Player Matchup

King Arthur
King Arthur
Platinum IV
Kausaatio
King Arthur
Platinum IV
Level 183
God Stats
5W - 2L
1,644 SR
Queue Stats
242W - 229L
1,816 MMR
Party 1
Loki
Loki
Platinum II
Korrelaatio
Loki
Platinum II
Level 190
God Stats
25W - 15L
1,692 SR
Queue Stats
228W - 212L
1,887 MMR
Party 1
Raijin
Raijin
Platinum III
NRGFLASHER
Raijin
Platinum III
Level 154
God Stats
3W - 4L
1,436 SR
Queue Stats
158W - 151L
1,913 MMR
Party 3
Cerberus
Cerberus
Platinum V
OriolBoom
Cerberus
Platinum V
Level 120
God Stats
2W - 2L
1,716 SR
Queue Stats
140W - 122L
1,776 MMR
Party 3
Anhur
Anhur
Diamond V
Parathurnax
Anhur
Diamond V
Level 66
God Stats
3W - 3L
1,649 SR
Queue Stats
178W - 180L
1,925 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,627 SR
1,863 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,456 SR
1,864 MMR
Athena
Athena
Platinum II
BenGvirKiller
Athena
Platinum II
Level 139
God Stats
4W - 2L
1,532 SR
Queue Stats
362W - 343L
1,844 MMR
Solo
Tyr
Tyr
Diamond V
RedBaronBernie
Tyr
Diamond V
Level 159
God Stats
1W - 3L
1,196 SR
Queue Stats
178W - 166L
1,891 MMR
Party 2
Ra
Ra
Diamond IV
Vilcan
Ra
Diamond IV
Level 162
God Stats
33W - 25L
1,625 SR
Queue Stats
131W - 102L
1,920 MMR
Party 2
Serqet
Serqet
Platinum II
oloboo
Serqet
Platinum II
Level 96
God Stats
5W - 7L
1,439 SR
Queue Stats
453W - 458L
1,843 MMR
Solo
Ishtar
Ishtar
Platinum II
sergialal
Ishtar
Platinum II
Level 236
God Stats
4W - 5L
1,488 SR
Queue Stats
367W - 366L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kausaatio
King Arthur
15
5 / 3 / 0
10,117
595
16,282
22,099
19,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 5 / 3
7,849
462
5,268
13,075
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
NRGFLASHER
Raijin
14
0 / 8 / 3
8,533
502
5,457
11,928
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OriolBoom
Cerberus
12
3 / 3 / 4
8,696
512
11,987
18,685
16,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 4 / 2
9,748
573
8,703
13,386
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HorusErlang ShenThothKaliFreya

VS

Bans
ThorSusanoMulanAo KuangNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,968
528
5,382
17,085
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 2 / 7
8,480
499
7,731
19,643
20,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ra
17
8 / 3 / 3
10,846
638
16,681
9,542
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
oloboo
Serqet
18
9 / 0 / 4
10,568
622
14,744
12,758
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
sergialal
Ishtar
17
4 / 3 / 4
10,538
620
14,599
11,773
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
23
23
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
King Arthur
Kausaatio
King Arthur
5
3
0
1.67
L
0
5
3
0.3
L
Raijin
NRGFLASHER
Raijin
0
8
3
0.19
L
Cerberus
OriolBoom
Cerberus
3
3
4
1.67
L
2
4
2
0.75
W
0
2
7
1.75
W
Ra
8
3
3
3.17
W
Serqet
oloboo
Serqet
9
0
4
11
W
Ishtar
sergialal
Ishtar
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,697
Damage
59,137
79,173
Taken
70,801
47,436
Mitigated
51,433
21,622
Healing
24,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,382
1,116
319
3,442
17,085
15,901
0
7,252
9,833
18,057
0
L
King Arthur
Kausaatio
King Arthur
16,282
2,029
0
4,362
22,099
19,807
23
6,287
15,013
2,038
72,292
L
5,268
951
0
3,892
13,075
3,615
0
1,121
11,332
0
60,041
L
Raijin
NRGFLASHER
Raijin
5,457
530
0
602
11,928
3,563
128
4,011
6,935
65,451
0
L
Cerberus
OriolBoom
Cerberus
11,987
1,798
0
8,160
18,685
16,798
0
3,851
14,079
32,542
1,859
L
8,703
5,898
0
4,606
13,386
3,653
2,626
5,341
7,808
0
79,492
W
7,731
1,591
0
6,907
19,643
20,831
0
2,737
16,906
0
46,204
W
Ra
16,681
982
3,380
2,392
9,542
4,375
0
3,580
5,962
89,804
459
W
Serqet
oloboo
Serqet
14,744
3,065
0
2,207
12,758
6,242
0
2,316
10,442
0
95,524
W
Ishtar
sergialal
Ishtar
14,599
8,858
0
5,590
11,773
4,084
1,042
1,860
9,913
0
96,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
49,400
552
Minions Killed
556
0
Camps Cleared
0
1,696,709
Distance Traveled
1,889,826
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,968
528
15
1
0
391,101
4
L
King Arthur
10,117
595
116
7
0
344,432
2
L
Loki
7,849
462
96
6
0
408,798
0
L
Raijin
8,533
502
139
8
0
292,827
0
L
Cerberus
8,696
512
54
3
0
348,344
3
L
Anhur
9,748
573
147
9
0
302,308
4
W
Tyr
8,480
499
81
5
0
343,905
0
W
Ra
10,846
638
159
9
0
406,963
0
W
Serqet
10,568
622
145
9
0
445,368
0
W
Ishtar
10,538
620
156
9
0
302,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role