Player Matchup

Hun Batz
Hun Batz
Platinum IV
LordBonzo8760
Hun Batz
Platinum IV
Level 157
God Stats
1W - 3L
1,428 SR
Queue Stats
502W - 500L
1,511 MMR
Solo
Hachiman
Hachiman
Platinum V
Rambison
Hachiman
Platinum V
Level 104
God Stats
8W - 3L
1,782 SR
Queue Stats
108W - 100L
1,517 MMR
Solo
Aphrodite
Aphrodite
Gold IV
ToSaltyForYa
Aphrodite
Gold IV
Level 46
God Stats
1W - 1L
1,732 SR
Queue Stats
75W - 68L
1,509 MMR
Solo
Janus
Janus
Gold III
kimimaru50
Janus
Gold III
Level 154
God Stats
5W - 7L
1,580 SR
Queue Stats
99W - 108L
1,529 MMR
Solo
Bellona
Bellona
Gold III
shishamaster
Bellona
Gold III
Level 124
God Stats
52W - 42L
1,605 SR
Queue Stats
220W - 202L
1,509 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,625 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,574 SR
1,504 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
 
Pele
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
BCantwell
Jormungandr
Gold II
Level 162
God Stats
80W - 61L
1,570 SR
Queue Stats
307W - 307L
1,525 MMR
Solo
Fafnir
Fafnir
Gold I
ElLoperz
Fafnir
Gold I
Level 171
God Stats
3W - 1L
1,830 SR
Queue Stats
167W - 173L
1,519 MMR
Solo
Skadi
Skadi
Gold IV
buqts
Skadi
Gold IV
Level 124
God Stats
1W - 1L
1,470 SR
Queue Stats
97W - 107L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LordBonzo8760
Hun Batz
16
2 / 4 / 5
8,691
483
10,187
19,360
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Rambison
Hachiman
17
4 / 2 / 2
9,963
554
9,015
10,435
4,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ToSaltyForYa
Aphrodite
15
1 / 5 / 5
8,797
489
7,177
17,465
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Janus
15
2 / 4 / 3
8,955
498
8,926
10,811
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
shishamaster
Bellona
15
1 / 2 / 0
8,652
481
11,020
21,105
16,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LancelotChang'eNutMulan

VS

Bans
BacchusNu WaCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 2 / 5
10,177
565
8,136
7,844
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
 
Pele
17
5 / 4 / 5
10,169
565
11,122
18,384
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
BCantwell
Jormungandr
17
2 / 1 / 5
11,305
628
15,611
18,558
18,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
ElLoperz
Fafnir
15
3 / 0 / 8
10,717
595
6,482
11,889
15,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Skadi
buqts
Skadi
18
6 / 3 / 4
11,359
631
13,612
14,847
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
17
17
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
5
1.75
W
Pele
 
Pele
5
4
5
1.88
W
Jormungandr
BCantwell
Jormungandr
2
1
5
4.5
W
Fafnir
ElLoperz
Fafnir
3
0
8
7
L
Hun Batz
LordBonzo8760
Hun Batz
2
4
5
1.13
L
Hachiman
Rambison
Hachiman
4
2
2
2.5
L
Aphrodite
ToSaltyForYa
Aphrodite
1
5
5
0.7
W
Skadi
buqts
Skadi
6
3
4
2.67
L
Janus
2
4
3
0.88
L
Bellona
shishamaster
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,325
Damage
54,963
79,176
Taken
71,522
38,048
Mitigated
49,133
35,567
Healing
30,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,136
422
0
1,539
7,844
2,642
527
2,996
4,566
66,540
2,992
W
Pele
 
Pele
11,122
2,484
0
9,864
18,384
6,813
0
4,527
13,687
0
80,828
W
Jormungandr
BCantwell
Jormungandr
15,611
4,124
0
9,044
18,558
18,928
0
2,038
16,408
93,452
2,525
W
Fafnir
ElLoperz
Fafnir
6,482
1,466
0
3,938
11,889
15,400
0
2,359
9,450
32,482
3,609
L
Hun Batz
LordBonzo8760
Hun Batz
10,187
2,701
0
8,028
19,360
6,604
0
5,451
13,763
0
71,502
L
Hachiman
Rambison
Hachiman
9,015
4,663
0
4,107
10,435
4,009
419
1,475
8,960
0
86,108
L
Aphrodite
ToSaltyForYa
Aphrodite
7,177
676
2,602
8,160
17,465
6,986
0
4,582
12,693
60,202
730
W
Skadi
buqts
Skadi
13,612
4,843
0
6,103
14,847
5,350
2,819
3,735
10,960
0
97,567
L
Janus
8,926
136
0
2,246
10,811
3,500
0
4,836
5,625
61,591
0
L
Bellona
shishamaster
Bellona
11,020
4,814
0
10,424
21,105
16,949
0
12,252
8,853
0
66,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
53,727
602
Minions Killed
616
0
Camps Cleared
0
1,712,357
Distance Traveled
1,815,424
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,177
565
145
8
0
338,010
12
W
Pele
10,169
565
107
6
0
428,750
2
W
Jormungandr
11,305
628
153
9
0
358,905
0
W
Fafnir
10,717
595
47
3
0
358,605
5
L
Hun Batz
8,691
483
127
7
0
406,532
2
L
Hachiman
9,963
554
140
8
0
321,253
5
L
Aphrodite
8,797
489
81
5
0
318,925
1
W
Skadi
11,359
631
164
9
0
331,154
0
L
Janus
8,955
498
126
7
0
347,217
7
L
Bellona
8,652
481
128
7
0
318,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role