Player Matchup

Anhur
Anhur
Platinum V
D4RKWIZ4RD
Anhur
Platinum V
Level 188
God Stats
3W - 2L
1,744 SR
Queue Stats
38W - 24L
1,766 MMR
Party 1
Fafnir
Fafnir
Diamond V
Durumgandr
Fafnir
Diamond V
Level 122
God Stats
3W - 1L
1,894 SR
Queue Stats
241W - 216L
1,933 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
IKylis
Cthulhu
Diamond V
Level 149
God Stats
11W - 5L
1,378 SR
Queue Stats
182W - 173L
1,928 MMR
Solo
Zeus
Zeus
Diamond V
MEOWSIEPUSS
Zeus
Diamond V
Level 156
God Stats
4W - 3L
1,570 SR
Queue Stats
277W - 277L
1,994 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
nexpure
Erlang Shen
Diamond IV
Level 175
God Stats
15W - 21L
1,532 SR
Queue Stats
777W - 781L
1,990 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,623 SR
1,922 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,595 SR
1,922 MMR
Ganesha
Ganesha
Platinum II
ADDIBM97
Ganesha
Platinum II
Level 142
God Stats
4W - 8L
1,567 SR
Queue Stats
126W - 113L
1,922 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
GalaxyNina
Cu Chulainn
Platinum II
Level 142
God Stats
40W - 49L
1,516 SR
Queue Stats
1,162W - 1,183L
1,968 MMR
Solo
Ullr
Ullr
Platinum III
NalaWolf
Ullr
Platinum III
Level 123
God Stats
0W - 3L
1,669 SR
Queue Stats
3W - 6L
1,817 MMR
Solo
Bastet
Bastet
Platinum II
TonyM0ntana7608
Bastet
Platinum II
Level 120
God Stats
60W - 49L
1,630 SR
Queue Stats
552W - 550L
1,947 MMR
Solo
Janus
Janus
Platinum I
zabuzakk
Janus
Platinum I
Level 159
God Stats
247W - 236L
1,591 SR
Queue Stats
734W - 733L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
13 / 2 / 8
12,706
635
25,635
19,271
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Durumgandr
Fafnir
17
3 / 0 / 20
12,570
629
11,097
18,048
27,926
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
IKylis
Cthulhu
19
4 / 2 / 7
12,639
632
14,087
17,038
20,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 8
12,207
610
10,381
12,357
3,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
nexpure
Erlang Shen
18
8 / 4 / 8
11,825
591
13,857
18,712
10,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
FreyaSusanoAres

VS

Bans
MedusaCerberusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ADDIBM97
Ganesha
14
0 / 8 / 3
8,964
448
6,306
21,027
17,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
GalaxyNina
Cu Chulainn
16
1 / 4 / 2
10,863
543
10,586
20,540
19,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
16
0 / 9 / 1
9,688
484
8,287
19,368
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
6 / 4 / 2
10,471
524
15,176
19,066
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
zabuzakk
Janus
19
3 / 6 / 3
11,507
575
9,813
14,011
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
31
Kills
10
10
Deaths
31
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ADDIBM97
Ganesha
0
8
3
0.19
W
Anhur
13
2
8
8.5
W
Fafnir
Durumgandr
Fafnir
3
0
20
13
L
Cu Chulainn
GalaxyNina
Cu Chulainn
1
4
2
0.5
W
Cthulhu
IKylis
Cthulhu
4
2
7
3.75
W
3
2
8
3.5
L
Ullr
0
9
1
0.06
L
6
4
2
1.75
W
Erlang Shen
nexpure
Erlang Shen
8
4
8
3
L
Janus
zabuzakk
Janus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,057
Damage
50,168
85,426
Taken
94,012
70,496
Mitigated
54,224
33,948
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ADDIBM97
Ganesha
6,306
185
0
3,360
21,027
17,979
0
6,796
14,089
22,384
0
W
Anhur
25,635
17,807
0
10,749
19,271
8,038
6,741
5,641
13,516
0
115,338
W
Fafnir
Durumgandr
Fafnir
11,097
3,358
87
6,441
18,048
27,926
3,067
4,285
13,583
32,213
2,037
L
Cu Chulainn
GalaxyNina
Cu Chulainn
10,586
929
0
2,081
20,540
19,530
0
7,344
12,317
8,252
78,200
W
Cthulhu
IKylis
Cthulhu
14,087
545
474
4,596
17,038
20,072
224
3,864
13,009
86,614
1,684
W
10,381
1,473
0
3,920
12,357
3,702
2,956
2,220
10,027
106,211
1,216
L
Ullr
8,287
2,434
0
3,243
19,368
5,691
2,410
5,391
13,915
0
86,033
L
15,176
2,033
0
7,587
19,066
6,384
0
7,772
11,046
0
72,038
W
Erlang Shen
nexpure
Erlang Shen
13,857
7,341
0
7,681
18,712
10,758
1,547
3,750
14,758
0
90,539
L
Janus
zabuzakk
Janus
9,813
726
0
607
14,011
4,640
371
6,265
7,612
92,405
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
51,493
649
Minions Killed
633
0
Camps Cleared
0
2,089,334
Distance Traveled
2,087,030
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,964
448
4
0
0
399,226
1
W
Anhur
12,706
635
149
7
0
351,675
0
W
Fafnir
12,570
629
46
2
0
406,585
6
L
Cu Chulainn
10,863
543
161
8
0
370,712
2
W
Cthulhu
12,639
632
163
8
0
466,301
7
W
Zeus
12,207
610
176
9
0
393,809
10
L
Ullr
9,688
484
157
8
0
367,388
3
L
Bastet
10,471
524
89
4
0
508,651
0
W
Erlang Shen
11,825
591
115
6
0
470,964
1
L
Janus
11,507
575
222
11
0
441,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role