Player Matchup

Kuzenbo
Kuzenbo
CJW68325
Kuzenbo
Level 138
God Stats
1W - 2L
1,522 SR
Queue Stats
94W - 102L
1,489 Elo+
Party 1
Arachne
Arachne
Poopgobbler9574
Arachne
Level 107
God Stats
78W - 51L
1,631 SR
Queue Stats
298W - 291L
1,478 Elo+
Party 1
Chang'e
Chang'e
bootthebaby
Chang'e
Level 139
God Stats
15W - 16L
1,575 SR
Queue Stats
140W - 136L
1,541 Elo+
Party 1
Team Averages
Level 128
1,576 SR
1,503 Elo+

VS

Team Averages
Level 128
1,560 SR
1,505 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlonsoWpMx
Merlin
Level 148
God Stats
29W - 30L
1,490 SR
Queue Stats
37W - 43L
1,516 Elo+
Solo
Chang'e
Chang'e
TerrificVeil345
Chang'e
Level 88
God Stats
62W - 45L
1,690 SR
Queue Stats
221W - 208L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CJW68325
Kuzenbo
16
1 / 2 / 6
9,262
842
6,628
13,666
16,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 3 / 2
9,516
865
7,662
13,125
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
bootthebaby
Chang'e
17
3 / 0 / 3
9,926
902
9,299
10,357
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 4 / 1
9,306
846
9,102
13,557
6,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
AlonsoWpMx
Merlin
8
0 / 1 / 1
6,892
627
1,873
2,839
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 4
8,510
774
6,213
11,856
10,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
5
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
1
1.13
L
Merlin
AlonsoWpMx
Merlin
0
1
1
0.5
W
Kuzenbo
CJW68325
Kuzenbo
1
2
6
2
W
3
3
2
1.33
L
0
2
4
1
W
Chang'e
bootthebaby
Chang'e
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
17,188
37,148
Taken
28,252
25,296
Mitigated
17,730
14,017
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,102
2,026
0
5,590
13,557
6,825
0
8,279
4,720
0
32,936
L
Merlin
AlonsoWpMx
Merlin
1,873
87
0
434
2,839
806
0
1,072
1,542
10,412
0
W
Kuzenbo
CJW68325
Kuzenbo
6,628
1,650
0
1,486
13,666
16,101
62
3,145
9,889
19,342
379
W
7,662
5,830
0
3,332
13,125
5,748
758
1,449
11,396
0
38,824
L
6,213
261
2,407
4,502
11,856
10,099
0
5,436
6,156
33,168
0
W
Chang'e
bootthebaby
Chang'e
9,299
681
4,196
5,003
10,357
3,447
2,554
3,570
6,777
39,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
24,708
157
Minions Killed
128
0
Camps Cleared
0
636,613
Distance Traveled
455,264
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,306
846
58
5
0
196,537
0
L
Merlin
6,892
627
21
2
0
52,847
1
W
Kuzenbo
9,262
842
25
2
0
209,662
0
W
Arachne
9,516
865
61
6
0
215,443
0
L
Chang'e
8,510
774
49
4
0
205,880
0
W
Chang'e
9,926
902
71
6
0
211,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role