Player Matchup

Skadi
Skadi
Bucket__team2
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,334 Elo+
Solo
Nox
Nox
DigitalAngelI
Nox
Level 108
God Stats
1W - 1L
1,493 SR
Queue Stats
90W - 92L
1,494 Elo+
Solo
Sylvanus
Sylvanus
OkazakiQuinn
Sylvanus
Level 87
God Stats
3W - 2L
1,789 SR
Queue Stats
314W - 313L
1,462 Elo+
Solo
Thanatos
Thanatos
Some_Rojin
Thanatos
Level 200
God Stats
46W - 41L
1,574 SR
Queue Stats
516W - 500L
1,509 Elo+
Solo
Arachne
Arachne
XaviiKrypto
Arachne
Level 86
God Stats
4W - 3L
1,722 SR
Queue Stats
225W - 232L
1,533 Elo+
Solo
Team Averages
Level 109
1,615 SR
1,466 Elo+

VS

Team Averages
Level 84
1,546 SR
1,419 Elo+
Jormungandr
Jormungandr
AbstractYak
Jormungandr
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 29L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
CDR Francis
Baron Samedi
Level 55
God Stats
5W - 2L
1,572 SR
Queue Stats
75W - 72L
1,428 Elo+
Solo
Thor
Thor
GG Capu
Thor
Level 69
God Stats
20W - 19L
1,645 SR
Queue Stats
109W - 106L
1,373 Elo+
Solo
Chaac
Chaac
ToddiusIII
Chaac
Level 126
God Stats
9W - 11L
1,384 SR
Queue Stats
103W - 93L
1,465 Elo+
Party 1
Medusa
Medusa
nouni38
Medusa
Level 66
God Stats
21W - 21L
1,629 SR
Queue Stats
245W - 243L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,410
534
4,618
7,019
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 1 / 0
7,135
595
3,510
5,402
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
OkazakiQuinn
Sylvanus
10
2 / 2 / 2
5,558
463
4,757
11,462
7,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Some_Rojin
Thanatos
12
1 / 0 / 1
6,193
516
2,320
9,010
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
XaviiKrypto
Arachne
5
1 / 2 / 0
4,777
398
1,277
2,895
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AbstractYak
Jormungandr
11
3 / 0 / 2
7,170
598
4,834
7,707
4,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
CDR Francis
Baron Samedi
8
0 / 2 / 2
5,084
424
1,837
4,110
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
GG Capu
Thor
12
1 / 1 / 3
6,569
547
3,461
7,277
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
3 / 2 / 1
7,435
620
6,809
6,490
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
nouni38
Medusa
11
1 / 4 / 1
6,613
551
6,157
8,407
2,596
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
9
Kills
8
8
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AbstractYak
Jormungandr
3
0
2
4
L
2
3
2
1
W
Baron Samedi
CDR Francis
Baron Samedi
0
2
2
0.5
L
3
1
0
3
W
Thor
GG Capu
Thor
1
1
3
2.5
L
Sylvanus
OkazakiQuinn
Sylvanus
2
2
2
1.5
L
Thanatos
Some_Rojin
Thanatos
1
0
1
1.5
W
Chaac
3
2
1
1.75
L
Arachne
XaviiKrypto
Arachne
1
2
0
0.5
W
Medusa
nouni38
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,482
Damage
23,098
35,788
Taken
33,991
16,703
Mitigated
15,010
12,223
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AbstractYak
Jormungandr
4,834
1,188
0
1,562
7,707
4,429
143
1,915
5,792
33,084
446
L
4,618
2,568
0
1,140
7,019
2,676
0
1,359
5,660
0
28,274
W
Baron Samedi
CDR Francis
Baron Samedi
1,837
255
0
1,378
4,110
1,164
0
2,570
1,540
17,318
199
L
3,510
318
0
599
5,402
1,736
237
1,306
3,912
43,722
738
W
Thor
GG Capu
Thor
3,461
570
0
874
7,277
2,881
365
812
6,465
0
56,333
L
Sylvanus
OkazakiQuinn
Sylvanus
4,757
1,614
129
2,896
11,462
7,570
0
3,183
8,239
18,135
6,984
L
Thanatos
Some_Rojin
Thanatos
2,320
138
0
6,584
9,010
3,624
0
553
8,457
0
45,679
W
Chaac
6,809
1,592
0
1,564
6,490
3,940
279
779
5,711
0
55,321
L
Arachne
XaviiKrypto
Arachne
1,277
1,087
0
875
2,895
1,097
0
0
2,895
0
8,774
W
Medusa
nouni38
Medusa
6,157
1,328
0
1,377
8,407
2,596
0
1,799
6,608
0
44,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
32,871
275
Minions Killed
370
0
Camps Cleared
0
1,033,290
Distance Traveled
1,211,623
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,170
598
68
6
0
243,977
5
L
Skadi
6,410
534
48
4
0
222,664
0
W
Baron Samedi
5,084
424
32
3
0
165,769
3
L
Nox
7,135
595
84
7
0
228,149
0
W
Thor
6,569
547
85
7
0
280,000
0
L
Sylvanus
5,558
463
40
3
0
215,735
4
L
Thanatos
6,193
516
81
7
0
298,398
0
W
Chaac
7,435
620
104
9
0
275,350
0
L
Arachne
4,777
398
22
2
0
68,344
0
W
Medusa
6,613
551
81
7
0
246,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role