Player Matchup

Geb
Geb
Jincey Boy
Geb
Level 153
God Stats
21W - 16L
1,697 SR
Queue Stats
212W - 230L
1,456 Elo+
Solo
Odin
Odin
King WooGod
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,440 Elo+
Solo
Eset
Eset
SlashRipa
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,603 Elo+
Solo
Arachne
Arachne
Solmar3lk
Arachne
Level 65
God Stats
29W - 32L
1,504 SR
Queue Stats
61W - 66L
1,424 Elo+
Solo
Vulcan
Vulcan
xXlion leo 16Xx
Vulcan
Level 148
God Stats
15W - 13L
1,633 SR
Queue Stats
64W - 74L
1,424 Elo+
Solo
Team Averages
Level 121
1,567 SR
1,469 Elo+

VS

Team Averages
Level 116
1,498 SR
1,459 Elo+
Artemis
Artemis
Fritejulienne
Artemis
Level 67
God Stats
1W - 1L
1,338 SR
Queue Stats
117W - 142L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
LeRoiSquelette
Sun Wukong
Level 118
God Stats
40W - 37L
1,454 SR
Queue Stats
100W - 94L
1,436 Elo+
Solo
Kukulkan
Kukulkan
MomentoCripi
Kukulkan
Level 154
God Stats
3W - 3L
1,327 SR
Queue Stats
38W - 30L
1,514 Elo+
Solo
Atlas
Atlas
MuR292DeR
Atlas
Level 107
God Stats
8W - 8L
1,638 SR
Queue Stats
97W - 109L
1,464 Elo+
Solo
Awilix
Awilix
SittinOnSadness
Awilix
Level 136
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 4L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,672
934
2,682
4,659
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
4,876
975
2,708
5,139
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
11
1 / 1 / 2
5,390
1,078
3,099
1,977
628
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Solmar3lk
Arachne
10
2 / 2 / 0
5,218
1,044
2,061
5,338
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
4,245
849
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 0 / 1
5,049
1,010
2,430
1,576
402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
LeRoiSquelette
Sun Wukong
10
3 / 0 / 3
5,412
1,082
2,597
5,300
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
MomentoCripi
Kukulkan
10
1 / 2 / 3
5,301
1,060
2,444
3,042
1,064
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
MuR292DeR
Atlas
9
1 / 1 / 3
5,348
1,070
3,929
3,536
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 1 / 3
4,751
950
2,026
2,403
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
6
6
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
0
1
1.5
L
0
2
3
0.75
L
1
1
2
2
W
Sun Wukong
LeRoiSquelette
Sun Wukong
3
0
3
4.5
W
Kukulkan
MomentoCripi
Kukulkan
1
2
3
1.25
W
Atlas
MuR292DeR
Atlas
1
1
3
2.5
W
0
1
3
1.5
L
Eset
1
1
2
2
L
Arachne
Solmar3lk
Arachne
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,550
Damage
13,426
17,113
Taken
15,857
8,354
Mitigated
6,563
3,576
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
2,430
874
0
76
1,576
402
82
459
1,050
0
11,474
L
2,682
126
0
625
4,659
2,404
0
1,344
3,315
6,681
71
L
2,708
429
0
1,682
5,139
3,188
0
1,685
3,446
0
7,695
W
Sun Wukong
LeRoiSquelette
Sun Wukong
2,597
161
0
704
5,300
2,189
0
1,676
3,552
0
9,425
W
Kukulkan
MomentoCripi
Kukulkan
2,444
126
0
308
3,042
1,064
0
807
2,235
13,854
0
W
Atlas
MuR292DeR
Atlas
3,929
1,530
0
672
3,536
2,083
0
1,259
2,137
8,949
1,756
W
2,026
438
0
375
2,403
825
0
1,509
894
0
7,945
L
Eset
3,099
355
150
196
1,977
628
0
847
1,121
18,009
0
L
Arachne
Solmar3lk
Arachne
2,061
1,323
0
923
5,338
2,134
0
2,140
3,173
0
7,067
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
25,861
71
Minions Killed
118
0
Camps Cleared
0
372,875
Distance Traveled
520,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,049
1,010
24
5
0
95,706
0
L
Geb
4,672
934
8
2
0
65,470
0
L
Odin
4,876
975
8
2
0
97,405
0
W
Sun Wukong
5,412
1,082
12
2
0
121,078
0
W
Kukulkan
5,301
1,060
39
8
0
95,093
0
W
Atlas
5,348
1,070
23
5
0
96,634
0
W
Awilix
4,751
950
20
4
0
111,932
0
L
Eset
5,390
1,078
42
8
0
104,675
0
L
Arachne
5,218
1,044
13
3
0
105,325
0
L
Vulcan
4,245
849
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role