Player Matchup

Bacchus
Bacchus
Bobinnna
Bacchus
Level 60
God Stats
44W - 39L
1,547 SR
Queue Stats
162W - 187L
1,433 Elo+
Party 1
Camazotz
Camazotz
FloosieTheBeast
Camazotz
Level 135
God Stats
76W - 76L
1,527 SR
Queue Stats
332W - 312L
1,403 Elo+
Party 1
Chaac
Chaac
MrSoloDolo5165
Chaac
Level 157
God Stats
5W - 10L
1,334 SR
Queue Stats
999W - 993L
1,536 Elo+
Solo
Nut
Nut
lIKnockoutIl
Nut
Level 126
God Stats
16W - 14L
1,553 SR
Queue Stats
113W - 115L
1,524 Elo+
Solo
Zeus
Zeus
xKiNeTiC NrGx
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,205 Elo+
Party 1
Team Averages
Level 97
1,492 SR
1,420 Elo+

VS

Team Averages
Level 117
1,400 SR
1,439 Elo+
Nox
Nox
Copicuo
Nox
Level 159
God Stats
2W - 2L
1,750 SR
Queue Stats
510W - 503L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
DefenestratedD
Ratatoskr
Level 102
God Stats
0W - 1L
1,261 SR
Queue Stats
43W - 49L
1,360 Elo+
Solo
Chernobog
Chernobog
JRPrest2014
Chernobog
Level 154
God Stats
0W - 2L
1,302 SR
Queue Stats
205W - 210L
1,445 Elo+
Solo
Chang'e
Chang'e
Unkleshelly
Chang'e
Level 100
God Stats
2W - 3L
1,186 SR
Queue Stats
43W - 45L
1,456 Elo+
Solo
Da Ji
Da Ji
sKrilla144009
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 50L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bobinnna
Bacchus
13
1 / 1 / 5
8,520
568
3,846
11,165
9,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
15
4 / 2 / 2
8,706
580
5,142
12,235
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 3
9,632
642
9,973
13,174
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
6 / 2 / 0
9,719
648
9,817
11,296
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 1
7,063
471
1,542
6,494
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 2 / 2
6,969
465
2,177
7,878
4,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
DefenestratedD
Ratatoskr
13
0 / 5 / 0
7,942
529
2,850
11,077
3,462
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
JRPrest2014
Chernobog
7
0 / 3 / 1
5,448
363
2,369
4,723
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Unkleshelly
Chang'e
16
6 / 3 / 1
9,130
609
9,842
11,757
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 3 / 4
7,409
494
8,263
11,228
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
16
Kills
12
12
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bobinnna
Bacchus
1
1
5
3.5
L
Nox
1
2
2
1
L
Ratatoskr
DefenestratedD
Ratatoskr
0
5
0
0
W
Camazotz
4
2
2
2.5
L
Chernobog
JRPrest2014
Chernobog
0
3
1
0.17
W
5
0
3
6.5
L
Chang'e
Unkleshelly
Chang'e
6
3
1
2.17
W
6
2
0
3
L
5
3
4
2.33
W
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,320
Damage
25,501
54,364
Taken
46,663
24,059
Mitigated
16,749
25,990
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bobinnna
Bacchus
3,846
202
0
2,458
11,165
9,463
624
2,458
8,593
19,357
0
L
Nox
2,177
589
0
1,728
7,878
4,641
0
155
7,723
39,893
0
L
Ratatoskr
DefenestratedD
Ratatoskr
2,850
678
0
2,427
11,077
3,462
0
0
11,077
0
55,738
W
Camazotz
5,142
1,813
0
7,923
12,235
3,562
1,639
2,950
9,045
0
60,426
L
Chernobog
JRPrest2014
Chernobog
2,369
1,042
0
1,218
4,723
1,061
0
478
4,245
0
21,702
W
9,973
2,528
0
8,263
13,174
5,991
485
1,204
11,863
0
76,039
L
Chang'e
Unkleshelly
Chang'e
9,842
493
599
5,566
11,757
3,739
0
2,101
9,656
64,078
0
W
9,817
5,872
0
7,307
11,296
3,763
535
3,250
7,924
0
94,071
L
8,263
1,925
0
2,823
11,228
3,846
0
2,594
8,634
0
39,451
W
1,542
328
0
39
6,494
1,280
350
1,702
4,668
29,706
511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
36,898
486
Minions Killed
391
0
Camps Cleared
0
1,452,094
Distance Traveled
1,273,528
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,520
568
28
2
0
344,737
2
L
Nox
6,969
465
66
4
0
280,849
3
L
Ratatoskr
7,942
529
113
8
0
224,070
5
W
Camazotz
8,706
580
104
7
0
308,390
3
L
Chernobog
5,448
363
32
2
0
149,717
0
W
Chaac
9,632
642
125
8
0
292,900
0
L
Chang'e
9,130
609
125
8
0
299,371
1
W
Nut
9,719
648
167
11
0
266,114
2
L
Da Ji
7,409
494
55
4
0
319,521
0
W
Zeus
7,063
471
62
4
0
239,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role