Player Matchup

Fenrir
Fenrir
Gran Toro 96
Fenrir
Level 174
God Stats
0W - 3L
1,163 SR
Queue Stats
63W - 51L
1,602 Elo+
Solo
Bellona
Bellona
MrBluePoofy
Bellona
Level 70
God Stats
8W - 4L
1,855 SR
Queue Stats
124W - 105L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Sanctuary_Odin
Hou Yi
Level 125
God Stats
4W - 6L
1,463 SR
Queue Stats
71W - 72L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
XxG-MoN3Y120xXtm
Cthulhu
Level 107
God Stats
22W - 18L
1,649 SR
Queue Stats
71W - 74L
1,505 Elo+
Party 1
Vulcan
Vulcan
mMDGm
Vulcan
Level 143
God Stats
10W - 12L
1,542 SR
Queue Stats
91W - 96L
1,505 Elo+
Solo
Team Averages
Level 124
1,535 SR
1,521 Elo+

VS

Team Averages
Level 136
1,528 SR
1,520 Elo+
Ymir
Ymir
Dynamtyerookie
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,474 Elo+
Solo
Anubis
Anubis
TheTostitosPower
Anubis
Level 90
God Stats
8W - 8L
1,522 SR
Queue Stats
204W - 206L
1,535 Elo+
Solo
Vamana
Vamana
Warshak
Vamana
Level 192
God Stats
22W - 15L
1,607 SR
Queue Stats
375W - 352L
1,474 Elo+
Solo
Bacchus
Bacchus
jakecourtney12
Bacchus
Level 123
God Stats
25W - 15L
1,583 SR
Queue Stats
114W - 90L
1,561 Elo+
Solo
Cernunnos
Cernunnos
temp-233683993
Cernunnos
Level 130
God Stats
3W - 4L
1,429 SR
Queue Stats
209W - 182L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 3 / 1
5,958
596
3,081
8,694
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bellona
MrBluePoofy
Bellona
11
0 / 1 / 0
6,080
608
3,820
8,169
8,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 3 / 0
5,092
509
4,214
6,378
1,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,274
527
2,810
7,834
2,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
mMDGm
Vulcan
2
0 / 1 / 0
3,740
374
706
645
105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
5,959
596
5,036
6,658
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 1 / 0
7,412
741
3,596
5,556
2,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Warshak
Vamana
11
1 / 0 / 0
6,446
645
4,768
7,680
6,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 4
5,911
591
1,797
5,053
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
temp-233683993
Cernunnos
10
2 / 0 / 2
5,793
579
6,329
4,896
1,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Fenrir
2
3
1
0.83
L
Bellona
MrBluePoofy
Bellona
0
1
0
0
L
1
3
0
0.33
W
5
1
0
5
W
Vamana
Warshak
Vamana
1
0
0
1
L
0
2
1
0.25
W
0
1
4
2
L
Vulcan
mMDGm
Vulcan
0
1
0
0
W
Cernunnos
temp-233683993
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
21,526
31,720
Taken
29,843
16,045
Mitigated
18,082
8,166
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,036
2,203
0
745
6,658
3,417
0
627
5,986
38,011
0
L
Fenrir
3,081
1,224
0
1,662
8,694
2,409
0
4,536
4,158
0
26,438
L
Bellona
MrBluePoofy
Bellona
3,820
1,331
0
2,419
8,169
8,927
0
252
7,917
0
42,779
L
4,214
1,384
0
1,225
6,378
1,823
0
2,328
4,050
0
30,742
W
3,596
172
0
2,948
5,556
2,499
734
377
5,145
58,146
1,423
W
Vamana
Warshak
Vamana
4,768
2,886
0
1,175
7,680
6,342
0
0
7,680
0
43,575
L
2,810
36
1,460
1,400
7,834
2,781
0
2,711
5,123
23,352
0
W
1,797
153
0
1,791
5,053
4,164
0
1,070
3,983
8,677
2,067
L
Vulcan
mMDGm
Vulcan
706
142
0
0
645
105
0
451
194
2,384
0
W
Cernunnos
temp-233683993
Cernunnos
6,329
3,009
0
2,708
4,896
1,660
637
1,363
3,533
0
48,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
31,521
251
Minions Killed
381
0
Camps Cleared
0
810,702
Distance Traveled
1,032,548
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,959
596
71
7
0
219,791
0
L
Fenrir
5,958
596
56
6
0
190,231
2
L
Bellona
6,080
608
94
9
0
197,715
2
L
Hou Yi
5,092
509
60
6
0
178,572
0
W
Anubis
7,412
741
124
12
0
173,753
0
W
Vamana
6,446
645
94
9
0
220,997
0
L
Cthulhu
5,274
527
35
4
0
210,540
3
W
Bacchus
5,911
591
14
1
0
221,754
3
L
Vulcan
3,740
374
6
1
0
33,644
0
W
Cernunnos
5,793
579
78
8
0
196,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role