Player Matchup

Freya
Freya
 
Freya
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dovbt
Hou Yi
Level 61
God Stats
3W - 1L
1,292 SR
Queue Stats
45W - 46L
1,450 Elo+
Solo
Anubis
Anubis
Dragecia
Anubis
Level 119
God Stats
9W - 11L
1,548 SR
Queue Stats
81W - 85L
1,407 Elo+
Solo
Hun Batz
Hun Batz
MonsterHugs
Hun Batz
Level 62
God Stats
5W - 3L
1,753 SR
Queue Stats
307W - 301L
1,493 Elo+
Solo
Fafnir
Fafnir
zorro2814
Fafnir
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
350W - 360L
1,374 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,445 Elo+

VS

Team Averages
Level 103
1,507 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FistedWaffles692
Cu Chulainn
Level 63
God Stats
4W - 2L
1,481 SR
Queue Stats
123W - 133L
1,398 Elo+
Party 1
Chronos
Chronos
Yokai13
Chronos
Level 140
God Stats
13W - 8L
1,494 SR
Queue Stats
327W - 317L
1,483 Elo+
Solo
Hel
Hel
Zz-Got-Rice-zZ
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,400 Elo+
Solo
Nemesis
Nemesis
google2003
Nemesis
Level 53
God Stats
8W - 4L
1,560 SR
Queue Stats
102W - 107L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 3 / 0
6,770
615
1,988
7,084
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Dovbt
Hou Yi
10
1 / 1 / 0
5,363
488
3,735
6,659
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Dragecia
Anubis
11
3 / 2 / 1
6,456
587
3,788
5,005
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MonsterHugs
Hun Batz
11
3 / 3 / 1
5,994
545
6,135
10,093
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
zorro2814
Fafnir
9
0 / 1 / 1
5,059
460
934
6,930
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 1
6,782
617
2,991
5,882
2,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
FistedWaffles692
Cu Chulainn
11
1 / 0 / 2
5,501
500
4,350
5,914
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Yokai13
Chronos
11
2 / 1 / 1
5,855
532
4,409
4,225
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 2
6,482
589
4,785
6,587
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
google2003
Nemesis
11
4 / 2 / 1
6,106
555
4,804
7,279
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
9
Kills
10
10
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
0
0.67
W
Anubis
 
Anubis
2
3
1
0.83
L
Hou Yi
Dovbt
Hou Yi
1
1
0
1
L
Anubis
Dragecia
Anubis
3
2
1
1.75
W
Cu Chulainn
FistedWaffles692
Cu Chulainn
1
0
2
2
L
Hun Batz
MonsterHugs
Hun Batz
3
3
1
1.17
W
Chronos
Yokai13
Chronos
2
1
1
2.5
W
1
3
2
0.67
W
Nemesis
google2003
Nemesis
4
2
1
2.25
L
Fafnir
zorro2814
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
21,339
35,771
Taken
29,887
13,290
Mitigated
11,399
13,661
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,988
694
0
3,470
7,084
1,830
0
1,942
5,142
40,735
8,562
W
Anubis
 
Anubis
2,991
152
0
2,412
5,882
2,548
638
710
5,172
40,295
2,070
L
Hou Yi
Dovbt
Hou Yi
3,735
1,770
0
3,259
6,659
1,868
0
2,134
4,358
0
36,211
L
Anubis
Dragecia
Anubis
3,788
331
0
1,135
5,005
2,059
0
2,721
1,868
36,732
1,780
W
Cu Chulainn
FistedWaffles692
Cu Chulainn
4,350
1,394
134
2,748
5,914
3,967
0
339
5,575
0
28,088
L
Hun Batz
MonsterHugs
Hun Batz
6,135
1,876
0
4,698
10,093
2,589
0
2,934
6,970
0
36,417
W
Chronos
Yokai13
Chronos
4,409
1,332
0
1,382
4,225
1,130
0
595
3,630
32,989
2,179
W
4,785
469
577
2,592
6,587
1,410
0
2,599
3,988
37,998
0
W
Nemesis
google2003
Nemesis
4,804
2,321
0
231
7,279
2,344
0
2,338
4,941
0
27,255
L
Fafnir
zorro2814
Fafnir
934
369
0
1,099
6,930
4,944
0
1,825
4,767
9,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
30,726
295
Minions Killed
307
0
Camps Cleared
0
954,957
Distance Traveled
1,052,951
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,770
615
93
8
0
177,505
0
W
Anubis
6,782
617
74
7
0
177,756
0
L
Hou Yi
5,363
488
66
6
0
198,901
1
L
Anubis
6,456
587
60
5
0
188,588
2
W
Cu Chulainn
5,501
500
40
4
0
221,159
2
L
Hun Batz
5,994
545
67
6
0
216,309
0
W
Chronos
5,855
532
74
7
0
210,046
2
W
Hel
6,482
589
79
7
0
204,410
0
W
Nemesis
6,106
555
40
4
0
239,580
0
L
Fafnir
5,059
460
9
1
0
173,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role