Player Matchup

Guan Yu
Guan Yu
GL4D0S
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,558 Elo+
Solo
Thor
Thor
VALHALLA666B
Thor
Level 148
God Stats
1W - 1L
1,738 SR
Queue Stats
332W - 330L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
juan_yet
Kuzenbo
Level 155
God Stats
1W - 5L
1,285 SR
Queue Stats
546W - 584L
1,539 Elo+
Solo
Thoth
Thoth
marmarreyer
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,491 Elo+
Solo
Maui
Maui
oXHAMURABIXo
Maui
Level 98
God Stats
4W - 6L
1,670 SR
Queue Stats
161W - 188L
1,506 Elo+
Solo
Team Averages
Level 131
1,538 SR
1,526 Elo+

VS

Team Averages
Level 107
1,630 SR
1,541 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Geccata
Bastet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 85L
1,546 Elo+
Party 1
Bacchus
Bacchus
SlashSeven
Bacchus
Level 122
God Stats
1W - 0L
1,953 SR
Queue Stats
31W - 22L
1,612 Elo+
Solo
Fafnir
Fafnir
sentenzae
Fafnir
Level 25
God Stats
2W - 0L
1,695 SR
Queue Stats
85W - 75L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GL4D0S
Guan Yu
6
0 / 2 / 1
4,675
935
183
4,655
1,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 1
4,592
918
654
1,747
445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
juan_yet
Kuzenbo
12
1 / 2 / 4
6,031
1,206
3,852
9,385
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 3 / 2
6,378
1,276
7,278
5,220
1,450
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 1 / 5
5,738
1,148
3,145
4,414
3,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 1 / 5
7,027
1,405
8,231
4,128
2,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
 
Cliodhna
10
2 / 2 / 3
6,147
1,229
4,009
4,605
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Geccata
Bastet
10
0 / 3 / 10
5,806
1,161
5,942
6,509
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SlashSeven
Bacchus
12
3 / 1 / 7
6,502
1,300
3,362
6,415
6,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
sentenzae
Fafnir
11
1 / 1 / 8
6,259
1,252
2,168
5,265
5,265
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
6
Kills
10
10
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
5
6.5
W
Cliodhna
 
Cliodhna
2
2
3
1.75
L
Guan Yu
GL4D0S
Guan Yu
0
2
1
0.25
W
Bastet
Geccata
Bastet
0
3
10
1.67
W
Bacchus
SlashSeven
Bacchus
3
1
7
6.5
L
0
2
1
0.25
L
Kuzenbo
juan_yet
Kuzenbo
1
2
4
1.5
L
3
3
2
1.33
L
2
1
5
4.5
W
Fafnir
sentenzae
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
23,712
25,421
Taken
26,922
14,083
Mitigated
18,450
7,350
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,231
555
3,016
756
4,128
2,147
102
1,461
2,667
22,082
0
W
Cliodhna
 
Cliodhna
4,009
72
570
438
4,605
1,703
770
2,901
1,668
0
12,796
L
Guan Yu
GL4D0S
Guan Yu
183
0
80
878
4,655
1,863
0
2,231
2,424
0
183
W
Bastet
Geccata
Bastet
5,942
1,299
285
727
6,509
2,359
404
2,931
3,506
0
8,944
W
Bacchus
SlashSeven
Bacchus
3,362
425
102
576
6,415
6,976
203
3,698
2,615
7,560
0
L
654
86
0
17
1,747
445
0
1,197
550
0
1,257
L
Kuzenbo
juan_yet
Kuzenbo
3,852
1,601
1,588
3,059
9,385
6,772
0
4,538
4,847
6,731
0
L
7,278
556
244
389
5,220
1,450
0
3,206
2,014
20,964
0
L
3,145
396
407
688
4,414
3,553
0
2,391
2,023
3,933
0
W
Fafnir
sentenzae
Fafnir
2,168
444
772
531
5,265
5,265
841
3,003
2,191
3,698
1,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
31,741
48
Minions Killed
73
0
Camps Cleared
0
415,751
Distance Traveled
573,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,027
1,405
29
6
0
114,753
0
W
Cliodhna
6,147
1,229
23
5
0
110,427
0
L
Guan Yu
4,675
935
0
0
0
86,554
0
W
Bastet
5,806
1,161
10
2
0
125,075
0
W
Bacchus
6,502
1,300
5
1
0
117,285
0
L
Thor
4,592
918
3
1
0
27,342
0
L
Kuzenbo
6,031
1,206
9
2
0
106,267
0
L
Thoth
6,378
1,276
25
5
0
119,761
0
L
Maui
5,738
1,148
11
2
0
75,827
0
W
Fafnir
6,259
1,252
6
1
0
105,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role