Player Matchup

Hera
Hera
Clairxi
Hera
Level 85
God Stats
1W - 0L
1,826 SR
Queue Stats
9W - 4L
1,603 Elo+
Solo
Thanatos
Thanatos
Gayotic_Neutral
Thanatos
Level 46
God Stats
12W - 18L
1,171 SR
Queue Stats
82W - 89L
1,357 Elo+
Solo
Chaac
Chaac
J-Bird_20
Chaac
Level 128
God Stats
15W - 14L
1,509 SR
Queue Stats
76W - 59L
1,489 Elo+
Solo
Surtr
Surtr
Roger that4172
Surtr
Level 120
God Stats
15W - 9L
1,585 SR
Queue Stats
95W - 90L
1,467 Elo+
Solo
Sol
Sol
ceccogumello
Sol
Level 79
God Stats
11W - 10L
1,558 SR
Queue Stats
137W - 145L
1,441 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,471 Elo+

VS

Team Averages
Level 84
1,597 SR
1,458 Elo+
Arachne
Arachne
Bileh54
Arachne
Level 142
God Stats
6W - 2L
1,737 SR
Queue Stats
295W - 296L
1,488 Elo+
Solo
Achilles
Achilles
Derepa187
Achilles
Level 87
God Stats
2W - 4L
1,469 SR
Queue Stats
6W - 8L
1,391 Elo+
Solo
Charybdis
Charybdis
NightInfinite
Charybdis
Level 107
God Stats
10W - 8L
1,582 SR
Queue Stats
102W - 118L
1,464 Elo+
Solo
Ra
Ra
Optimum77Ace
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 1
Bake Kujira
Bake Kujira
Rerunjr1
Bake Kujira
Level 68
God Stats
5W - 2L
1,695 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Clairxi
Hera
14
7 / 0 / 7
9,123
702
9,736
4,548
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
12
6 / 1 / 8
7,837
603
5,059
7,443
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
J-Bird_20
Chaac
16
6 / 0 / 2
9,788
753
10,365
8,434
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 5
7,161
551
6,892
9,593
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
6 / 1 / 4
8,451
650
8,382
7,335
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bileh54
Arachne
11
1 / 3 / 1
6,085
468
1,110
10,990
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Derepa187
Achilles
10
0 / 8 / 0
5,435
418
2,959
12,231
5,637
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
NightInfinite
Charybdis
9
1 / 5 / 2
5,958
458
4,794
10,383
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 8 / 0
5,790
445
1,411
7,421
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
Rerunjr1
Bake Kujira
9
1 / 5 / 2
6,153
473
3,724
12,327
9,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
29
Kills
3
3
Deaths
29
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bileh54
Arachne
1
3
1
0.5
W
Hera
Clairxi
Hera
7
0
7
10.5
L
Achilles
Derepa187
Achilles
0
8
0
0
W
Thanatos
6
1
8
10
W
Chaac
J-Bird_20
Chaac
6
0
2
7
L
Charybdis
NightInfinite
Charybdis
1
5
2
0.4
L
0
8
0
0
L
Bake Kujira
Rerunjr1
Bake Kujira
1
5
2
0.4
W
4
1
5
6.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
13,998
37,353
Taken
53,352
15,208
Mitigated
22,755
15,375
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bileh54
Arachne
1,110
837
0
4,045
10,990
3,495
0
5,109
5,667
0
37,394
W
Hera
Clairxi
Hera
9,736
2,274
0
0
4,548
1,342
542
841
3,707
65,890
0
L
Achilles
Derepa187
Achilles
2,959
443
0
1,984
12,231
5,637
0
137
12,092
0
23,050
W
Thanatos
5,059
1,358
0
5,175
7,443
2,716
77
1,068
6,375
0
34,828
W
Chaac
J-Bird_20
Chaac
10,365
1,452
0
3,598
8,434
4,500
335
0
8,434
0
80,392
L
Charybdis
NightInfinite
Charybdis
4,794
1,799
0
2,726
10,383
2,505
0
3,903
6,271
0
31,277
L
1,411
107
504
33
7,421
1,750
95
3,656
3,467
26,604
1,837
L
Bake Kujira
Rerunjr1
Bake Kujira
3,724
2,846
0
2,419
12,327
9,368
0
5,270
6,506
21,718
0
W
6,892
2,612
59
2,087
9,593
4,748
604
1,842
7,671
1,284
25,858
W
8,382
4,098
0
4,456
7,335
1,902
4,284
1,214
6,121
51,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
29,421
444
Minions Killed
247
0
Camps Cleared
0
1,310,338
Distance Traveled
1,243,335
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,085
468
67
5
0
248,855
0
W
Hera
9,123
702
133
10
0
278,372
0
L
Achilles
5,435
418
36
3
0
244,089
0
W
Thanatos
7,837
603
52
4
0
270,249
2
W
Chaac
9,788
753
134
10
0
261,398
0
L
Charybdis
5,958
458
64
5
0
227,398
4
L
Ra
5,790
445
52
4
0
245,859
0
L
Bake Kujira
6,153
473
28
2
0
277,134
0
W
Surtr
7,161
551
28
2
0
268,400
0
W
Sol
8,451
650
97
7
0
231,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role