Player Matchup

Tsukuyomi
Tsukuyomi
EvilAiki
Tsukuyomi
Level 93
God Stats
3W - 2L
1,238 SR
Queue Stats
110W - 96L
1,583 Elo+
Party 1
Apollo
Apollo
KDAM
Apollo
Level 202
God Stats
6W - 4L
1,599 SR
Queue Stats
124W - 130L
1,556 Elo+
Solo
Merlin
Merlin
VIGHER666
Merlin
Level 43
God Stats
4W - 3L
1,507 SR
Queue Stats
32W - 15L
1,644 Elo+
Party 1
Surtr
Surtr
bomenkapper
Surtr
Level 146
God Stats
8W - 2L
1,522 SR
Queue Stats
153W - 136L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
xAyOx
Ratatoskr
Level 161
God Stats
4W - 3L
1,539 SR
Queue Stats
109W - 95L
1,539 Elo+
Solo
Team Averages
Level 129
1,481 SR
1,564 Elo+

VS

Team Averages
Level 117
1,567 SR
1,517 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
PǿrtalGun
Nemesis
Level 158
God Stats
5W - 9L
1,498 SR
Queue Stats
259W - 250L
1,549 Elo+
Solo
Fafnir
Fafnir
Waarner
Fafnir
Level 140
God Stats
3W - 5L
1,526 SR
Queue Stats
181W - 137L
1,583 Elo+
Party 2
Artemis
Artemis
YehovaMet
Artemis
Level 40
God Stats
8W - 9L
1,620 SR
Queue Stats
95W - 98L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
itay121
Cu Chulainn
Level 125
God Stats
2W - 2L
1,692 SR
Queue Stats
69W - 71L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EvilAiki
Tsukuyomi
12
4 / 1 / 3
6,640
664
5,921
8,044
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
KDAM
Apollo
11
4 / 1 / 0
6,283
628
3,703
7,893
2,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
VIGHER666
Merlin
12
2 / 2 / 1
6,831
683
3,693
5,015
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 1
6,941
694
4,149
7,057
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
xAyOx
Ratatoskr
11
1 / 1 / 7
6,220
622
5,470
9,146
4,131
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 2
5,561
556
3,359
5,463
1,738
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
PǿrtalGun
Nemesis
8
1 / 2 / 2
4,978
498
2,625
5,439
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Waarner
Fafnir
10
1 / 2 / 2
6,174
617
5,827
10,095
9,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
YehovaMet
Artemis
10
2 / 4 / 0
5,538
554
6,974
7,211
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
itay121
Cu Chulainn
9
0 / 4 / 0
5,176
518
4,218
8,398
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
5
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
W
Tsukuyomi
EvilAiki
Tsukuyomi
4
1
3
5.5
W
Apollo
KDAM
Apollo
4
1
0
4
L
Nemesis
PǿrtalGun
Nemesis
1
2
2
1
W
Merlin
VIGHER666
Merlin
2
2
1
1.25
L
Fafnir
Waarner
Fafnir
1
2
2
1
L
Artemis
YehovaMet
Artemis
2
4
0
0.5
W
3
0
1
3.5
L
Cu Chulainn
itay121
Cu Chulainn
0
4
0
0
W
Ratatoskr
xAyOx
Ratatoskr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
23,003
37,155
Taken
36,606
15,498
Mitigated
19,361
13,818
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,359
153
0
1,217
5,463
1,738
0
1,916
3,399
28,942
821
W
Tsukuyomi
EvilAiki
Tsukuyomi
5,921
1,409
0
4,211
8,044
2,739
20
2,108
5,874
0
50,242
W
Apollo
KDAM
Apollo
3,703
2,028
0
2,292
7,893
2,684
0
1,665
6,228
0
44,958
L
Nemesis
PǿrtalGun
Nemesis
2,625
1,326
0
1,083
5,439
1,459
0
1,120
4,205
0
24,116
W
Merlin
VIGHER666
Merlin
3,693
371
0
652
5,015
1,420
636
2,066
2,713
40,715
1,069
L
Fafnir
Waarner
Fafnir
5,827
2,507
162
2,973
10,095
9,851
15
325
9,700
18,270
1,604
L
Artemis
YehovaMet
Artemis
6,974
2,740
0
539
7,211
1,889
168
0
7,211
0
32,115
W
4,149
1,705
0
2,365
7,057
4,524
4
465
6,592
2,667
43,735
L
Cu Chulainn
itay121
Cu Chulainn
4,218
632
0
1,616
8,398
4,424
0
395
7,488
3,881
32,646
W
Ratatoskr
xAyOx
Ratatoskr
5,470
1,524
324
3,974
9,146
4,131
0
2,934
6,156
0
32,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
27,427
394
Minions Killed
270
0
Camps Cleared
0
1,112,901
Distance Traveled
972,877
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,561
556
66
7
0
200,463
0
W
Tsukuyomi
6,640
664
91
9
0
243,035
0
W
Apollo
6,283
628
85
9
0
208,400
0
L
Nemesis
4,978
498
44
4
0
172,336
1
W
Merlin
6,831
683
87
9
0
218,387
0
L
Fafnir
6,174
617
48
5
0
228,347
2
L
Artemis
5,538
554
40
4
0
179,573
2
W
Surtr
6,941
694
86
9
0
213,311
0
L
Cu Chulainn
5,176
518
72
7
0
192,158
0
W
Ratatoskr
6,220
622
45
5
0
229,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role