Player Matchup

Loki
Loki
Exiledsalmon988
Loki
Level 73
God Stats
18W - 11L
1,517 SR
Queue Stats
142W - 148L
1,426 Elo+
Solo
Neith
Neith
FREDTHESAKE
Neith
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 90L
1,401 Elo+
Solo
Poseidon
Poseidon
GeekedOutNinja
Poseidon
Level 148
God Stats
3W - 1L
1,457 SR
Queue Stats
90W - 97L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
HawaiianRoyalty
Kukulkan
Level 87
God Stats
2W - 0L
1,727 SR
Queue Stats
152W - 158L
1,414 Elo+
Party 2
Ymir
Ymir
NOT_ANDRESREX333
Ymir
Level 61
God Stats
9W - 3L
1,721 SR
Queue Stats
111W - 130L
1,456 Elo+
Solo
Team Averages
Level 83
1,584 SR
1,423 Elo+

VS

Team Averages
Level 99
1,576 SR
1,430 Elo+
Arachne
Arachne
DJ N3vermore
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,397 Elo+
Party 1
Medusa
Medusa
Death by Oni
Medusa
Level 125
God Stats
13W - 7L
1,641 SR
Queue Stats
536W - 539L
1,424 Elo+
Solo
Bacchus
Bacchus
Steelersrock176
Bacchus
Level 65
God Stats
4W - 5L
1,450 SR
Queue Stats
31W - 48L
1,356 Elo+
Party 1
Janus
Janus
iNVADERLEE93
Janus
Level 116
God Stats
33W - 26L
1,576 SR
Queue Stats
380W - 362L
1,499 Elo+
Solo
Nu Wa
Nu Wa
oG HazrD
Nu Wa
Level 102
God Stats
12W - 6L
1,712 SR
Queue Stats
323W - 327L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
5,830
729
4,210
6,024
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 3
4,829
604
3,220
3,442
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
9
0 / 1 / 2
5,199
650
3,584
6,270
1,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
10
1 / 2 / 2
5,799
725
196
2,899
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 0 / 2
5,070
634
4,337
5,363
1,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJ N3vermore
Arachne
8
1 / 2 / 0
4,542
568
1,574
6,080
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Medusa
8
1 / 2 / 0
4,683
585
3,977
5,352
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 3 / 0
4,541
568
1,924
6,658
4,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 3 / 0
4,399
550
2,012
3,462
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
oG HazrD
Nu Wa
9
1 / 1 / 0
4,911
614
5,096
5,257
2,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
5
5
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
DJ N3vermore
Arachne
1
2
0
0.5
L
Medusa
1
2
0
0.5
W
5
0
2
6
W
2
2
3
1.75
W
Poseidon
0
1
2
1
W
Kukulkan
1
2
2
1
W
3
0
2
4
L
1
3
0
0.33
L
1
3
0
0.33
L
Nu Wa
oG HazrD
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
14,583
23,998
Taken
26,809
6,771
Mitigated
10,216
8,023
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DJ N3vermore
Arachne
1,574
839
0
2,302
6,080
1,684
0
1,222
4,858
0
25,791
L
Medusa
3,977
1,174
0
821
5,352
1,571
0
1,663
3,689
0
28,023
W
4,210
1,248
0
3,288
6,024
1,669
0
1,409
4,615
0
32,531
W
3,220
576
0
721
3,442
839
0
467
2,975
0
17,543
W
Poseidon
3,584
364
0
2,675
6,270
1,533
0
3,528
2,742
40,048
2,850
W
Kukulkan
196
61
0
382
2,899
788
629
2,010
889
29,429
833
W
4,337
766
120
837
5,363
1,942
0
1,588
3,775
21,628
0
L
1,924
105
137
1,134
6,658
4,042
0
2,081
4,577
12,493
0
L
2,012
402
0
480
3,462
808
0
168
3,286
19,333
0
L
Nu Wa
oG HazrD
Nu Wa
5,096
2,153
0
1,294
5,257
2,111
0
2,941
2,316
26,226
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
23,076
256
Minions Killed
184
0
Camps Cleared
0
840,588
Distance Traveled
715,407
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,542
568
53
7
0
157,801
0
L
Medusa
4,683
585
47
6
0
143,571
0
W
Loki
5,830
729
59
7
0
200,336
0
W
Neith
4,829
604
31
4
0
157,707
0
W
Poseidon
5,199
650
64
8
0
150,876
0
W
Kukulkan
5,799
725
68
9
0
163,188
2
W
Ymir
5,070
634
34
4
0
168,481
0
L
Bacchus
4,541
568
12
2
0
160,072
0
L
Janus
4,399
550
31
4
0
109,733
0
L
Nu Wa
4,911
614
41
5
0
144,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role