Player Matchup

Ra
Ra
Silver II
HotGirlFishy
Ra
Silver II
Level 145
God Stats
2W - 3L
1,737 SR
Queue Stats
52W - 76L
1,115 MMR
Solo
Neith
Neith
Bronze III
TRIBES14
Neith
Bronze III
Level 129
God Stats
31W - 64L
1,390 SR
Queue Stats
170W - 267L
203 MMR
Solo
Ymir
Ymir
Silver II
cm-2012
Ymir
Silver II
Level 149
God Stats
1W - 3L
1,354 SR
Queue Stats
150W - 162L
1,080 MMR
Solo
Mulan
Mulan
Silver III
diTeacher
Mulan
Silver III
Level 68
God Stats
20W - 22L
1,535 SR
Queue Stats
49W - 68L
1,110 MMR
Solo
Serqet
Serqet
Silver II
loldwarf27
Serqet
Silver II
Level 89
God Stats
35W - 37L
1,606 SR
Queue Stats
341W - 358L
1,052 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,524 SR
912 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,496 SR
903 MMR
Pele
Pele
Silver II
CaIenji
Pele
Silver II
Level 86
God Stats
53W - 42L
1,548 SR
Queue Stats
167W - 181L
1,115 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
DAAN_10_LP
Sun Wukong
Silver IV
Level 89
God Stats
17W - 23L
1,442 SR
Queue Stats
37W - 53L
818 MMR
Party 1
Janus
Janus
Silver III
Ruben_vkr14
Janus
Silver III
Level 107
God Stats
14W - 7L
1,692 SR
Queue Stats
46W - 56L
1,074 MMR
Party 1
Yemoja
Yemoja
Silver III
Uncontrolled1
Yemoja
Silver III
Level 86
God Stats
1W - 1L
1,477 SR
Queue Stats
119W - 133L
811 MMR
Solo
Ishtar
Ishtar
Silver IV
kentusek
Ishtar
Silver IV
Level 110
God Stats
23W - 28L
1,319 SR
Queue Stats
73W - 98L
695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
11,651
555
15,653
17,365
7,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TRIBES14
Neith
15
1 / 9 / 0
9,266
441
10,947
17,656
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
cm-2012
Ymir
11
0 / 7 / 3
7,824
373
5,127
16,666
10,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
diTeacher
Mulan
16
1 / 8 / 2
9,990
476
12,315
21,843
13,219
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
loldwarf27
Serqet
17
2 / 7 / 4
10,356
493
10,200
22,515
9,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ChironKing ArthurCu ChulainnChang'e

VS

Bans
ThanatosBastetFreyaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CaIenji
Pele
20
15 / 4 / 5
13,552
645
17,914
22,439
9,349
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DAAN_10_LP
Sun Wukong
20
6 / 0 / 6
13,299
633
19,630
20,890
15,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

18
3 / 2 / 7
11,685
556
13,509
13,159
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 11
11,445
545
9,299
18,753
16,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
kentusek
Ishtar
20
10 / 0 / 6
13,095
624
15,802
13,033
5,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
36
36
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Pele
CaIenji
Pele
15
4
5
4.38
W
Sun Wukong
DAAN_10_LP
Sun Wukong
6
0
6
9
L
5
5
2
1.2
W
3
2
7
3.25
L
Neith
TRIBES14
Neith
1
9
0
0.11
W
2
3
11
2.5
L
Ymir
cm-2012
Ymir
0
7
3
0.21
L
Mulan
diTeacher
Mulan
1
8
2
0.25
W
Ishtar
kentusek
Ishtar
10
0
6
13
L
Serqet
loldwarf27
Serqet
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,242
Damage
76,154
96,045
Taken
88,274
46,207
Mitigated
51,938
16,938
Healing
39,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
CaIenji
Pele
17,914
4,686
0
6,917
22,439
9,349
0
6,656
13,782
0
132,437
W
Sun Wukong
DAAN_10_LP
Sun Wukong
19,630
4,052
0
8,572
20,890
15,653
1,055
1,672
18,134
0
104,447
L
15,653
1,289
1,197
4,488
17,365
7,003
0
4,319
12,764
80,067
0
W
13,509
235
0
3,079
13,159
4,656
539
5,308
7,170
90,085
937
L
Neith
TRIBES14
Neith
10,947
4,089
0
2,178
17,656
6,054
438
5,351
12,181
0
63,588
W
9,299
1,373
7,126
7,257
18,753
16,924
60
4,805
12,950
33,425
3,907
L
Ymir
cm-2012
Ymir
5,127
1,182
0
1,559
16,666
10,364
0
4,467
11,945
25,799
2,287
L
Mulan
diTeacher
Mulan
12,315
2,054
0
5,757
21,843
13,219
0
3,166
18,521
550
66,061
W
Ishtar
kentusek
Ishtar
15,802
9,463
0
6,506
13,033
5,356
3,615
1,963
10,580
0
111,576
L
Serqet
loldwarf27
Serqet
10,200
3,321
0
1,759
22,515
9,567
0
3,695
18,560
0
76,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
63,076
511
Minions Killed
647
0
Camps Cleared
0
1,851,931
Distance Traveled
2,107,275
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,552
645
149
7
0
459,316
4
W
Sun Wukong
13,299
633
149
7
0
428,969
6
L
Ra
11,651
555
145
7
0
412,533
6
W
Janus
11,685
556
149
7
0
438,233
2
L
Neith
9,266
441
97
5
0
314,819
0
W
Yemoja
11,445
545
46
2
0
382,843
5
L
Ymir
7,824
373
47
2
0
309,048
4
L
Mulan
9,990
476
104
5
0
350,629
0
W
Ishtar
13,095
624
154
7
0
397,914
0
L
Serqet
10,356
493
118
6
0
464,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role