Player Matchup

Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Artamion
Ao Kuang
Level 139
God Stats
1W - 2L
1,232 SR
Queue Stats
68W - 59L
1,549 Elo+
Party 1
Hercules
Hercules
D0N MARI0
Hercules
Level 100
God Stats
54W - 58L
1,405 SR
Queue Stats
255W - 250L
1,389 Elo+
Solo
King Arthur
King Arthur
Yumply S
King Arthur
Level 73
God Stats
5W - 6L
1,428 SR
Queue Stats
138W - 136L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXC3L3ST1ALXx
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,429 SR
Queue Stats
58W - 49L
1,569 Elo+
Party 1
Team Averages
Level 118
1,399 SR
1,490 Elo+

VS

Team Averages
Level 108
1,590 SR
1,436 Elo+
Medusa
Medusa
Captain Rogerio
Medusa
Level 29
God Stats
10W - 8L
1,745 SR
Queue Stats
97W - 90L
1,420 Elo+
Party 2
Janus
Janus
Shablonski
Janus
Level 68
God Stats
0W - 2L
1,346 SR
Queue Stats
97W - 82L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Skeleychris
Ah Muzen Cab
Level 157
God Stats
3W - 1L
1,783 SR
Queue Stats
219W - 245L
1,415 Elo+
Party 3
Arachne
Arachne
claudell1234
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Ganesha
Ganesha
jakaseem89
Ganesha
Level 166
God Stats
3W - 3L
1,576 SR
Queue Stats
104W - 111L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 0 / 1
6,116
612
2,272
3,735
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Artamion
Ao Kuang
12
4 / 2 / 2
6,326
633
5,191
8,629
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
D0N MARI0
Hercules
9
1 / 0 / 1
5,350
535
1,154
9,847
5,144
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Yumply S
King Arthur
11
0 / 1 / 1
5,985
599
4,748
10,914
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
xXC3L3ST1ALXx
Ah Muzen Cab
12
2 / 0 / 1
6,684
668
3,892
3,231
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,342
434
2,489
5,187
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
10
0 / 2 / 1
5,738
574
4,637
4,838
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Skeleychris
Ah Muzen Cab
12
2 / 1 / 0
6,215
622
8,330
7,019
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
claudell1234
Arachne
9
1 / 2 / 1
5,192
519
2,080
8,990
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
jakaseem89
Ganesha
3
0 / 1 / 0
3,928
393
543
4,118
1,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
1
1.5
W
Ao Kuang
Artamion
Ao Kuang
4
2
2
2.5
L
0
2
0
0
W
Hercules
D0N MARI0
Hercules
1
0
1
1.5
L
Janus
0
2
1
0.25
L
Ah Muzen Cab
Skeleychris
Ah Muzen Cab
2
1
0
2
W
King Arthur
Yumply S
King Arthur
0
1
1
0.5
L
Arachne
claudell1234
Arachne
1
2
1
0.75
L
Ganesha
jakaseem89
Ganesha
0
1
0
0
W
Ah Muzen Cab
xXC3L3ST1ALXx
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
18,079
36,356
Taken
30,152
15,953
Mitigated
9,975
11,564
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,272
656
0
1,576
3,735
1,039
2,507
609
3,072
35,156
9,196
W
Ao Kuang
Artamion
Ao Kuang
5,191
1,140
0
4,252
8,629
2,577
0
1,231
7,242
47,664
1,595
L
2,489
1,011
0
1,846
5,187
1,322
0
2,322
2,865
0
20,864
W
Hercules
D0N MARI0
Hercules
1,154
458
323
3,310
9,847
5,144
261
2,646
7,007
0
14,390
L
Janus
4,637
401
0
680
4,838
1,383
0
2,044
2,794
38,139
176
L
Ah Muzen Cab
Skeleychris
Ah Muzen Cab
8,330
3,523
0
2,035
7,019
2,486
0
307
6,712
0
46,189
W
King Arthur
Yumply S
King Arthur
4,748
34
0
1,693
10,914
6,194
0
0
10,914
0
41,344
L
Arachne
claudell1234
Arachne
2,080
1,126
0
2,805
8,990
3,269
0
2,313
6,677
0
23,711
L
Ganesha
jakaseem89
Ganesha
543
105
0
668
4,118
1,515
0
319
3,799
7,051
0
W
Ah Muzen Cab
xXC3L3ST1ALXx
Ah Muzen Cab
3,892
1,916
0
410
3,231
999
969
675
2,494
0
51,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
25,415
384
Minions Killed
260
0
Camps Cleared
0
990,806
Distance Traveled
851,950
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,116
612
82
8
0
149,126
0
W
Ao Kuang
6,326
633
85
9
0
214,964
0
L
Medusa
4,342
434
39
4
0
160,233
0
W
Hercules
5,350
535
20
2
0
182,503
0
L
Janus
5,738
574
87
9
0
179,590
2
L
Ah Muzen Cab
6,215
622
85
9
0
170,421
0
W
King Arthur
5,985
599
86
9
0
205,064
2
L
Arachne
5,192
519
47
5
0
253,416
0
L
Ganesha
3,928
393
2
0
0
88,290
0
W
Ah Muzen Cab
6,684
668
111
11
0
239,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role