Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Roukukaizan
Arachne
Level 46
God Stats
0W - 3L
1,340 SR
Queue Stats
11W - 15L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schingish_Khan
Morgan Le Fay
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
286W - 289L
1,470 Elo+
Solo
Sol
Sol
SpiritOfTheAge
Sol
Level 148
God Stats
23W - 17L
1,483 SR
Queue Stats
219W - 218L
1,392 Elo+
Solo
Shiva
Shiva
hulkensfar
Shiva
Level 59
God Stats
20W - 16L
1,500 SR
Queue Stats
169W - 191L
1,462 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,427 Elo+

VS

Team Averages
Level 82
1,568 SR
1,424 Elo+
Nu Wa
Nu Wa
Conclavius_Url
Nu Wa
Level 87
God Stats
5W - 1L
1,694 SR
Queue Stats
14W - 21L
1,328 Elo+
Party 1
Tiamat
Tiamat
IonutJohn
Tiamat
Level 49
God Stats
3W - 4L
1,736 SR
Queue Stats
160W - 137L
1,528 Elo+
Solo
Bastet
Bastet
StanleyIIpkiss
Bastet
Level 101
God Stats
64W - 83L
1,341 SR
Queue Stats
432W - 494L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Stavrialena
Danzaburou
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,447 Elo+
Party 1
Mulan
Mulan
soudruhroman007
Mulan
Level 76
God Stats
21W - 12L
1,570 SR
Queue Stats
71W - 65L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 1
7,210
1,030
4,544
8,743
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Roukukaizan
Arachne
10
0 / 0 / 0
4,708
673
0
298
120
Morgan Le Fay
Schingish_Khan
Morgan Le Fay
12
0 / 6 / 2
6,850
979
5,734
12,469
4,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 1
7,178
1,025
8,040
9,086
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
12
0 / 8 / 2
7,017
1,002
6,521
13,077
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

182

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 14
7,993
1,142
5,986
2,745
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
IonutJohn
Tiamat
14
3 / 0 / 10
7,655
1,094
4,138
4,209
2,983
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 11
8,801
1,257
10,216
6,258
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Stavrialena
Danzaburou
14
5 / 0 / 14
9,050
1,293
9,567
5,846
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 13
8,998
1,285
9,766
9,187
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
2
Kills
24
24
Deaths
2
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
W
3
0
14
10
W
Tiamat
IonutJohn
Tiamat
3
0
10
8
L
Arachne
Roukukaizan
Arachne
0
0
0
0
L
Morgan Le Fay
Schingish_Khan
Morgan Le Fay
0
6
2
0.17
L
1
6
1
0.25
W
7
0
11
12.5
W
Danzaburou
Stavrialena
Danzaburou
5
0
14
12
L
Shiva
0
8
2
0.13
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
39,673
43,673
Taken
28,245
23,457
Mitigated
16,017
2,072
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,544
683
0
80
8,743
2,585
0
1,634
6,947
0
15,794
W
5,986
2,059
151
1,603
2,745
878
0
1,321
1,350
17,514
0
W
Tiamat
IonutJohn
Tiamat
4,138
277
0
1,347
4,209
2,983
0
2,106
2,033
7,787
1,007
L
Arachne
Roukukaizan
Arachne
0
0
0
0
298
120
0
298
0
0
0
L
Morgan Le Fay
Schingish_Khan
Morgan Le Fay
5,734
1,338
0
180
12,469
4,779
0
2,316
9,955
18,093
0
L
8,040
2,097
0
980
9,086
2,270
0
1,769
7,163
23,378
1,326
W
10,216
1,960
0
1,693
6,258
2,294
0
3,192
3,066
0
13,620
W
Danzaburou
Stavrialena
Danzaburou
9,567
4,346
237
2,861
5,846
2,056
0
1,824
3,909
0
33,663
L
Shiva
6,521
604
0
832
13,077
13,703
0
4,053
8,884
0
19,670
W
9,766
2,000
0
3,504
9,187
7,806
0
4,943
3,921
0
15,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
42,497
115
Minions Killed
117
4
Camps Cleared
3
451,050
Distance Traveled
664,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,210
1,030
32
5
1
103,328
0
W
Nu Wa
7,993
1,142
28
4
0
122,361
0
W
Tiamat
7,655
1,094
5
1
0
118,650
0
L
Arachne
4,708
673
0
0
0
0
0
L
Morgan Le Fay
6,850
979
26
4
0
106,583
0
L
Sol
7,178
1,025
41
6
2
119,109
0
W
Bastet
8,801
1,257
9
1
1
159,746
0
W
Danzaburou
9,050
1,293
65
9
1
125,110
0
L
Shiva
7,017
1,002
16
2
1
122,030
0
W
Mulan
8,998
1,285
10
1
1
138,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role