Korgarar
Artio
0
5
8
0.8
L
1
6
11
1.08
W
4
2
15
5.75
L
Thor
qnom189
Thor
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,322
Damage
60,334
67,878
Taken
60,786
48,032
Mitigated
51,971
17,920
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,797
463
2,994
3,897
20,241
27,316
0
6,097
13,779
21,396
4,471
W
Martichoras
ArtUssuGaming
Martichoras
10,047
2,131
1,368
1,505
8,765
4,684
589
2,887
5,766
0
25,140
W
Cernunnos
B4UShout5508
Cernunnos
10,919
5,412
3,426
3,042
11,699
5,353
715
4,942
6,647
0
28,136
L
Fenrir
6,652
956
560
1,774
10,523
11,369
0
3,714
6,809
0
12,986
L
10,185
203
717
2,634
9,506
3,231
0
6,407
3,099
25,013
834
W
Kukulkan
Kalioras
Kukulkan
18,149
503
315
584
8,172
3,485
183
1,555
6,422
36,320
0
L
Artio
Korgarar
Artio
8,982
456
2,024
4,608
19,336
20,327
0
9,815
9,521
13,823
1,288
L
11,085
2,877
1,400
2,546
12,302
4,129
0
8,690
3,612
0
26,441
W
6,422
785
715
1,448
11,909
11,133
152
2,678
8,983
10,335
77
L
Thor
qnom189
Thor
12,418
1,082
111
1,546
16,211
8,976
0
8,792
7,419
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
53,280
107
Minions Killed
148
0
Camps Cleared
0
1,277,038
Distance Traveled
1,370,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,104
793
20
1
0
270,676
0
W
Martichoras
10,424
745
35
3
0
277,080
0
W
Cernunnos
10,677
763
42
3
0
250,896
0
L
Fenrir
9,317
666
22
2
0
292,961
0
L
Agni
8,822
630
33
2
0
265,462
0
W
Kukulkan
10,620
759
46
3
0
279,447
0
L
Artio
9,101
650
10
1
0
255,148
0
L
Artemis
8,633
617
24
2
0
232,579
0
W
Maui
10,455
747
5
0
0
292,440
0
L
Thor
10,426
745
18
1
0
230,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role