Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold V
BatDaddy3918
Cabrakan
Gold V
Level 161
God Stats
7W - 4L
1,385 SR
Queue Stats
309W - 377L
1,187 MMR
Solo
Ravana
Ravana
Gold V
InsaneStriker44
Ravana
Gold V
Level 157
God Stats
45W - 42L
1,551 SR
Queue Stats
50W - 50L
1,382 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,479 SR
1,356 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,489 SR
1,037 MMR
Discordia
Discordia
Bronze V
Emperor-Nate
Discordia
Bronze V
Level 65
God Stats
0W - 1L
1,560 SR
Queue Stats
3W - 18L
1,221 MMR
Solo
Bastet
Bastet
Bronze II
PeepingGnome848
Bastet
Bronze II
Level 159
God Stats
29W - 40L
1,407 SR
Queue Stats
1,156W - 1,560L
396 MMR
Solo
Sobek
Sobek
Silver II
TonyChopper970
Sobek
Silver II
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 4
6,349
907
3,442
5,393
3,843
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
BatDaddy3918
Cabrakan
11
2 / 1 / 3
6,452
922
2,022
4,158
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 2
6,196
885
1,687
5,056
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ne ZhaKuzenboMedusaMulanScylla

VS

Bans
VulcanDanzaburouNoxNeithHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emperor-Nate
Discordia
10
1 / 3 / 1
5,932
847
3,746
4,509
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,344
763
2,873
3,008
947
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 2
4,854
693
529
1,636
635
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
4
3
W
Cabrakan
BatDaddy3918
Cabrakan
2
1
3
3.5
L
Discordia
Emperor-Nate
Discordia
1
3
1
0.5
W
2
0
2
3
L
1
1
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,151
Damage
7,148
14,607
Taken
9,153
8,865
Mitigated
3,022
4,489
Healing
987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,442
141
0
2,910
5,393
3,843
1,511
1,210
3,840
21,833
0
W
Cabrakan
BatDaddy3918
Cabrakan
2,022
348
0
850
4,158
2,320
399
1,128
2,813
9,941
957
L
Discordia
Emperor-Nate
Discordia
3,746
45
0
530
4,509
1,440
8
2,356
1,807
17,491
0
W
1,687
432
0
729
5,056
2,702
211
1,519
3,345
0
13,202
L
2,873
530
0
391
3,008
947
0
1,607
1,117
0
6,997
L
529
0
0
66
1,636
635
0
917
589
1,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,997
Gold Earned
16,130
95
Minions Killed
48
0
Camps Cleared
0
405,554
Distance Traveled
264,081
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,349
907
48
7
0
132,365
0
W
Cabrakan
6,452
922
27
4
0
126,521
2
L
Discordia
5,932
847
36
5
0
118,132
3
W
Ravana
6,196
885
20
3
0
146,668
0
L
Bastet
5,344
763
7
1
0
93,715
0
L
Sobek
4,854
693
5
1
0
52,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role