Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
BreezyHendrix
Charon
Gold IV
Level 165
God Stats
1W - 4L
1,666 SR
Queue Stats
200W - 209L
1,397 MMR
Solo
Bellona
Bellona
Silver II
Mayoneso169
Bellona
Silver II
Level 125
God Stats
2W - 4L
1,660 SR
Queue Stats
31W - 37L
1,536 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
NadiaKristin
Ao Kuang
Silver III
Level 45
God Stats
7W - 8L
1,691 SR
Queue Stats
30W - 32L
1,511 MMR
Party 1
Anhur
Anhur
Platinum V
alemaneitor8000
Anhur
Platinum V
Level 139
God Stats
10W - 6L
1,833 SR
Queue Stats
126W - 124L
1,501 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,670 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 176
1,552 SR
1,471 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
 
Sol
Gold II
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Aizen7K
Hercules
Gold IV
Level 149
God Stats
5W - 4L
1,622 SR
Queue Stats
176W - 175L
1,467 MMR
Solo
Ganesha
Ganesha
Gold IV
Magnificent___J
Ganesha
Gold IV
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,519 MMR
Solo
Serqet
Serqet
Gold III
PunThePenetrator
Serqet
Gold III
Level 195
God Stats
8W - 5L
1,636 SR
Queue Stats
326W - 343L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 4 / 0
4,297
477
1,524
4,180
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 3
5,183
576
2,791
6,217
3,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Mayoneso169
Bellona
8
0 / 5 / 1
4,960
551
3,037
8,133
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
NadiaKristin
Ao Kuang
7
2 / 5 / 0
4,820
536
3,335
7,566
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 2 / 0
5,206
578
4,703
7,053
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioNu WaKing Arthur

VS

Bans
Chang'eThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
11 / 0 / 2
7,299
811
8,066
4,562
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
9
0 / 4 / 1
5,205
578
4,651
6,729
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Aizen7K
Hercules
10
3 / 1 / 1
6,369
708
4,466
6,156
4,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

9
0 / 0 / 4
5,980
664
2,062
5,980
2,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 3
5,391
599
1,768
5,645
1,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
16
17
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Thoth
 
Thoth
11
0
2
12
W
Sol
 
Sol
0
4
1
0.13
W
Hercules
Aizen7K
Hercules
3
1
1
3.5
L
0
1
3
1.5
W
0
0
4
2
L
Bellona
Mayoneso169
Bellona
0
5
1
0.1
L
Ao Kuang
NadiaKristin
Ao Kuang
2
5
0
0.4
W
2
0
3
3.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,390
Damage
21,013
33,149
Taken
29,072
15,250
Mitigated
11,514
8,444
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,524
354
0
708
4,180
873
0
3,105
787
14,771
0
W
Thoth
 
Thoth
8,066
486
0
1,000
4,562
1,317
1,562
2,581
1,981
36,144
1,007
W
Sol
 
Sol
4,651
1,746
0
2,822
6,729
1,335
0
1,403
5,326
28,085
7,518
W
Hercules
Aizen7K
Hercules
4,466
1,480
0
2,773
6,156
4,668
0
885
4,778
0
30,857
L
2,791
549
0
2,235
6,217
3,319
0
3,655
2,357
17,212
0
W
2,062
129
0
1,487
5,980
2,609
165
1,776
4,204
17,687
1,953
L
Bellona
Mayoneso169
Bellona
3,037
1,197
0
1,272
8,133
7,175
0
417
7,632
0
24,112
L
Ao Kuang
NadiaKristin
Ao Kuang
3,335
953
0
1,465
7,566
1,829
0
2,276
5,026
20,969
1,548
W
1,768
480
0
3,289
5,645
1,585
0
1,281
4,364
0
25,069
L
4,703
2,652
0
2,764
7,053
2,054
0
3,966
3,017
0
35,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
30,244
190
Minions Killed
291
0
Camps Cleared
0
781,929
Distance Traveled
991,644
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,297
477
35
4
0
120,124
0
W
Thoth
7,299
811
80
9
0
202,168
0
W
Sol
5,205
578
73
8
0
161,241
1
W
Hercules
6,369
708
62
7
0
176,535
4
L
Charon
5,183
576
11
1
0
156,689
0
W
Ganesha
5,980
664
9
1
0
211,768
1
L
Bellona
4,960
551
44
5
0
173,464
0
L
Ao Kuang
4,820
536
37
4
0
162,331
0
W
Serqet
5,391
599
67
7
0
239,932
0
L
Anhur
5,206
578
63
7
0
169,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role