Player Matchup

Jing Wei
Jing Wei
AngryAnemone550
Jing Wei
Level 126
God Stats
2W - 1L
1,748 SR
Queue Stats
59W - 52L
1,605 Elo+
Solo
Sol
Sol
BlankThunder02
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,535 Elo+
Solo
Merlin
Merlin
DiploRaptor
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Shiva
Shiva
SasukeUchiha58
Shiva
Level 141
God Stats
3W - 4L
1,688 SR
Queue Stats
355W - 382L
1,433 Elo+
Solo
Heimdallr
Heimdallr
SuaveAsErkel
Heimdallr
Level 154
God Stats
2W - 3L
1,524 SR
Queue Stats
149W - 176L
1,549 Elo+
Solo
Team Averages
Level 126
1,592 SR
1,521 Elo+

VS

Team Averages
Level 130
1,532 SR
1,544 Elo+
Thanatos
Thanatos
BellonaButtSweat
Thanatos
Level 90
God Stats
4W - 8L
1,286 SR
Queue Stats
328W - 312L
1,608 Elo+
Solo
Baba Yaga
Baba Yaga
HAWK1975
Baba Yaga
Level 159
God Stats
12W - 7L
1,773 SR
Queue Stats
428W - 439L
1,538 Elo+
Solo
The Morrigan
The Morrigan
IBoomHoTz
The Morrigan
Level 146
God Stats
3W - 2L
1,555 SR
Queue Stats
75W - 60L
1,602 Elo+
Solo
Charon
Charon
ROSINxPSK
Charon
Level 109
God Stats
2W - 3L
1,758 SR
Queue Stats
369W - 377L
1,502 Elo+
Solo
Athena
Athena
ziggmeist
Athena
Level 146
God Stats
3W - 4L
1,289 SR
Queue Stats
548W - 562L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 6 / 4
7,879
788
6,112
10,145
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
7,428
743
6,484
6,136
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
11
1 / 5 / 3
7,130
713
4,352
6,601
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 4
7,853
785
8,453
11,279
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heimdallr
SuaveAsErkel
Heimdallr
13
0 / 3 / 1
7,051
705
6,627
7,516
2,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 7
9,505
951
12,328
11,535
5,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baba Yaga
HAWK1975
Baba Yaga
14
1 / 1 / 11
8,031
803
7,014
5,549
2,647
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Morrigan
IBoomHoTz
The Morrigan
15
2 / 1 / 14
8,420
842
9,046
4,634
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
ROSINxPSK
Charon
14
4 / 3 / 14
8,415
842
5,789
9,518
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ziggmeist
Athena
14
3 / 1 / 11
7,895
790
4,944
10,728
11,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
6
Kills
20
20
Deaths
7
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
6
4
0.5
W
10
1
7
13.5
L
2
3
3
1.17
L
Merlin
1
5
3
0.5
W
Baba Yaga
HAWK1975
Baba Yaga
1
1
11
6.5
W
The Morrigan
IBoomHoTz
The Morrigan
2
1
14
9
W
Charon
ROSINxPSK
Charon
4
3
14
3.67
L
2
3
4
1.33
L
Heimdallr
SuaveAsErkel
Heimdallr
0
3
1
0.17
W
Athena
ziggmeist
Athena
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
39,121
41,677
Taken
41,964
19,608
Mitigated
31,484
9,693
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,112
3,711
808
1,055
10,145
3,359
0
6,779
3,260
0
15,772
W
12,328
834
987
8,072
11,535
5,177
290
2,931
8,400
0
20,256
L
6,484
1,506
227
851
6,136
1,890
0
3,767
2,249
16,813
0
L
Merlin
4,352
225
634
241
6,601
2,130
0
4,071
2,487
17,286
319
W
Baba Yaga
HAWK1975
Baba Yaga
7,014
229
2,481
1,445
5,549
2,647
454
1,917
3,519
18,976
0
W
The Morrigan
IBoomHoTz
The Morrigan
9,046
911
3,565
1,489
4,634
1,979
382
792
3,720
23,135
2,443
W
Charon
ROSINxPSK
Charon
5,789
625
579
892
9,518
9,886
457
2,779
6,460
12,902
223
L
8,453
803
1,597
2,429
11,279
9,973
0
5,279
5,651
0
15,587
L
Heimdallr
SuaveAsErkel
Heimdallr
6,627
2,267
530
1,321
7,516
2,256
0
4,564
2,800
0
20,011
W
Athena
ziggmeist
Athena
4,944
936
1,471
2,873
10,728
11,795
30
2,306
8,306
7,179
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
42,266
117
Minions Killed
102
0
Camps Cleared
0
919,885
Distance Traveled
1,100,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,879
788
27
3
0
188,419
0
W
Thanatos
9,505
951
18
2
0
238,457
0
L
Sol
7,428
743
26
3
0
183,981
0
L
Merlin
7,130
713
18
2
0
167,732
0
W
Baba Yaga
8,031
803
30
3
0
202,187
0
W
The Morrigan
8,420
842
41
4
0
195,915
0
W
Charon
8,415
842
11
1
0
210,407
0
L
Shiva
7,853
785
16
2
0
194,248
0
L
Heimdallr
7,051
705
30
3
0
185,505
0
W
Athena
7,895
790
2
0
0
253,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role