Player Matchup

Chronos
Chronos
 
Chronos
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kiulua
Hercules
Level 159
God Stats
14W - 11L
1,580 SR
Queue Stats
97W - 83L
1,542 Elo+
Solo
Fafnir
Fafnir
PeterMaximoff
Fafnir
Level 158
God Stats
7W - 3L
1,794 SR
Queue Stats
72W - 51L
1,612 Elo+
Solo
Chaac
Chaac
StormSwark
Chaac
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Serqet
Serqet
juanmajimenezz
Serqet
Level 86
God Stats
11W - 5L
1,500 SR
Queue Stats
170W - 242L
1,386 Elo+
Solo
Team Averages
Level 125
1,575 SR
1,508 Elo+

VS

Team Averages
Level 100
1,605 SR
1,498 Elo+
Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Móhamedd
Ra
Level 155
God Stats
4W - 6L
1,749 SR
Queue Stats
116W - 126L
1,484 Elo+
Solo
Nemesis
Nemesis
Slofitow
Nemesis
Level 67
God Stats
34W - 28L
1,435 SR
Queue Stats
113W - 130L
1,433 Elo+
Solo
Geb
Geb
SonicHero2012
Geb
Level 104
God Stats
8W - 4L
1,616 SR
Queue Stats
176W - 163L
1,529 Elo+
Solo
Surtr
Surtr
igorblackshadow3
Surtr
Level 108
God Stats
7W - 6L
1,726 SR
Queue Stats
346W - 370L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 0
4,871
443
2,180
4,937
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kiulua
Hercules
7
0 / 2 / 0
4,332
394
1,259
6,030
1,058
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,396
491
2,395
10,071
9,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
10
1 / 3 / 0
5,481
498
5,263
12,429
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 5 / 0
4,488
408
2,537
6,902
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 0
7,018
638
4,921
2,873
976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,455
587
3,387
2,565
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Slofitow
Nemesis
11
1 / 0 / 3
5,946
541
2,231
6,058
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 0 / 5
6,821
620
3,520
6,362
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 0
7,753
705
11,477
11,905
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
W
Anhur
 
Anhur
3
0
0
3
L
Hercules
Kiulua
Hercules
0
2
0
0
W
3
0
2
4
L
0
2
0
0
W
Nemesis
Slofitow
Nemesis
1
0
3
2.5
W
1
0
5
3.5
L
Chaac
1
3
0
0.33
W
5
1
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
25,536
40,369
Taken
29,763
21,818
Mitigated
12,631
10,597
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,180
228
0
1,673
4,937
1,529
0
1,979
2,958
26,533
1,067
W
Anhur
 
Anhur
4,921
2,979
0
1,605
2,873
976
2,753
313
2,560
0
55,396
L
Hercules
Kiulua
Hercules
1,259
582
0
2,877
6,030
1,058
0
945
5,085
0
15,789
W
3,387
0
501
1,208
2,565
897
564
1,575
990
39,582
0
L
2,395
801
0
2,531
10,071
9,392
0
1,724
8,283
19,398
0
W
Nemesis
Slofitow
Nemesis
2,231
743
0
824
6,058
2,238
0
1,092
4,966
0
36,104
W
3,520
739
1,970
2,295
6,362
2,873
0
398
5,964
11,714
2,706
L
Chaac
5,263
1,412
0
3,406
12,429
7,673
0
1,532
10,814
0
35,598
W
11,477
4,723
0
6,319
11,905
5,647
384
1,188
10,351
1,473
50,471
L
2,537
621
0
110
6,902
2,166
0
1,133
5,729
0
20,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
33,993
227
Minions Killed
341
0
Camps Cleared
0
926,536
Distance Traveled
1,066,036
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,871
443
60
5
0
192,724
3
W
Anhur
7,018
638
101
9
0
193,711
2
L
Hercules
4,332
394
33
3
0
146,162
1
W
Ra
6,455
587
85
8
0
229,118
7
L
Fafnir
5,396
491
23
2
0
170,518
2
W
Nemesis
5,946
541
63
6
0
234,079
0
W
Geb
6,821
620
11
1
0
199,161
6
L
Chaac
5,481
498
74
7
0
219,973
0
W
Surtr
7,753
705
81
7
0
209,967
0
L
Serqet
4,488
408
37
3
0
197,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role