Player Matchup

Kali
Kali
Masters
 
Kali
Masters
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
Sǿax
Lancelot
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,588 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,500 SR
1,529 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,618 SR
1,527 MMR
Fafnir
Fafnir
Bronze III
Alexandro2503
Fafnir
Bronze III
Level 96
God Stats
14W - 1L
1,855 SR
Queue Stats
30W - 7L
1,515 MMR
Party 1
Eset
Eset
Silver II
Hernandeces
Eset
Silver II
Level 129
God Stats
1W - 0L
1,428 SR
Queue Stats
27W - 12L
1,533 MMR
Party 1
Medusa
Medusa
Silver II
MrHabs
Medusa
Silver II
Level 120
God Stats
2W - 0L
1,569 SR
Queue Stats
33W - 16L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 4 / 0
6,557
820
4,436
10,463
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nu Wa
 
Nu Wa
12
0 / 3 / 2
6,186
773
5,241
5,185
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Sǿax
Lancelot
6
0 / 2 / 0
5,034
629
0
1,942
675
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesChang'eThothAresNe Zha

VS

Bans
AgniAthenaBacchusOdinKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,725
966
4,728
6,170
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 6
7,056
882
5,144
4,180
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
MrHabs
Medusa
13
6 / 0 / 3
8,083
1,010
5,403
4,253
1,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
4
0
0.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
1
0
8
5
W
2
2
6
2.5
W
Medusa
MrHabs
Medusa
6
0
3
7.5
L
Lancelot
Sǿax
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,677
Damage
15,275
17,590
Taken
14,603
7,518
Mitigated
9,292
2,013
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,436
1,623
0
1,270
10,463
5,127
0
5,344
4,856
0
17,753
L
Nu Wa
 
Nu Wa
5,241
1,542
0
720
5,185
1,716
0
2,823
2,270
17,220
595
W
4,728
1,280
0
1,949
6,170
6,145
29
1,610
4,560
20,500
531
W
5,144
305
252
659
4,180
1,327
258
1,733
2,447
23,934
1,482
W
Medusa
MrHabs
Medusa
5,403
2,011
0
898
4,253
1,820
489
1,843
2,410
0
30,818
L
Lancelot
Sǿax
Lancelot
0
0
0
23
1,942
675
0
1,031
781
0
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,777
Gold Earned
22,864
62
Minions Killed
148
0
Camps Cleared
0
298,116
Distance Traveled
449,428
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,557
820
21
3
0
142,884
0
L
Nu Wa
6,186
773
38
5
0
127,222
2
W
Fafnir
7,725
966
45
6
0
156,202
0
W
Eset
7,056
882
37
5
0
137,535
0
W
Medusa
8,083
1,010
66
8
0
155,691
0
L
Lancelot
5,034
629
3
0
0
28,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role