Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
ITSDTWIN
Geb
Silver II
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,404 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Kidd_Zeek02
Kukulkan
Silver I
Level 158
God Stats
1W - 2L
1,790 SR
Queue Stats
26W - 29L
1,418 MMR
Solo
Neith
Neith
Silver I
Shmays12
Neith
Silver I
Level 94
God Stats
9W - 7L
1,785 SR
Queue Stats
35W - 44L
1,378 MMR
Solo
Awilix
Awilix
Silver III
Von Religion
Awilix
Silver III
Level 103
God Stats
1W - 1L
1,832 SR
Queue Stats
19W - 33L
1,417 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,681 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,507 SR
1,416 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
Kinetticz
Thanatos
Gold V
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
190W - 201L
1,370 MMR
Solo
Agni
Agni
Silver III
ThineDoughnut
Agni
Silver III
Level 87
God Stats
1W - 0L
1,361 SR
Queue Stats
28W - 36L
1,415 MMR
Solo
Apollo
Apollo
Silver IV
gabecdm
Apollo
Silver IV
Level 49
God Stats
6W - 6L
1,548 SR
Queue Stats
72W - 76L
1,399 MMR
Solo
Ganesha
Ganesha
Gold V
xRetr0
Ganesha
Gold V
Level 69
God Stats
7W - 8L
1,625 SR
Queue Stats
94W - 93L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 4 / 0
4,269
427
1,994
7,211
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,582
458
1,518
7,888
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Kidd_Zeek02
Kukulkan
9
1 / 3 / 0
5,351
535
3,169
3,661
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Shmays12
Neith
9
0 / 2 / 0
4,976
498
3,782
7,004
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
7
0 / 3 / 0
4,392
439
1,380
7,068
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Chang'eMedusaThorZhong Kui

VS

Bans
PersephoneCthulhuHorusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 2
6,850
685
4,524
7,700
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Kinetticz
Thanatos
12
5 / 0 / 1
6,166
617
4,166
7,216
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 0
6,253
625
3,218
3,985
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
gabecdm
Apollo
11
3 / 0 / 2
6,858
686
5,818
4,628
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
xRetr0
Ganesha
10
0 / 0 / 4
5,837
584
2,614
5,744
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
0
0
W
Gilgamesh
 
Gilgamesh
2
0
2
3
L
0
2
0
0
L
Kukulkan
Kidd_Zeek02
Kukulkan
1
3
0
0.33
W
Thanatos
Kinetticz
Thanatos
5
0
1
5.5
L
Neith
Shmays12
Neith
0
2
0
0
W
4
1
0
4
L
Awilix
0
3
0
0
W
Apollo
gabecdm
Apollo
3
0
2
4
W
Ganesha
xRetr0
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,843
Damage
20,340
32,832
Taken
29,273
12,289
Mitigated
11,447
11,073
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,994
234
0
2,760
7,211
3,032
0
0
7,211
14,765
0
W
Gilgamesh
 
Gilgamesh
4,524
1,704
0
1,670
7,700
2,641
0
1,682
5,706
0
44,989
L
1,518
230
69
2,349
7,888
4,638
0
2,215
5,567
14,582
0
L
Kukulkan
Kidd_Zeek02
Kukulkan
3,169
301
0
0
3,661
1,037
0
2,215
1,294
29,400
0
W
Thanatos
Kinetticz
Thanatos
4,166
605
0
6,358
7,216
2,688
0
457
6,759
0
45,558
L
Neith
Shmays12
Neith
3,782
2,040
0
3,165
7,004
1,870
0
178
6,826
0
36,505
W
3,218
289
0
763
3,985
1,100
0
2,222
1,763
25,086
1,152
L
Awilix
1,380
516
0
2,730
7,068
1,712
0
672
6,295
0
20,900
W
Apollo
gabecdm
Apollo
5,818
4,434
0
2,301
4,628
1,733
0
678
3,950
0
48,295
W
Ganesha
xRetr0
Ganesha
2,614
130
0
2,438
5,744
3,285
0
1,330
4,414
17,102
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
31,964
232
Minions Killed
332
0
Camps Cleared
0
917,469
Distance Traveled
1,077,214
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,269
427
24
2
0
143,928
0
W
Gilgamesh
6,850
685
76
8
0
222,473
0
L
Geb
4,582
458
24
2
0
202,384
2
L
Kukulkan
5,351
535
53
5
0
173,185
3
W
Thanatos
6,166
617
74
7
0
242,832
0
L
Neith
4,976
498
78
8
0
158,657
4
W
Agni
6,253
625
73
7
0
201,042
0
L
Awilix
4,392
439
53
5
0
239,315
0
W
Apollo
6,858
686
108
11
0
191,328
2
W
Ganesha
5,837
584
1
0
0
219,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role