Player Matchup

Cerberus
Cerberus
Hectoru98
Cerberus
Level 155
God Stats
21W - 13L
1,583 SR
Queue Stats
460W - 444L
1,516 Elo+
Solo
Chernobog
Chernobog
ShiiNny_
Chernobog
Level 80
God Stats
3W - 3L
1,862 SR
Queue Stats
59W - 63L
1,519 Elo+
Party 2
Chaac
Chaac
SiLeNt NiGhT 64
Chaac
Level 147
God Stats
7W - 3L
1,653 SR
Queue Stats
75W - 58L
1,519 Elo+
Solo
Ra
Ra
XMRABBIT11
Ra
Level 89
God Stats
8W - 10L
1,429 SR
Queue Stats
25W - 31L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
lilmangmang
Ao Kuang
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,640 Elo+
Solo
Team Averages
Level 102
1,605 SR
1,538 Elo+

VS

Team Averages
Level 129
1,637 SR
1,523 Elo+
Zhong Kui
Zhong Kui
Hazard4UrHealth
Zhong Kui
Level 68
God Stats
2W - 2L
1,735 SR
Queue Stats
42W - 33L
1,559 Elo+
Party 1
Fafnir
Fafnir
Otis7006
Fafnir
Level 127
God Stats
2W - 2L
1,666 SR
Queue Stats
83W - 66L
1,557 Elo+
Party 1
Nemesis
Nemesis
Rovert Grant
Nemesis
Level 147
God Stats
2W - 3L
1,575 SR
Queue Stats
105W - 109L
1,506 Elo+
Solo
Mulan
Mulan
kingbernie35
Mulan
Level 146
God Stats
4W - 4L
1,525 SR
Queue Stats
243W - 220L
1,497 Elo+
Solo
Izanami
Izanami
weetsim
Izanami
Level 159
God Stats
22W - 8L
1,685 SR
Queue Stats
94W - 89L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hectoru98
Cerberus
9
1 / 1 / 5
5,855
532
5,928
10,799
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
ShiiNny_
Chernobog
9
0 / 1 / 4
5,509
501
3,128
6,599
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 1
7,823
711
10,082
10,575
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

10
0 / 3 / 2
5,449
495
3,986
5,170
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
lilmangmang
Ao Kuang
12
4 / 2 / 0
6,294
572
6,391
9,953
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hazard4UrHealth
Zhong Kui
11
5 / 2 / 0
6,554
596
8,526
8,838
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
Otis7006
Fafnir
10
1 / 1 / 4
6,311
574
6,120
8,757
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Rovert Grant
Nemesis
9
0 / 3 / 1
5,158
469
4,053
9,511
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 3 / 2
5,476
498
5,784
11,020
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
weetsim
Izanami
12
1 / 1 / 2
6,561
596
5,515
4,710
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
7
7
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Hazard4UrHealth
Zhong Kui
5
2
0
2.5
W
Cerberus
Hectoru98
Cerberus
1
1
5
3.5
L
Fafnir
Otis7006
Fafnir
1
1
4
3
L
Nemesis
Rovert Grant
Nemesis
0
3
1
0.17
W
Chernobog
ShiiNny_
Chernobog
0
1
4
2
W
5
0
1
5.5
W
0
3
2
0.33
L
0
3
2
0.33
W
Ao Kuang
lilmangmang
Ao Kuang
4
2
0
2
L
Izanami
weetsim
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
29,998
43,096
Taken
42,836
21,632
Mitigated
22,697
12,563
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Hazard4UrHealth
Zhong Kui
8,526
1,056
0
3,191
8,838
5,991
0
5,371
3,321
37,717
1,322
W
Cerberus
Hectoru98
Cerberus
5,928
300
0
4,079
10,799
7,103
0
3,544
7,255
17,413
0
L
Fafnir
Otis7006
Fafnir
6,120
1,486
0
2,811
8,757
8,031
0
3,250
5,507
19,921
1,370
L
Nemesis
Rovert Grant
Nemesis
4,053
1,665
0
1,340
9,511
2,972
0
3,651
5,814
0
35,895
W
Chernobog
ShiiNny_
Chernobog
3,128
1,893
0
670
6,599
1,836
0
2,704
3,895
0
30,954
W
10,082
1,156
0
4,275
10,575
7,546
0
709
9,866
791
56,180
W
3,986
282
684
948
5,170
1,528
0
3,163
2,007
28,740
0
L
5,784
595
0
2,867
11,020
4,564
0
1,524
9,496
0
33,979
W
Ao Kuang
lilmangmang
Ao Kuang
6,391
612
0
1,907
9,953
3,619
0
3,697
6,256
48,083
0
L
Izanami
weetsim
Izanami
5,515
3,070
0
1,460
4,710
1,139
0
2,670
2,040
0
57,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
30,060
320
Minions Killed
317
0
Camps Cleared
0
1,235,902
Distance Traveled
1,146,141
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,554
596
70
6
0
207,786
2
W
Cerberus
5,855
532
26
2
0
245,848
4
L
Fafnir
6,311
574
24
2
0
232,323
0
L
Nemesis
5,158
469
55
5
0
241,079
0
W
Chernobog
5,509
501
60
5
0
245,105
0
W
Chaac
7,823
711
95
9
0
239,042
1
W
Ra
5,449
495
58
5
0
233,388
0
L
Mulan
5,476
498
62
6
0
253,343
0
W
Ao Kuang
6,294
572
81
7
0
272,519
0
L
Izanami
6,561
596
106
10
0
211,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role