Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigRhys1507
Chaac
Level 124
God Stats
24W - 19L
1,516 SR
Queue Stats
767W - 750L
1,444 Elo+
Party 2
Izanami
Izanami
Buijminister
Izanami
Level 108
God Stats
3W - 3L
1,506 SR
Queue Stats
24W - 24L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
Rapiidsx
Baba Yaga
Level 115
God Stats
9W - 3L
1,829 SR
Queue Stats
546W - 534L
1,470 Elo+
Party 2
Charon
Charon
VoidDB
Charon
Level 89
God Stats
5W - 2L
1,674 SR
Queue Stats
460W - 462L
1,466 Elo+
Party 2
Team Averages
Level 100
1,605 SR
1,465 Elo+

VS

Team Averages
Level 78
1,722 SR
1,431 Elo+
Medusa
Medusa
NemrodSenpai
Medusa
Level 158
God Stats
3W - 3L
1,944 SR
Queue Stats
25W - 25L
1,512 Elo+
Party 1
Nike
Nike
PatAKrrep
Nike
Level 149
God Stats
0W - 1L
1,877 SR
Queue Stats
38W - 42L
1,492 Elo+
Party 1
Chiron
Chiron
ViCTuSSS
Chiron
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 60L
1,333 Elo+
Solo
Olorun
Olorun
escobar140283
Olorun
Level 32
God Stats
1W - 1L
1,787 SR
Queue Stats
2W - 6L
1,410 Elo+
Party 3
Atlas
Atlas
ozmik
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 0 / 3
6,000
600
3,395
6,957
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 2
6,352
635
5,005
6,119
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Buijminister
Izanami
10
0 / 2 / 4
5,642
564
3,347
5,217
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Rapiidsx
Baba Yaga
11
10 / 1 / 4
6,967
697
7,800
5,580
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
VoidDB
Charon
10
2 / 1 / 6
5,454
545
3,400
5,539
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 1 / 0
6,126
613
5,437
5,442
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nike
8
1 / 4 / 1
5,027
503
2,940
8,781
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
ViCTuSSS
Chiron
7
0 / 7 / 1
4,824
482
2,529
6,691
1,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 8 / 0
4,751
475
1,122
7,165
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
ozmik
Atlas
8
0 / 3 / 2
4,925
493
685
6,032
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
23
Kills
4
5
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
3
8.5
W
4
1
2
5
W
Izanami
Buijminister
Izanami
0
2
4
1
L
Medusa
3
1
0
3
L
Nike
1
4
1
0.38
W
Baba Yaga
Rapiidsx
Baba Yaga
10
1
4
12
L
Chiron
ViCTuSSS
Chiron
0
7
1
0.07
W
Charon
VoidDB
Charon
2
1
6
5
L
0
8
0
0
L
Atlas
ozmik
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
12,713
29,412
Taken
34,111
12,076
Mitigated
12,413
9,893
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,395
784
0
5,322
6,957
2,536
0
52
6,871
0
35,719
W
5,005
580
0
1,888
6,119
3,276
0
0
5,857
0
35,059
W
Izanami
Buijminister
Izanami
3,347
2,942
0
700
5,217
1,515
370
181
5,036
0
40,632
L
Medusa
5,437
1,777
0
1,250
5,442
1,391
676
995
4,211
0
44,447
L
Nike
2,940
374
0
424
8,781
5,152
0
1,442
7,153
0
21,403
W
Baba Yaga
Rapiidsx
Baba Yaga
7,800
402
0
1,079
5,580
1,666
294
912
4,668
37,057
0
L
Chiron
ViCTuSSS
Chiron
2,529
215
142
830
6,691
1,492
0
2,037
4,426
0
16,363
W
Charon
VoidDB
Charon
3,400
599
0
904
5,539
3,083
501
636
4,903
20,140
986
L
1,122
856
0
184
7,165
1,631
0
5,007
1,636
15,076
1,133
L
Atlas
ozmik
Atlas
685
253
0
535
6,032
2,747
0
397
5,503
10,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
25,653
303
Minions Killed
174
0
Camps Cleared
0
1,009,778
Distance Traveled
918,720
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,000
600
62
6
0
238,397
0
W
Chaac
6,352
635
57
6
0
192,003
2
W
Izanami
5,642
564
91
9
0
177,229
0
L
Medusa
6,126
613
72
7
0
199,284
0
L
Nike
5,027
503
34
3
0
184,414
0
W
Baba Yaga
6,967
697
65
7
0
203,456
1
L
Chiron
4,824
482
22
2
0
193,164
0
W
Charon
5,454
545
28
3
0
198,693
0
L
Olorun
4,751
475
35
4
0
170,386
0
L
Atlas
4,925
493
11
1
0
171,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role