Player Matchup

Rama
Rama
Fatalis7775662
Rama
Level 147
God Stats
2W - 4L
1,533 SR
Queue Stats
138W - 146L
1,481 Elo+
Solo
Xing Tian
Xing Tian
Fréshx
Xing Tian
Level 44
God Stats
4W - 3L
1,772 SR
Queue Stats
52W - 50L
1,464 Elo+
Solo
Bastet
Bastet
Oo LuXor oO
Bastet
Level 126
God Stats
3W - 0L
1,826 SR
Queue Stats
137W - 124L
1,509 Elo+
Solo
Hel
Hel
SkippingShip387
Hel
Level 120
God Stats
10W - 5L
1,636 SR
Queue Stats
288W - 277L
1,470 Elo+
Solo
Mulan
Mulan
Toxicturtle6619
Mulan
Level 108
God Stats
14W - 6L
1,583 SR
Queue Stats
142W - 126L
1,438 Elo+
Solo
Team Averages
Level 109
1,670 SR
1,472 Elo+

VS

Team Averages
Level 134
1,619 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jhaa
Hun Batz
Level 120
God Stats
0W - 1L
1,862 SR
Queue Stats
121W - 99L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
Wezzγ
Kuzenbo
Level 225
God Stats
4W - 3L
1,728 SR
Queue Stats
137W - 132L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
blackishidk
Baron Samedi
Level 101
God Stats
0W - 3L
1,505 SR
Queue Stats
303W - 269L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ikkifield8
Cernunnos
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 49L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,157
560
8,269
7,727
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Fréshx
Xing Tian
8
2 / 1 / 4
5,837
531
4,564
12,620
7,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
3 / 0 / 1
6,123
557
5,387
8,142
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 5 / 2
5,932
539
3,117
7,574
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 5 / 3
6,415
583
10,085
11,741
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 1 / 0
7,144
649
4,770
10,159
6,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
Jhaa
Hun Batz
12
4 / 0 / 2
6,309
574
4,537
7,633
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Wezzγ
Kuzenbo
12
4 / 4 / 2
6,217
565
9,256
11,456
8,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
blackishidk
Baron Samedi
8
1 / 4 / 2
5,266
479
3,917
11,610
7,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ikkifield8
Cernunnos
9
0 / 2 / 2
4,935
449
5,896
9,135
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
13
13
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
1
0
4
W
3
2
1
1.75
W
Xing Tian
Fréshx
Xing Tian
2
1
4
4
L
Hun Batz
Jhaa
Hun Batz
4
0
2
5
W
Bastet
3
0
1
3.5
W
1
5
2
0.4
W
2
5
3
0.7
L
Kuzenbo
Wezzγ
Kuzenbo
4
4
2
1.25
L
Baron Samedi
blackishidk
Baron Samedi
1
4
2
0.5
L
Cernunnos
ikkifield8
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
28,376
47,804
Taken
49,993
22,330
Mitigated
27,288
14,462
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,770
810
0
4,407
10,159
6,326
0
0
9,596
42,589
3,671
W
8,269
7,053
0
2,236
7,727
2,558
420
866
6,861
0
54,164
W
Xing Tian
Fréshx
Xing Tian
4,564
534
0
1,957
12,620
7,334
161
3,118
9,502
13,014
0
L
Hun Batz
Jhaa
Hun Batz
4,537
1,194
0
2,863
7,633
2,832
0
621
6,978
0
45,706
W
Bastet
5,387
882
0
2,949
8,142
2,790
0
2,902
5,240
0
33,307
W
3,117
212
431
1,990
7,574
2,711
0
5,922
1,652
26,155
0
W
10,085
1,333
0
4,899
11,741
6,937
0
4,834
6,907
0
40,560
L
Kuzenbo
Wezzγ
Kuzenbo
9,256
3,136
0
2,476
11,456
8,087
8
2,802
8,654
36,476
1,716
L
Baron Samedi
blackishidk
Baron Samedi
3,917
615
588
2,911
11,610
7,350
0
2,791
8,745
12,987
0
L
Cernunnos
ikkifield8
Cernunnos
5,896
2,424
0
3,864
9,135
2,693
0
1,467
7,589
0
32,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
29,871
264
Minions Killed
289
0
Camps Cleared
0
1,117,777
Distance Traveled
1,123,508
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,144
649
87
8
0
195,821
0
W
Rama
6,157
560
77
7
0
195,767
0
W
Xing Tian
5,837
531
10
1
0
229,246
2
L
Hun Batz
6,309
574
93
8
0
272,164
0
W
Bastet
6,123
557
55
5
0
284,754
2
W
Hel
5,932
539
56
5
0
194,075
0
W
Mulan
6,415
583
66
6
0
213,935
0
L
Kuzenbo
6,217
565
46
4
0
223,908
0
L
Baron Samedi
5,266
479
17
2
0
209,339
3
L
Cernunnos
4,935
449
46
4
0
222,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role