Player Matchup

Camazotz
Camazotz
Bunny-Bombr
Camazotz
Level 148
God Stats
4W - 3L
1,510 SR
Queue Stats
563W - 533L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
KalonKiwi
Ne Zha
Level 127
God Stats
18W - 13L
1,555 SR
Queue Stats
179W - 171L
1,521 Elo+
Party 2
Skadi
Skadi
OkamiSensu
Skadi
Level 137
God Stats
5W - 2L
1,394 SR
Queue Stats
267W - 270L
1,526 Elo+
Party 3
Ix Chel
Ix Chel
sharkattack244
Ix Chel
Level 124
God Stats
16W - 9L
1,529 SR
Queue Stats
51W - 54L
1,535 Elo+
Party 3
Bacchus
Bacchus
wixardex
Bacchus
Level 158
God Stats
2W - 4L
1,168 SR
Queue Stats
384W - 384L
1,526 Elo+
Party 3
Team Averages
Level 139
1,431 SR
1,515 Elo+

VS

Team Averages
Level 143
1,572 SR
1,565 Elo+
Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 128
God Stats
180W - 127L
1,677 SR
Queue Stats
284W - 314L
1,556 Elo+
Party 1
Fenrir
Fenrir
IIIExiledIlI
Fenrir
Level 87
God Stats
0W - 2L
1,268 SR
Queue Stats
94W - 118L
1,509 Elo+
Party 1
Fafnir
Fafnir
MetaVolke
Fafnir
Level 203
God Stats
1W - 2L
1,829 SR
Queue Stats
229W - 216L
1,651 Elo+
Solo
Ullr
Ullr
Mrmajicktwricks
Ullr
Level 141
God Stats
21W - 21L
1,495 SR
Queue Stats
173W - 227L
1,486 Elo+
Party 1
Anubis
Anubis
SmellyFrog
Anubis
Level 158
God Stats
98W - 85L
1,590 SR
Queue Stats
392W - 344L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bunny-Bombr
Camazotz
15
0 / 0 / 0
8,690
543
6,964
13,320
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
KalonKiwi
Ne Zha
15
4 / 1 / 4
8,501
531
5,688
12,840
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
15
0 / 4 / 3
8,502
531
6,144
8,873
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 1 / 4
9,350
584
4,967
7,529
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
wixardex
Bacchus
14
4 / 0 / 5
9,185
574
7,055
12,243
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 2 / 0
8,854
553
9,381
4,136
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
14
0 / 3 / 2
7,595
475
3,056
13,406
8,005
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
MetaVolke
Fafnir
16
0 / 0 / 0
9,126
570
5,893
12,885
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
2 / 1 / 2
8,895
556
4,980
10,140
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
SmellyFrog
Anubis
12
3 / 6 / 1
7,574
473
8,030
8,699
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bunny-Bombr
Camazotz
0
0
0
0
L
Nu Wa
1
2
0
0.5
L
Fenrir
0
3
2
0.33
W
Ne Zha
KalonKiwi
Ne Zha
4
1
4
6
L
Fafnir
MetaVolke
Fafnir
0
0
0
0
L
2
1
2
3
W
Skadi
0
4
3
0.38
L
Anubis
SmellyFrog
Anubis
3
6
1
0.58
W
4
1
4
6
W
Bacchus
wixardex
Bacchus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
31,340
54,805
Taken
49,266
31,013
Mitigated
28,651
22,256
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bunny-Bombr
Camazotz
6,964
1,180
0
4,624
13,320
8,624
0
5,529
7,698
0
65,517
L
Nu Wa
9,381
4,584
0
411
4,136
1,249
473
2,467
1,669
66,435
1,038
L
Fenrir
3,056
494
0
6,113
13,406
8,005
0
2,714
10,692
0
59,143
W
Ne Zha
KalonKiwi
Ne Zha
5,688
864
0
7,830
12,840
4,033
0
3,606
8,874
0
66,892
L
Fafnir
MetaVolke
Fafnir
5,893
1,430
0
5,988
12,885
12,327
0
0
12,885
61,462
10,274
L
4,980
1,973
0
2,006
10,140
3,543
0
2,709
7,431
0
65,998
W
Skadi
6,144
2,534
0
1,350
8,873
2,831
0
2,233
6,360
0
72,572
L
Anubis
SmellyFrog
Anubis
8,030
140
0
507
8,699
3,527
774
3,836
4,863
42,027
0
W
4,967
318
1,349
2,731
7,529
2,169
0
5,041
2,213
72,419
978
W
Bacchus
wixardex
Bacchus
7,055
1,271
0
4,372
12,243
13,356
0
5,051
6,711
36,636
3,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
42,044
540
Minions Killed
553
0
Camps Cleared
0
1,649,890
Distance Traveled
1,557,761
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,690
543
114
7
0
283,695
1
L
Nu Wa
8,854
553
131
8
0
301,147
0
L
Fenrir
7,595
475
109
7
0
317,731
0
W
Ne Zha
8,501
531
110
7
0
378,484
1
L
Fafnir
9,126
570
119
7
0
305,818
0
L
Ullr
8,895
556
133
8
0
316,132
0
W
Skadi
8,502
531
122
8
0
312,353
4
L
Anubis
7,574
473
61
4
0
316,933
1
W
Ix Chel
9,350
584
139
9
0
325,433
4
W
Bacchus
9,185
574
55
3
0
349,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role