Player Matchup

Izanami
Izanami
Gasca12
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,048 Elo+
Solo
Cthulhu
Cthulhu
Gods_love696
Cthulhu
Level 64
God Stats
0W - 1L
1,342 SR
Queue Stats
8W - 24L
1,436 Elo+
Solo
Aphrodite
Aphrodite
Teiwaz369
Aphrodite
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,274 Elo+
Solo
Team Averages
Level 55
1,447 SR
1,253 Elo+

VS

Team Averages
Level 110
1,333 SR
1,392 Elo+
Nox
Nox
GGsoldier1
Nox
Level 156
God Stats
9W - 10L
1,286 SR
Queue Stats
145W - 167L
1,398 Elo+
Solo
Anhur
Anhur
SiderMKU1
Anhur
Level 109
God Stats
4W - 4L
1,423 SR
Queue Stats
321W - 322L
1,414 Elo+
Solo
Ymir
Ymir
Woody_WombPecker
Ymir
Level 64
God Stats
1W - 0L
1,289 SR
Queue Stats
59W - 65L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gasca12
Izanami
14
0 / 3 / 1
7,549
755
5,508
6,375
1,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Gods_love696
Cthulhu
13
1 / 3 / 0
7,831
783
6,713
10,871
7,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Teiwaz369
Aphrodite
13
0 / 2 / 1
7,257
726
2,201
7,036
3,657
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
7,947
795
5,440
6,343
2,802
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
SiderMKU1
Anhur
16
5 / 0 / 3
9,132
913
9,204
8,217
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 5
8,426
843
3,282
7,673
6,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Izanami
Gasca12
Izanami
0
3
1
0.17
L
Cthulhu
Gods_love696
Cthulhu
1
3
0
0.33
W
Anhur
SiderMKU1
Anhur
5
0
3
6.5
L
Aphrodite
Teiwaz369
Aphrodite
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,422
Damage
17,926
24,282
Taken
22,233
12,984
Mitigated
12,826
3,523
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,440
457
294
1,886
6,343
2,802
250
2,831
3,498
21,537
0
L
Izanami
Gasca12
Izanami
5,508
3,318
176
593
6,375
1,681
0
1,992
4,383
0
22,993
L
Cthulhu
Gods_love696
Cthulhu
6,713
171
0
0
10,871
7,646
0
3,237
7,634
25,138
561
W
Anhur
SiderMKU1
Anhur
9,204
4,048
0
4,036
8,217
3,483
342
2,603
5,570
0
40,975
L
Aphrodite
Teiwaz369
Aphrodite
2,201
392
643
2,111
7,036
3,657
0
2,836
4,200
16,206
0
W
3,282
504
516
1,079
7,673
6,541
24
3,015
4,585
11,629
2,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,637
Gold Earned
25,505
109
Minions Killed
133
0
Camps Cleared
0
509,150
Distance Traveled
513,230
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,947
795
36
4
0
174,261
3
L
Izanami
7,549
755
43
4
0
157,093
0
L
Cthulhu
7,831
783
48
5
0
180,640
0
W
Anhur
9,132
913
72
7
0
175,139
0
L
Aphrodite
7,257
726
18
2
0
171,417
0
W
Ymir
8,426
843
25
3
0
163,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role