Player Matchup

Arachne
Arachne
Dabrus
Arachne
Level 126
God Stats
7W - 3L
1,711 SR
Queue Stats
245W - 261L
1,495 Elo+
Party 1
Izanami
Izanami
Darth Kitten51
Izanami
Level 158
God Stats
6W - 3L
1,594 SR
Queue Stats
72W - 63L
1,547 Elo+
Solo
Yemoja
Yemoja
RashKnee
Yemoja
Level 68
God Stats
41W - 39L
1,555 SR
Queue Stats
248W - 267L
1,495 Elo+
Party 1
Discordia
Discordia
TheNativeStrong
Discordia
Level 126
God Stats
4W - 5L
1,465 SR
Queue Stats
161W - 151L
1,576 Elo+
Solo
Chaac
Chaac
infidel JR4602
Chaac
Level 67
God Stats
1W - 1L
1,365 SR
Queue Stats
10W - 16L
1,225 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,468 Elo+

VS

Team Averages
Level 134
1,597 SR
1,551 Elo+
Kali
Kali
Camodragon83
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,336 Elo+
Solo
Nu Wa
Nu Wa
JaCkInThEkrak
Nu Wa
Level 166
God Stats
17W - 6L
1,843 SR
Queue Stats
111W - 103L
1,574 Elo+
Solo
Anhur
Anhur
Jormungussy
Anhur
Level 220
God Stats
16W - 12L
1,637 SR
Queue Stats
297W - 250L
1,578 Elo+
Solo
Cerberus
Cerberus
SalvBandolero
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,798 Elo+
Solo
King Arthur
King Arthur
Souperman64
King Arthur
Level 142
God Stats
5W - 6L
1,503 SR
Queue Stats
67W - 82L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dabrus
Arachne
11
5 / 1 / 2
5,727
1,145
3,813
3,082
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 3
5,073
1,015
5,612
3,677
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
RashKnee
Yemoja
9
0 / 1 / 4
4,611
922
1,006
3,109
1,387
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
TheNativeStrong
Discordia
10
3 / 0 / 4
5,382
1,076
2,486
3,062
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 6
4,857
971
3,499
4,046
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,413
883
297
1,732
638
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
5,084
1,017
4,443
3,047
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 2 / 1
5,227
1,045
2,732
3,598
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
SalvBandolero
Cerberus
8
0 / 3 / 1
4,561
912
2,465
5,222
3,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Souperman64
King Arthur
9
1 / 2 / 1
4,991
998
3,906
5,187
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
9
Kills
3
3
Deaths
9
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Arachne
Dabrus
Arachne
5
1
2
6
W
1
0
3
2.5
L
1
2
1
0.75
L
1
2
1
0.75
W
Yemoja
RashKnee
Yemoja
0
1
4
2
L
Cerberus
SalvBandolero
Cerberus
0
3
1
0.17
L
King Arthur
Souperman64
King Arthur
1
2
1
0.75
W
Discordia
TheNativeStrong
Discordia
3
0
4
5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,416
Damage
13,843
16,976
Taken
18,786
5,968
Mitigated
8,792
6,210
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
297
142
0
541
1,732
638
0
237
1,459
0
728
W
Arachne
Dabrus
Arachne
3,813
2,486
0
1,209
3,082
922
0
587
2,495
0
9,057
W
5,612
4,037
0
0
3,677
802
673
868
2,809
0
15,758
L
4,443
1,776
0
605
3,047
892
227
889
2,087
13,278
0
L
2,732
1,631
0
659
3,598
1,015
0
575
3,023
0
16,565
W
Yemoja
RashKnee
Yemoja
1,006
409
2,196
1,049
3,109
1,387
175
1,420
1,689
3,037
778
L
Cerberus
SalvBandolero
Cerberus
2,465
101
0
739
5,222
3,054
0
1,104
4,022
3,924
0
L
King Arthur
Souperman64
King Arthur
3,906
191
0
235
5,187
3,193
0
928
4,133
0
8,674
W
Discordia
TheNativeStrong
Discordia
2,486
165
0
485
3,062
630
0
2,303
756
14,330
0
W
3,499
755
0
1,271
4,046
2,227
0
1,717
2,319
677
8,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
24,276
82
Minions Killed
92
0
Camps Cleared
0
495,931
Distance Traveled
472,298
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,413
883
3
1
0
80,146
0
W
Arachne
5,727
1,145
16
3
0
114,019
0
W
Izanami
5,073
1,015
27
5
0
74,974
0
L
Nu Wa
5,084
1,017
25
5
0
98,111
0
L
Anhur
5,227
1,045
44
9
0
93,763
2
W
Yemoja
4,611
922
4
1
0
91,721
0
L
Cerberus
4,561
912
9
2
0
93,264
0
L
King Arthur
4,991
998
11
2
0
107,014
2
W
Discordia
5,382
1,076
23
5
0
113,272
4
W
Chaac
4,857
971
12
2
0
101,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role