Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
KnottyBoyYum
Vulcan
Gold III
Level 65
God Stats
58W - 47L
1,620 SR
Queue Stats
268W - 314L
1,441 MMR
Solo
Shiva
Shiva
Gold III
minimaNNz
Shiva
Gold III
Level 136
God Stats
1W - 1L
1,618 SR
Queue Stats
98W - 109L
1,432 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,579 SR
1,458 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,464 SR
1,431 MMR
Ix Chel
Ix Chel
Bronze III
Da_Diddler_69God
Ix Chel
Bronze III
Level 141
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 4L
1,475 MMR
Party 1
Achilles
Achilles
Bronze III
Oni_Musashi11
Achilles
Bronze III
Level 79
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 4L
1,475 MMR
Party 1
Neith
Neith
Silver II
llDvHll
Neith
Silver II
Level 82
God Stats
3W - 7L
1,459 SR
Queue Stats
34W - 43L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 3 / 9
11,176
798
5,657
9,078
3,079
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
20
10 / 0 / 6
13,444
960
12,797
5,704
2,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
minimaNNz
Shiva
18
7 / 1 / 8
12,266
876
12,352
12,276
12,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanKuzenboBacchusBaron SamediNe Zha

VS

Bans
BastetCthulhuAh Muzen CabKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,050
646
4,353
8,845
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Oni_Musashi11
Achilles
15
2 / 6 / 2
9,268
662
3,795
13,870
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
llDvHll
Neith
15
1 / 5 / 2
9,495
678
5,834
11,807
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
9
1.83
L
1
7
1
0.21
W
Vulcan
10
0
6
13
L
Achilles
Oni_Musashi11
Achilles
2
6
2
0.5
L
Neith
llDvHll
Neith
1
5
2
0.4
W
Shiva
minimaNNz
Shiva
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
13,982
27,058
Taken
34,522
17,787
Mitigated
20,313
7,127
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,657
1,733
0
3,026
9,078
3,079
2,080
1,555
7,133
0
47,012
L
4,353
286
1,063
151
8,845
2,620
0
4,197
4,260
23,735
0
W
Vulcan
12,797
199
0
1,997
5,704
2,212
817
1,328
4,310
72,325
2,097
L
Achilles
Oni_Musashi11
Achilles
3,795
466
0
1,330
13,870
13,939
0
5,657
7,712
0
16,616
L
Neith
llDvHll
Neith
5,834
1,431
0
2,333
11,807
3,754
0
3,610
7,692
0
34,078
W
Shiva
minimaNNz
Shiva
12,352
1,580
0
2,104
12,276
12,496
744
2,203
9,868
1,017
32,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
27,813
210
Minions Killed
114
0
Camps Cleared
0
847,842
Distance Traveled
683,971
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,176
798
73
5
0
267,210
0
L
Ix Chel
9,050
646
34
2
0
235,070
8
W
Vulcan
13,444
960
94
7
0
292,037
1
L
Achilles
9,268
662
17
1
0
241,190
7
L
Neith
9,495
678
63
5
0
207,711
0
W
Shiva
12,266
876
43
3
0
288,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role