Player Matchup

Ares
Ares
BemusedDaddy
Ares
Level 157
God Stats
1W - 3L
1,675 SR
Queue Stats
43W - 47L
1,548 Elo+
Solo
Janus
Janus
EmD4nny
Janus
Level 154
God Stats
12W - 10L
1,544 SR
Queue Stats
195W - 190L
1,492 Elo+
Solo
Hou Yi
Hou Yi
ZeusLeftPocket
Hou Yi
Level 39
God Stats
2W - 7L
1,500 SR
Queue Stats
80W - 126L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
emmetjones1964
Gilgamesh
Level 84
God Stats
10W - 7L
1,635 SR
Queue Stats
354W - 339L
1,595 Elo+
Party 1
Eset
Eset
xXratthewXx
Eset
Level 80
God Stats
40W - 45L
1,505 SR
Queue Stats
515W - 500L
1,574 Elo+
Party 1
Team Averages
Level 103
1,572 SR
1,537 Elo+

VS

Team Averages
Level 140
1,513 SR
1,552 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FastAfSloth
Cernunnos
Level 199
God Stats
3W - 2L
1,465 SR
Queue Stats
90W - 65L
1,638 Elo+
Solo
The Morrigan
The Morrigan
SlimTimTram
The Morrigan
Level 36
God Stats
4W - 2L
1,709 SR
Queue Stats
79W - 94L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
Thesupersaiyanj
Ne Zha
Level 157
God Stats
4W - 2L
1,392 SR
Queue Stats
104W - 96L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
ViolentGirlscout
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,574
508
3,548
6,467
3,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
EmD4nny
Janus
8
0 / 2 / 1
4,498
500
1,745
3,735
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,401
489
1,442
5,169
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
emmetjones1964
Gilgamesh
11
7 / 4 / 0
6,724
747
8,461
10,486
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 4 / 0
5,151
572
2,110
6,285
1,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
4 / 6 / 0
6,024
669
3,550
10,037
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
FastAfSloth
Cernunnos
12
3 / 0 / 0
5,903
656
4,966
5,170
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
SlimTimTram
The Morrigan
11
1 / 1 / 4
5,824
647
2,820
3,726
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 5
5,599
622
4,278
5,359
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 3
5,634
626
3,134
5,215
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
14
14
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
6
0
0.67
L
0
1
1
0.5
L
Janus
EmD4nny
Janus
0
2
1
0.25
W
Cernunnos
FastAfSloth
Cernunnos
3
0
0
3
W
The Morrigan
SlimTimTram
The Morrigan
1
1
4
3
W
4
1
5
6.5
W
2
0
3
3.5
L
0
3
0
0
L
Gilgamesh
emmetjones1964
Gilgamesh
7
4
0
1.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,306
Damage
18,748
32,142
Taken
29,507
12,192
Mitigated
14,056
9,689
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,550
411
0
1,891
10,037
6,208
0
1,338
8,109
17,917
0
L
3,548
132
0
2,718
6,467
3,947
0
1,600
4,867
13,102
0
L
Janus
EmD4nny
Janus
1,745
500
0
940
3,735
762
0
623
3,032
21,393
296
W
Cernunnos
FastAfSloth
Cernunnos
4,966
2,351
0
3,335
5,170
1,498
707
1,617
3,553
0
47,934
W
The Morrigan
SlimTimTram
The Morrigan
2,820
964
0
904
3,726
1,095
0
1,729
1,997
32,739
678
W
4,278
1,879
0
1,502
5,359
1,920
0
996
4,334
0
31,787
W
3,134
1,167
1,224
3,271
5,215
3,335
0
2,178
3,037
13,847
0
L
1,442
523
0
1,555
5,169
1,268
0
993
4,176
0
23,580
L
Gilgamesh
emmetjones1964
Gilgamesh
8,461
3,444
0
2,234
10,486
4,801
0
2,879
7,232
1,189
35,223
L
2,110
304
85
2,157
6,285
1,414
0
2,104
4,009
31,968
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
28,984
249
Minions Killed
249
0
Camps Cleared
0
924,464
Distance Traveled
942,916
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,024
669
34
4
0
165,424
2
L
Ares
4,574
508
12
1
0
212,309
4
L
Janus
4,498
500
58
6
0
180,357
0
W
Cernunnos
5,903
656
80
9
0
163,471
0
W
The Morrigan
5,824
647
72
8
0
188,121
0
W
Ne Zha
5,599
622
51
6
0
226,160
0
W
Sylvanus
5,634
626
12
1
0
199,740
2
L
Hou Yi
4,401
489
53
6
0
172,730
0
L
Gilgamesh
6,724
747
64
7
0
188,062
1
L
Eset
5,151
572
62
7
0
171,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role