Player Matchup

Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
 
Neith
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Bluestoneballs
Tsukuyomi
Platinum V
Level 106
God Stats
10W - 6L
1,663 SR
Queue Stats
234W - 224L
1,805 MMR
Solo
Ymir
Ymir
Platinum V
BongRipErik
Ymir
Platinum V
Level 139
God Stats
0W - 2L
1,308 SR
Queue Stats
572W - 571L
1,761 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,494 SR
1,613 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,565 SR
1,812 MMR
Hercules
Hercules
Platinum I
Fixñero
Hercules
Platinum I
Level 111
God Stats
48W - 51L
1,532 SR
Queue Stats
307W - 288L
1,735 MMR
Solo
Chernobog
Chernobog
Platinum III
Jaaded
Chernobog
Platinum III
Level 46
God Stats
1W - 1L
1,374 SR
Queue Stats
46W - 26L
1,785 MMR
Party 1
Fafnir
Fafnir
Diamond V
SmallKayak
Fafnir
Diamond V
Level 193
God Stats
10W - 9L
1,607 SR
Queue Stats
321W - 304L
1,976 MMR
Party 1
Skadi
Skadi
Platinum III
patsx81
Skadi
Platinum III
Level 145
God Stats
31W - 27L
1,553 SR
Queue Stats
148W - 150L
1,849 MMR
Solo
Kali
Kali
Gold I
usmilitary
Kali
Gold I
Level 184
God Stats
5W - 0L
1,757 SR
Queue Stats
98W - 90L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 1 / 0
5,754
575
2,720
8,448
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
 
Neith
10
0 / 1 / 0
5,267
527
1,596
5,066
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
 
Charybdis
9
1 / 2 / 1
5,159
516
5,475
6,366
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Bluestoneballs
Tsukuyomi
10
1 / 5 / 1
5,108
511
2,646
7,555
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 2 / 2
4,934
493
2,496
7,415
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
MedusaLancelotCupidArtioFreya

VS

Bans
King ArthurCu ChulainnAwilixKuzenboChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fixñero
Hercules
12
1 / 0 / 1
6,601
660
6,654
6,693
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Jaaded
Chernobog
13
7 / 0 / 3
7,350
735
6,915
5,261
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
SmallKayak
Fafnir
8
0 / 1 / 4
5,363
536
2,018
6,907
4,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
patsx81
Skadi
9
0 / 1 / 5
5,350
535
4,455
5,004
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 0 / 3
6,281
628
1,486
6,983
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Neith
 
Neith
0
1
0
0
L
Charybdis
 
Charybdis
1
2
1
0.75
L
Tsukuyomi
Bluestoneballs
Tsukuyomi
1
5
1
0.3
L
0
2
2
0.5
W
Hercules
Fixñero
Hercules
1
0
1
1.5
W
Chernobog
Jaaded
Chernobog
7
0
3
8.5
W
Fafnir
SmallKayak
Fafnir
0
1
4
2
W
Skadi
patsx81
Skadi
0
1
5
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
21,528
34,850
Taken
30,848
15,149
Mitigated
14,344
9,111
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,720
205
0
2,728
8,448
6,487
0
0
7,947
0
40,788
L
Neith
 
Neith
1,596
113
0
813
5,066
1,195
0
0
5,066
0
39,719
L
Charybdis
 
Charybdis
5,475
2,744
0
3,275
6,366
1,652
0
998
5,368
0
41,480
L
Tsukuyomi
Bluestoneballs
Tsukuyomi
2,646
493
0
892
7,555
2,171
0
257
7,256
0
33,712
L
2,496
418
0
1,403
7,415
3,644
0
763
6,652
13,291
0
W
Hercules
Fixñero
Hercules
6,654
1,895
0
3,756
6,693
3,872
0
0
6,693
0
47,148
W
Chernobog
Jaaded
Chernobog
6,915
3,379
0
1,535
5,261
1,669
0
483
4,778
0
46,022
W
Fafnir
SmallKayak
Fafnir
2,018
418
0
2,926
6,907
4,979
0
1,361
5,546
8,880
0
W
Skadi
patsx81
Skadi
4,455
1,618
0
784
5,004
1,156
0
922
4,082
0
40,336
W
1,486
703
0
1,727
6,983
2,668
0
433
6,550
0
49,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
30,945
336
Minions Killed
327
0
Camps Cleared
0
959,502
Distance Traveled
1,050,716
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,754
575
81
8
0
211,766
2
L
Neith
5,267
527
83
8
0
180,316
1
L
Charybdis
5,159
516
65
7
0
170,191
0
L
Tsukuyomi
5,108
511
72
7
0
215,272
0
L
Ymir
4,934
493
35
4
0
181,957
4
W
Hercules
6,601
660
90
9
0
190,351
4
W
Chernobog
7,350
735
92
9
0
241,930
1
W
Fafnir
5,363
536
13
1
0
212,559
5
W
Skadi
5,350
535
57
6
0
171,539
1
W
Kali
6,281
628
75
8
0
234,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role