Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Fire
Ares
Level 109
God Stats
3W - 2L
1,556 SR
Queue Stats
26W - 20L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
KigOBitties
Gilgamesh
Level 152
God Stats
11W - 12L
1,546 SR
Queue Stats
435W - 434L
1,515 Elo+
Solo
Danzaburou
Danzaburou
fisher408
Danzaburou
Level 213
God Stats
4W - 4L
1,646 SR
Queue Stats
795W - 732L
1,521 Elo+
Solo
Nu Wa
Nu Wa
samlilylion
Nu Wa
Level 228
God Stats
39W - 37L
1,605 SR
Queue Stats
504W - 472L
1,551 Elo+
Solo
Team Averages
Level 170
1,571 SR
1,549 Elo+

VS

Team Averages
Level 150
1,625 SR
1,520 Elo+
Susano
Susano
AtezUltra
Susano
Level 158
God Stats
6W - 5L
1,600 SR
Queue Stats
162W - 142L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
GodsTypo
Sylvanus
Level 188
God Stats
1W - 2L
1,696 SR
Queue Stats
42W - 35L
1,699 Elo+
Solo
Kukulkan
Kukulkan
Nayuki13
Kukulkan
Level 149
God Stats
15W - 6L
1,777 SR
Queue Stats
212W - 213L
1,474 Elo+
Party 2
King Arthur
King Arthur
Und3rArmour12846
King Arthur
Level 128
God Stats
7W - 5L
1,462 SR
Queue Stats
316W - 312L
1,462 Elo+
Solo
Medusa
Medusa
eagleswing6
Medusa
Level 125
God Stats
38W - 23L
1,588 SR
Queue Stats
328W - 321L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 3 / 0
6,465
497
8,039
13,133
13,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Fire
Ares
10
1 / 2 / 1
6,006
462
5,733
9,971
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
KigOBitties
Gilgamesh
11
1 / 4 / 3
6,494
500
6,816
13,859
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
fisher408
Danzaburou
11
1 / 4 / 0
6,699
515
4,513
9,649
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 1
7,444
573
11,071
7,015
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AtezUltra
Susano
13
4 / 0 / 4
7,513
578
7,073
11,038
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
GodsTypo
Sylvanus
11
0 / 2 / 5
6,960
535
6,210
14,676
10,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
Nayuki13
Kukulkan
12
0 / 1 / 1
7,043
542
4,365
6,496
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Und3rArmour12846
King Arthur
14
3 / 1 / 2
7,968
613
9,017
13,170
8,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
15
6 / 0 / 2
8,436
649
8,112
6,766
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Susano
AtezUltra
Susano
4
0
4
6
L
Ares
Fire
Ares
1
2
1
0.75
W
Sylvanus
GodsTypo
Sylvanus
0
2
5
1.25
L
Gilgamesh
KigOBitties
Gilgamesh
1
4
3
0.63
W
Kukulkan
Nayuki13
Kukulkan
0
1
1
0.5
W
King Arthur
Und3rArmour12846
King Arthur
3
1
2
4
W
Medusa
6
0
2
7
L
Danzaburou
fisher408
Danzaburou
1
4
0
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
34,777
53,627
Taken
52,146
31,424
Mitigated
28,503
15,601
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,039
2,440
0
3,967
13,133
13,454
0
610
12,523
0
40,622
W
Susano
AtezUltra
Susano
7,073
1,589
0
475
11,038
4,407
0
2,427
8,611
0
56,811
L
Ares
Fire
Ares
5,733
214
0
2,172
9,971
6,283
0
2,226
7,745
21,652
0
W
Sylvanus
GodsTypo
Sylvanus
6,210
836
3,671
5,557
14,676
10,501
0
6,865
7,811
25,751
4,306
L
Gilgamesh
KigOBitties
Gilgamesh
6,816
2,530
0
3,096
13,859
6,515
0
1,329
12,530
180
52,865
W
Kukulkan
Nayuki13
Kukulkan
4,365
133
0
1,656
6,496
1,998
0
4,225
2,271
71,862
0
W
King Arthur
Und3rArmour12846
King Arthur
9,017
634
0
3,956
13,170
8,737
0
2,126
11,044
0
55,193
W
Medusa
8,112
2,343
0
1,781
6,766
2,860
0
1,332
5,434
0
70,227
L
Danzaburou
fisher408
Danzaburou
4,513
1,442
0
4,279
9,649
3,063
0
1,375
8,274
0
47,491
L
11,071
4,457
0
2,087
7,015
2,109
0
4,594
2,421
63,146
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
37,920
388
Minions Killed
494
0
Camps Cleared
0
1,362,997
Distance Traveled
1,422,742
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,465
497
81
6
0
274,602
0
W
Susano
7,513
578
97
7
0
337,480
4
L
Ares
6,006
462
30
2
0
292,443
5
W
Sylvanus
6,960
535
44
3
0
244,401
0
L
Gilgamesh
6,494
500
84
6
0
301,798
1
W
Kukulkan
7,043
542
130
10
0
288,382
4
W
King Arthur
7,968
613
103
8
0
258,287
0
W
Medusa
8,436
649
120
9
0
294,192
0
L
Danzaburou
6,699
515
83
6
0
224,439
0
L
Nu Wa
7,444
573
110
8
0
269,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role