Player Matchup

Nemesis
Nemesis
Azathenia1
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 142L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
LUCASMARIO3333
Kuzenbo
Level 121
God Stats
0W - 1L
1,788 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Janus
Janus
Xplozi0n
Janus
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 2
Team Averages
Level 123
1,530 SR
1,500 Elo+

VS

Team Averages
Level 81
1,657 SR
1,525 Elo+
Hou Yi
Hou Yi
FrancoCifer
Hou Yi
Level 104
God Stats
2W - 1L
1,602 SR
Queue Stats
170W - 172L
1,512 Elo+
Party 1
Bake Kujira
Bake Kujira
MaxLDS
Bake Kujira
Level 81
God Stats
6W - 2L
1,740 SR
Queue Stats
170W - 174L
1,512 Elo+
Party 1
Sol
Sol
Zuvdarr
Sol
Level 58
God Stats
45W - 31L
1,630 SR
Queue Stats
162W - 157L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azathenia1
Nemesis
14
0 / 3 / 4
8,288
753
6,197
11,273
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 2 / 2
8,185
744
6,189
10,967
11,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Xplozi0n
Janus
14
2 / 4 / 1
9,019
820
7,472
8,216
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 1 / 4
9,903
900
10,232
8,989
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
MaxLDS
Bake Kujira
15
0 / 2 / 6
8,775
798
5,641
12,108
11,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Sol
17
5 / 1 / 4
10,352
941
10,965
8,786
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azathenia1
Nemesis
0
3
4
0.67
W
Hou Yi
4
1
4
6
L
2
2
2
1.5
W
Bake Kujira
MaxLDS
Bake Kujira
0
2
6
1.5
L
Janus
Xplozi0n
Janus
2
4
1
0.63
W
Sol
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
26,838
30,456
Taken
29,883
23,269
Mitigated
17,023
4,921
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azathenia1
Nemesis
6,197
2,171
0
2,044
11,273
8,460
0
5,129
6,128
0
20,940
W
Hou Yi
10,232
2,398
0
1,302
8,989
3,008
2,409
4,258
4,507
0
41,046
L
6,189
1,893
417
2,460
10,967
11,759
0
6,536
4,414
16,717
0
W
Bake Kujira
MaxLDS
Bake Kujira
5,641
2,453
0
2,644
12,108
11,003
170
5,133
6,614
25,403
3,028
L
Janus
Xplozi0n
Janus
7,472
620
0
0
8,216
3,050
0
4,214
3,995
28,829
0
W
Sol
10,965
4,051
0
4,382
8,786
3,012
2,299
3,639
5,037
46,026
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
29,030
102
Minions Killed
191
0
Camps Cleared
0
645,925
Distance Traveled
639,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,288
753
36
3
0
205,503
0
W
Hou Yi
9,903
900
68
6
0
203,040
0
L
Kuzenbo
8,185
744
22
2
0
223,961
0
W
Bake Kujira
8,775
798
41
4
0
224,016
0
L
Janus
9,019
820
44
4
0
216,461
0
W
Sol
10,352
941
82
7
0
212,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role