Player Matchup

Hercules
Hercules
GoldBee77
Hercules
Level 175
God Stats
32W - 35L
1,512 SR
Queue Stats
291W - 279L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
I_MAiTRE__DaYo_I
Kuzenbo
Level 86
God Stats
28W - 23L
1,558 SR
Queue Stats
257W - 248L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Jardinero6234
Danzaburou
Level 27
God Stats
7W - 3L
1,544 SR
Queue Stats
85W - 79L
1,505 Elo+
Party 2
Hel
Hel
corncakethepie
Hel
Level 141
God Stats
2W - 0L
1,811 SR
Queue Stats
68W - 71L
1,445 Elo+
Party 2
Erlang Shen
Erlang Shen
elsupermaquina
Erlang Shen
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,428 Elo+
Party 2
Team Averages
Level 109
1,585 SR
1,458 Elo+

VS

Team Averages
Level 66
1,481 SR
1,485 Elo+
Hera
Hera
DarkHunt85
Hera
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 203L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Krenkee
Sun Wukong
Level 82
God Stats
13W - 11L
1,415 SR
Queue Stats
371W - 325L
1,512 Elo+
Party 1
Lancelot
Lancelot
Pryseh
Lancelot
Level 105
God Stats
0W - 3L
1,491 SR
Queue Stats
77W - 72L
1,453 Elo+
Solo
Izanami
Izanami
escobar140283
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,490 Elo+
Party 3
Maui
Maui
ozmik
Maui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoldBee77
Hercules
11
1 / 1 / 1
5,831
530
2,071
8,416
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 10
7,209
655
6,107
6,779
6,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Jardinero6234
Danzaburou
12
7 / 0 / 8
7,619
693
7,634
4,641
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 3 / 2
6,635
603
2,817
5,790
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
elsupermaquina
Erlang Shen
10
1 / 3 / 1
6,110
555
4,768
9,323
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,629
512
3,756
4,487
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Krenkee
Sun Wukong
12
3 / 1 / 1
6,451
586
8,417
10,409
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Lancelot
Pryseh
Lancelot
11
3 / 2 / 0
5,837
531
3,229
7,315
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
9
0 / 6 / 0
4,854
441
1,572
6,319
1,288
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
ozmik
Maui
7
0 / 5 / 1
4,337
394
1,320
7,236
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
7
7
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Hercules
GoldBee77
Hercules
1
1
1
1.5
W
3
0
10
8
W
Danzaburou
Jardinero6234
Danzaburou
7
0
8
11
L
Sun Wukong
Krenkee
Sun Wukong
3
1
1
3.5
L
Lancelot
Pryseh
Lancelot
3
2
0
1.5
W
3
3
2
1.33
W
Erlang Shen
elsupermaquina
Erlang Shen
1
3
1
0.5
L
Izanami
0
6
0
0
L
Maui
ozmik
Maui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
18,294
34,949
Taken
35,766
17,274
Mitigated
17,504
12,694
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,756
1,080
0
1,250
4,487
1,194
0
1,551
2,936
33,887
0
W
Hercules
GoldBee77
Hercules
2,071
186
0
4,673
8,416
3,505
226
932
7,484
0
39,739
W
6,107
2,705
0
1,426
6,779
6,380
357
1,443
5,336
22,880
1,141
W
Danzaburou
Jardinero6234
Danzaburou
7,634
2,561
0
1,501
4,641
1,435
500
136
4,505
0
52,087
L
Sun Wukong
Krenkee
Sun Wukong
8,417
1,914
0
1,976
10,409
7,983
0
1,117
9,292
0
45,502
L
Lancelot
Pryseh
Lancelot
3,229
265
0
2,651
7,315
2,474
0
2,746
4,569
0
33,515
W
2,817
0
1,225
1,645
5,790
1,557
538
1,963
3,827
39,952
1,634
W
Erlang Shen
elsupermaquina
Erlang Shen
4,768
2,467
0
2,224
9,323
4,397
20
602
8,721
0
34,666
L
Izanami
1,572
941
0
83
6,319
1,288
0
909
5,410
0
21,638
L
Maui
ozmik
Maui
1,320
353
0
414
7,236
4,565
0
2,461
4,775
10,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
27,108
329
Minions Killed
260
0
Camps Cleared
0
1,139,215
Distance Traveled
1,052,455
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,629
512
51
5
0
205,941
4
W
Hercules
5,831
530
73
7
0
230,191
0
W
Kuzenbo
7,209
655
26
2
0
228,546
3
W
Danzaburou
7,619
693
92
8
0
208,073
3
L
Sun Wukong
6,451
586
75
7
0
223,074
3
L
Lancelot
5,837
531
68
6
0
246,908
0
W
Hel
6,635
603
70
6
0
236,665
0
W
Erlang Shen
6,110
555
68
6
0
235,740
0
L
Izanami
4,854
441
50
5
0
188,004
0
L
Maui
4,337
394
16
1
0
188,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role