Player Matchup

Nemesis
Nemesis
CAPITAN_RAAM553
Nemesis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 89L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Newscitys
Nu Wa
Level 108
God Stats
5W - 3L
1,276 SR
Queue Stats
343W - 336L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sandred13
Ah Muzen Cab
Level 65
God Stats
1W - 2L
1,271 SR
Queue Stats
83W - 81L
1,514 Elo+
Solo
Team Averages
Level 94
1,349 SR
1,491 Elo+

VS

Team Averages
Level 115
1,620 SR
1,567 Elo+
Nu Wa
Nu Wa
Caddeyy
Nu Wa
Level 88
God Stats
0W - 1L
1,416 SR
Queue Stats
18W - 9L
1,645 Elo+
Party 1
Set
Set
ImEin
Set
Level 102
God Stats
60W - 57L
1,606 SR
Queue Stats
469W - 477L
1,565 Elo+
Solo
Charon
Charon
rickybob
Charon
Level 154
God Stats
0W - 1L
1,839 SR
Queue Stats
21W - 21L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
8,158
742
6,158
8,307
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Newscitys
Nu Wa
15
2 / 1 / 1
8,889
808
6,333
4,003
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Sandred13
Ah Muzen Cab
15
1 / 0 / 2
8,701
791
6,171
8,323
2,709
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Caddeyy
Nu Wa
14
0 / 1 / 0
7,636
694
6,646
5,172
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
ImEin
Set
13
1 / 2 / 0
7,685
699
4,072
7,734
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
rickybob
Charon
13
0 / 0 / 0
7,513
683
4,115
10,102
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
3
Kills
1
1
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Nu Wa
Caddeyy
Nu Wa
0
1
0
0
L
Set
ImEin
Set
1
2
0
0.5
W
Nu Wa
Newscitys
Nu Wa
2
1
1
2.5
W
Ah Muzen Cab
Sandred13
Ah Muzen Cab
1
0
2
2
L
Charon
rickybob
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
14,833
20,633
Taken
23,008
10,039
Mitigated
12,861
5,234
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,158
1,495
0
1,744
8,307
6,156
0
3,538
4,252
0
29,407
L
Nu Wa
Caddeyy
Nu Wa
6,646
1,636
0
500
5,172
1,405
0
2,101
2,825
39,621
890
L
Set
ImEin
Set
4,072
1,386
0
1,666
7,734
3,873
0
1,508
5,968
0
19,412
W
Nu Wa
Newscitys
Nu Wa
6,333
3,035
0
686
4,003
1,174
289
1,769
2,101
28,595
1,032
W
Ah Muzen Cab
Sandred13
Ah Muzen Cab
6,171
2,249
0
2,804
8,323
2,709
0
4,967
2,943
0
54,292
L
Charon
rickybob
Charon
4,115
710
226
2,567
10,102
7,583
0
2,606
7,202
20,280
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
22,834
180
Minions Killed
158
0
Camps Cleared
0
631,285
Distance Traveled
493,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,158
742
44
4
0
228,495
0
L
Nu Wa
7,636
694
84
8
0
190,471
0
L
Set
7,685
699
31
3
0
139,605
0
W
Nu Wa
8,889
808
45
4
0
196,422
0
W
Ah Muzen Cab
8,701
791
91
8
0
206,368
0
L
Charon
7,513
683
43
4
0
163,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role