Player Matchup

Cthulhu
Cthulhu
Baktomiraike
Cthulhu
Level 78
God Stats
15W - 11L
1,556 SR
Queue Stats
174W - 190L
1,383 Elo+
Solo
Ra
Ra
DADDYSM1TE
Ra
Level 168
God Stats
1,547W - 1,488L
1,520 SR
Queue Stats
2,266W - 2,461L
1,344 Elo+
Party 2
Neith
Neith
KhameltohOG
Neith
Level 141
God Stats
5W - 5L
1,645 SR
Queue Stats
106W - 112L
1,445 Elo+
Party 2
Team Averages
Level 129
1,574 SR
1,391 Elo+

VS

Team Averages
Level 53
1,507 SR
1,411 Elo+
Cerberus
Cerberus
 
Cerberus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Vitality_Kirikou
Hou Yi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
kekettejoyeuse
Baron Samedi
Level 13
God Stats
16W - 8L
1,520 SR
Queue Stats
74W - 80L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baktomiraike
Cthulhu
9
0 / 5 / 1
5,995
666
2,635
8,637
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 0
6,935
771
2,771
5,467
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 1 / 1
7,022
780
7,776
6,272
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 7
7,506
834
3,316
7,315
5,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 5
8,501
945
6,450
6,959
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
kekettejoyeuse
Baron Samedi
15
4 / 0 / 6
8,294
922
7,672
3,378
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
7
4.5
L
Cthulhu
Baktomiraike
Cthulhu
0
5
1
0.1
L
1
4
0
0.25
L
0
1
1
0.5
W
5
1
5
7.5
W
Baron Samedi
kekettejoyeuse
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
17,438
20,376
Taken
17,652
7,899
Mitigated
10,015
4,311
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,316
116
0
1,652
7,315
5,619
162
1,390
5,503
23,550
1,460
L
Cthulhu
Baktomiraike
Cthulhu
2,635
103
97
540
8,637
4,455
0
3,275
5,318
7,069
0
L
2,771
58
1,439
741
5,467
1,652
0
3,206
2,219
21,494
397
L
7,776
3,510
0
1,494
6,272
1,792
0
4,327
1,933
0
18,275
W
6,450
2,873
0
1,115
6,959
2,397
856
2,452
4,180
0
27,611
W
Baron Samedi
kekettejoyeuse
Baron Samedi
7,672
521
400
749
3,378
1,999
552
666
2,628
26,849
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,952
Gold Earned
24,301
94
Minions Killed
157
0
Camps Cleared
0
416,045
Distance Traveled
533,819
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,506
834
54
6
0
187,609
0
L
Cthulhu
5,995
666
11
1
0
98,277
0
L
Ra
6,935
771
44
5
0
148,416
0
L
Neith
7,022
780
39
4
0
169,352
0
W
Hou Yi
8,501
945
47
5
0
172,335
0
W
Baron Samedi
8,294
922
56
6
0
173,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role