Player Matchup

Hercules
Hercules
Platinum IV
MohAbbas8599
Hercules
Platinum IV
Level 126
God Stats
4W - 7L
1,422 SR
Queue Stats
250W - 260L
1,823 MMR
Solo
Jormungandr
Jormungandr
Gold I
Mouses5
Jormungandr
Gold I
Level 193
God Stats
2W - 0L
1,683 SR
Queue Stats
30W - 12L
1,871 MMR
Solo
Medusa
Medusa
Gold II
SanctumNinja
Medusa
Gold II
Level 146
God Stats
11W - 5L
1,500 SR
Queue Stats
116W - 94L
1,841 MMR
Solo
Nox
Nox
Platinum III
TrustYeti
Nox
Platinum III
Level 103
God Stats
4W - 1L
1,739 SR
Queue Stats
176W - 171L
1,824 MMR
Solo
Bastet
Bastet
Platinum IV
ajmatthysse
Bastet
Platinum IV
Level 149
God Stats
25W - 29L
1,635 SR
Queue Stats
346W - 346L
1,808 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,596 SR
1,833 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,558 SR
1,833 MMR
Nut
Nut
Gold I
DurrBurger18
Nut
Gold I
Level 146
God Stats
0W - 1L
1,279 SR
Queue Stats
40W - 35L
1,802 MMR
Solo
Thor
Thor
Platinum IV
Geogt3993
Thor
Platinum IV
Level 151
God Stats
0W - 1L
1,305 SR
Queue Stats
212W - 210L
1,855 MMR
Solo
Shiva
Shiva
Gold III
IordTachanka
Shiva
Gold III
Level 156
God Stats
22W - 13L
1,813 SR
Queue Stats
73W - 64L
1,802 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
YoooWater
Ix Chel
Platinum IV
Level 126
God Stats
57W - 53L
1,560 SR
Queue Stats
412W - 408L
1,844 MMR
Solo
Ymir
Ymir
Platinum I
iAmMedieval
Ymir
Platinum I
Level 255
God Stats
6W - 3L
1,834 SR
Queue Stats
359W - 354L
1,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MohAbbas8599
Hercules
9
1 / 2 / 6
5,951
595
3,031
7,270
4,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Mouses5
Jormungandr
12
1 / 0 / 1
6,756
676
6,152
8,413
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
12
0 / 0 / 7
6,199
620
4,107
5,030
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,014
601
2,544
4,240
1,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
7 / 0 / 2
7,277
728
3,937
5,398
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
Ao KuangErlang ShenTsukuyomiFreya

VS

Bans
Chang'eBacchusAgniAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,333
533
1,870
6,368
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
8
0 / 1 / 1
4,632
463
914
5,733
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,850
585
4,094
11,257
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
YoooWater
Ix Chel
11
2 / 2 / 1
5,786
579
2,851
3,749
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,346
535
2,104
7,328
4,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
4
4
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Thor
0
1
1
0.5
L
1
2
0
0.5
W
Hercules
MohAbbas8599
Hercules
1
2
6
2
W
Jormungandr
Mouses5
Jormungandr
1
0
1
1.5
W
Medusa
0
0
7
3.5
W
2
2
0
1
L
Ix Chel
YoooWater
Ix Chel
2
2
1
1.25
W
Bastet
7
0
2
8
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
11,833
30,351
Taken
34,435
13,456
Mitigated
15,904
8,017
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,870
606
0
2,056
6,368
1,684
0
100
6,268
0
31,807
L
Thor
914
65
0
750
5,733
1,853
0
915
4,818
0
29,091
L
4,094
727
0
1,857
11,257
6,859
0
5,724
4,938
0
35,032
W
Hercules
MohAbbas8599
Hercules
3,031
387
0
1,430
7,270
4,371
84
2,034
5,074
0
15,040
W
Jormungandr
Mouses5
Jormungandr
6,152
1,854
0
2,855
8,413
4,072
5
113
8,300
47,104
3,082
W
Medusa
4,107
2,317
0
1,882
5,030
1,693
323
551
4,479
0
49,727
W
2,544
46
0
0
4,240
1,467
0
1,607
2,529
43,534
0
L
Ix Chel
YoooWater
Ix Chel
2,851
408
775
746
3,749
1,104
0
479
3,270
32,193
0
W
Bastet
3,937
815
0
1,850
5,398
1,853
61
457
4,901
0
54,626
L
2,104
475
0
1,647
7,328
4,404
0
1,351
5,977
15,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
26,947
375
Minions Killed
285
0
Camps Cleared
0
1,066,539
Distance Traveled
914,014
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,333
533
67
7
0
169,822
2
L
Thor
4,632
463
51
5
0
189,650
0
L
Shiva
5,850
585
71
7
0
186,845
0
W
Hercules
5,951
595
24
2
0
197,891
5
W
Jormungandr
6,756
676
90
9
0
192,255
0
W
Medusa
6,199
620
76
8
0
200,000
0
W
Nox
6,014
601
90
9
0
216,051
0
L
Ix Chel
5,786
579
80
8
0
182,051
1
W
Bastet
7,277
728
95
10
0
260,342
0
L
Ymir
5,346
535
16
2
0
185,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role