Player Matchup

Cerberus
Cerberus
Drathdon
Cerberus
Level 104
God Stats
3W - 3L
1,494 SR
Queue Stats
95W - 110L
1,425 Elo+
Solo
Arachne
Arachne
GLHF ShaZam47
Arachne
Level 157
God Stats
7W - 3L
1,968 SR
Queue Stats
228W - 229L
1,481 Elo+
Party 1
Janus
Janus
ItsMeGonzo10
Janus
Level 106
God Stats
1W - 4L
1,330 SR
Queue Stats
137W - 136L
1,435 Elo+
Party 1
King Arthur
King Arthur
Meowscles227
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,703 Elo+
Solo
Hercules
Hercules
VictoriaVale83
Hercules
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 327L
1,410 Elo+
Solo
Team Averages
Level 92
1,558 SR
1,491 Elo+

VS

Team Averages
Level 96
1,574 SR
1,454 Elo+
Cernunnos
Cernunnos
FruitBread--
Cernunnos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,471 Elo+
Solo
Danzaburou
Danzaburou
KryptonianWRLD
Danzaburou
Level 128
God Stats
2W - 0L
1,717 SR
Queue Stats
197W - 221L
1,430 Elo+
Solo
Xing Tian
Xing Tian
QTCosmicKill
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,435 Elo+
Solo
Serqet
Serqet
Sigyn2779
Serqet
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,383 Elo+
Solo
Nu Wa
Nu Wa
zeromortal
Nu Wa
Level 138
God Stats
7W - 5L
1,651 SR
Queue Stats
338W - 216L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drathdon
Cerberus
14
1 / 5 / 3
8,297
691
3,347
14,861
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
16
5 / 4 / 5
8,993
749
11,830
12,887
7,238
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
4 / 4 / 5
10,440
870
20,121
8,326
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Meowscles227
King Arthur
12
0 / 8 / 6
7,485
624
1,717
13,889
8,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
13
1 / 4 / 7
7,887
657
5,192
18,329
12,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FruitBread--
Cernunnos
17
8 / 3 / 9
10,746
896
13,810
11,929
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
KryptonianWRLD
Danzaburou
19
6 / 3 / 14
11,866
989
16,952
9,737
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
QTCosmicKill
Xing Tian
15
3 / 2 / 17
10,413
868
7,261
15,128
13,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Sigyn2779
Serqet
15
1 / 2 / 14
9,806
817
3,590
10,534
11,089
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
17
7 / 2 / 11
10,375
865
21,885
9,209
3,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
11
Kills
25
25
Deaths
12
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Drathdon
Cerberus
1
5
3
0.5
W
Cernunnos
FruitBread--
Cernunnos
8
3
9
4.17
L
Arachne
5
4
5
1.88
L
4
4
5
1.63
W
Danzaburou
KryptonianWRLD
Danzaburou
6
3
14
4.33
L
King Arthur
Meowscles227
King Arthur
0
8
6
0.38
W
Xing Tian
QTCosmicKill
Xing Tian
3
2
17
5.75
W
Serqet
Sigyn2779
Serqet
1
2
14
4
L
Hercules
1
4
7
1.13
W
Nu Wa
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,207
Damage
63,498
68,292
Taken
56,537
41,938
Mitigated
37,214
21,695
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Drathdon
Cerberus
3,347
210
1,306
4,801
14,861
10,010
121
6,407
8,454
9,131
0
W
Cernunnos
FruitBread--
Cernunnos
13,810
7,103
86
3,799
11,929
5,170
2,532
4,375
7,079
0
30,696
L
Arachne
11,830
6,553
374
5,153
12,887
7,238
18
3,784
8,971
0
20,070
L
20,121
642
1,039
1,106
8,326
3,086
262
2,575
5,751
56,897
0
W
Danzaburou
KryptonianWRLD
Danzaburou
16,952
4,487
1,111
1,921
9,737
4,327
752
3,061
6,436
0
41,937
L
King Arthur
Meowscles227
King Arthur
1,717
34
37
190
13,889
8,951
0
6,758
7,131
0
6,808
W
Xing Tian
QTCosmicKill
Xing Tian
7,261
579
4,294
4,076
15,128
13,525
14
6,616
7,772
11,273
3,188
W
Serqet
Sigyn2779
Serqet
3,590
794
315
2,379
10,534
11,089
358
4,250
5,796
0
6,387
L
Hercules
5,192
1,143
224
7,465
18,329
12,653
160
8,515
9,670
0
12,822
W
Nu Wa
21,885
6,833
1,504
2,491
9,209
3,103
2,108
3,600
5,261
39,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
53,206
130
Minions Killed
176
0
Camps Cleared
0
1,015,238
Distance Traveled
1,182,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,297
691
9
1
0
203,426
0
W
Cernunnos
10,746
896
47
4
0
207,068
0
L
Arachne
8,993
749
21
2
0
211,156
0
L
Janus
10,440
870
85
7
0
212,666
0
W
Danzaburou
11,866
989
56
5
0
220,995
0
L
King Arthur
7,485
624
9
1
0
225,597
0
W
Xing Tian
10,413
868
20
2
0
274,754
0
W
Serqet
9,806
817
14
1
0
252,606
0
L
Hercules
7,887
657
6
1
0
162,393
0
W
Nu Wa
10,375
865
39
3
0
227,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role