Player Matchup

Eset
Eset
 
Eset
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fernan00000
Charybdis
Level 103
God Stats
25W - 44L
1,510 SR
Queue Stats
122W - 140L
1,487 Elo+
Solo
Medusa
Medusa
MG Logic
Medusa
Level 119
God Stats
3W - 3L
1,833 SR
Queue Stats
266W - 255L
1,572 Elo+
Solo
Merlin
Merlin
TiamatTingler
Merlin
Level 134
God Stats
4W - 7L
1,149 SR
Queue Stats
153W - 136L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
swiftkillex
Kumbhakarna
Level 122
God Stats
1W - 1L
1,537 SR
Queue Stats
137W - 106L
1,565 Elo+
Party 1
Team Averages
Level 118
1,506 SR
1,540 Elo+

VS

Team Averages
Level 139
1,547 SR
1,522 Elo+
Cthulhu
Cthulhu
LIFT DZ NTZ
Cthulhu
Level 214
God Stats
19W - 15L
1,486 SR
Queue Stats
701W - 651L
1,464 Elo+
Solo
Mulan
Mulan
MoistForApophis
Mulan
Level 187
God Stats
114W - 77L
1,655 SR
Queue Stats
383W - 344L
1,548 Elo+
Solo
Pele
Pele
Samuraii_C1
Pele
Level 87
God Stats
85W - 83L
1,557 SR
Queue Stats
203W - 206L
1,489 Elo+
Solo
Chernobog
Chernobog
Th3FoulGoat
Chernobog
Level 117
God Stats
1W - 1L
1,303 SR
Queue Stats
108W - 88L
1,584 Elo+
Solo
Sol
Sol
ohwowimdone
Sol
Level 89
God Stats
5W - 3L
1,733 SR
Queue Stats
100W - 83L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 1 / 5
6,310
574
4,764
7,469
4,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Fernan00000
Charybdis
10
1 / 3 / 0
5,082
462
2,967
7,453
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
MG Logic
Medusa
11
4 / 4 / 0
6,350
577
9,539
8,164
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
5,770
525
4,211
7,689
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
swiftkillex
Kumbhakarna
11
1 / 2 / 0
5,636
512
5,561
9,899
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LIFT DZ NTZ
Cthulhu
11
2 / 2 / 5
6,629
603
5,430
10,733
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 1
6,610
601
6,366
9,864
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
4 / 1 / 2
6,307
573
2,287
7,366
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chernobog
Th3FoulGoat
Chernobog
12
4 / 2 / 3
6,836
621
6,406
7,036
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 2
7,579
689
9,230
7,715
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
5
2.5
L
Charybdis
Fernan00000
Charybdis
1
3
0
0.33
W
Cthulhu
LIFT DZ NTZ
Cthulhu
2
2
5
2.25
L
Medusa
MG Logic
Medusa
4
4
0
1
W
0
1
1
0.5
W
4
1
2
5
W
Chernobog
Th3FoulGoat
Chernobog
4
2
3
2.75
L
0
4
0
0
W
4
0
2
5
L
Kumbhakarna
swiftkillex
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
29,719
40,674
Taken
42,714
18,806
Mitigated
16,725
6,174
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,764
782
517
2,406
7,469
4,932
0
2,625
4,844
24,750
0
L
Charybdis
Fernan00000
Charybdis
2,967
1,130
0
995
7,453
2,227
0
3,307
4,146
0
30,458
W
Cthulhu
LIFT DZ NTZ
Cthulhu
5,430
396
1,635
3,237
10,733
5,826
0
3,147
7,586
24,110
0
L
Medusa
MG Logic
Medusa
9,539
2,820
0
370
8,164
3,222
0
2,327
5,837
0
47,083
W
6,366
466
0
4,112
9,864
3,748
314
4,328
4,916
0
46,944
W
2,287
420
0
1,749
7,366
2,571
0
1,448
5,872
0
37,379
W
Chernobog
Th3FoulGoat
Chernobog
6,406
3,227
0
405
7,036
2,230
0
1,288
5,748
0
54,073
L
4,211
47
0
761
7,689
2,559
0
6,210
1,479
41,560
559
W
9,230
2,925
0
5,154
7,715
2,350
1,248
3,506
4,209
58,234
5,523
L
Kumbhakarna
swiftkillex
Kumbhakarna
5,561
746
0
1,125
9,899
5,866
0
0
9,899
30,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
33,961
317
Minions Killed
394
0
Camps Cleared
0
1,038,885
Distance Traveled
1,114,944
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,310
574
45
4
0
205,656
0
L
Charybdis
5,082
462
53
5
0
214,841
2
W
Cthulhu
6,629
603
39
4
0
226,670
6
L
Medusa
6,350
577
79
7
0
217,209
0
W
Mulan
6,610
601
88
8
0
172,347
0
W
Pele
6,307
573
64
6
0
272,904
0
W
Chernobog
6,836
621
93
8
0
221,354
0
L
Merlin
5,770
525
81
7
0
194,651
2
W
Sol
7,579
689
110
10
0
221,669
4
L
Kumbhakarna
5,636
512
59
5
0
206,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role