Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
TheEnchanted
Medusa
Bronze III
Level 92
God Stats
1W - 4L
1,731 SR
Queue Stats
18W - 20L
1,453 MMR
Solo
Eset
Eset
Silver I
TheModeGames
Eset
Silver I
Level 137
God Stats
2W - 1L
1,717 SR
Queue Stats
14W - 17L
1,496 MMR
Solo
Horus
Horus
Gold IV
TheTJKid2006
Horus
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,478 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
lv Mortarion vl
Ao Kuang
Gold I
Level 138
God Stats
1W - 6L
1,498 SR
Queue Stats
82W - 84L
1,439 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,589 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,598 SR
1,495 MMR
Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Mr_Fangtastic06
Kuzenbo
Gold V
Level 113
God Stats
1W - 0L
1,706 SR
Queue Stats
26W - 26L
1,504 MMR
Party 1
Thoth
Thoth
Bronze III
andycrack16
Thoth
Bronze III
Level 119
God Stats
6W - 2L
1,500 SR
Queue Stats
63W - 52L
1,501 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
terragod48
Cu Chulainn
Silver I
Level 124
God Stats
16W - 7L
1,762 SR
Queue Stats
26W - 26L
1,504 MMR
Party 1
Ullr
Ullr
Gold III
v9lar
Ullr
Gold III
Level 99
God Stats
30W - 27L
1,522 SR
Queue Stats
84W - 87L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 2
6,560
547
5,687
9,240
6,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
11
0 / 2 / 2
6,657
555
7,109
8,823
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 1
6,512
543
2,255
5,409
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,329
444
1,226
6,378
2,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
12
2 / 3 / 1
6,316
526
3,850
10,457
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AgniMulanAthenaBellona

VS

Bans
ThanatosJormungandrPoseidonBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 1 / 4
7,514
626
4,163
9,272
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 3
5,916
493
3,926
10,074
7,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 2
7,365
614
4,589
3,006
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
terragod48
Cu Chulainn
15
4 / 0 / 1
8,973
748
5,232
5,483
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
v9lar
Ullr
13
3 / 0 / 1
7,030
586
6,709
7,792
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
11
11
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
2
3
W
Ne Zha
 
Ne Zha
2
1
4
4
W
0
5
3
0.3
L
Medusa
0
2
2
0.5
L
2
2
1
1.25
L
0
3
0
0
W
2
0
2
3
L
Ao Kuang
2
3
1
0.83
W
Cu Chulainn
terragod48
Cu Chulainn
4
0
1
4.5
W
Ullr
v9lar
Ullr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
24,619
40,307
Taken
35,627
16,805
Mitigated
17,933
10,293
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,687
1,467
0
2,517
9,240
6,433
0
3,089
6,151
27,134
0
W
Ne Zha
 
Ne Zha
4,163
1,763
0
6,700
9,272
3,088
0
2,992
6,280
0
66,712
W
3,926
1,915
0
1,724
10,074
7,984
149
5,538
4,536
17,441
1,336
L
Medusa
7,109
2,451
0
1,278
8,823
2,880
392
439
8,384
0
56,539
L
2,255
99
110
568
5,409
1,926
0
3,386
2,023
43,617
724
L
1,226
600
0
1,472
6,378
2,801
0
0
6,378
0
26,443
W
4,589
97
0
500
3,006
840
0
1,669
1,337
50,473
0
L
Ao Kuang
3,850
758
0
4,348
10,457
2,765
0
1,415
9,042
49,809
0
W
Cu Chulainn
terragod48
Cu Chulainn
5,232
316
0
1,123
5,483
3,152
25
418
4,847
0
70,746
W
Ullr
v9lar
Ullr
6,709
2,000
0
1,760
7,792
2,869
0
1,149
6,643
0
56,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
36,798
376
Minions Killed
471
0
Camps Cleared
0
1,191,003
Distance Traveled
1,317,524
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,560
547
35
3
0
250,050
0
W
Ne Zha
7,514
626
115
10
0
293,099
0
W
Kuzenbo
5,916
493
27
2
0
248,944
2
L
Medusa
6,657
555
103
9
0
248,340
0
L
Eset
6,512
543
100
8
0
243,158
6
L
Horus
5,329
444
51
4
0
172,845
2
W
Thoth
7,365
614
110
9
0
270,660
3
L
Ao Kuang
6,316
526
87
7
0
276,610
4
W
Cu Chulainn
8,973
748
130
11
0
269,261
1
W
Ullr
7,030
586
89
7
0
235,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role