Player Matchup

Amaterasu
Amaterasu
BatSHADOW777
Amaterasu
Level 120
God Stats
7W - 5L
1,313 SR
Queue Stats
396W - 378L
1,508 Elo+
Party 1
Neith
Neith
Edziel4
Neith
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 41L
1,446 Elo+
Party 2
Agni
Agni
Shortofdying
Agni
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 73L
1,428 Elo+
Solo
Loki
Loki
SpeedyRusher639
Loki
Level 87
God Stats
7W - 4L
1,573 SR
Queue Stats
294W - 276L
1,465 Elo+
Party 2
Ra
Ra
TUPAPISAPO
Ra
Level 85
God Stats
3W - 2L
1,843 SR
Queue Stats
81W - 79L
1,460 Elo+
Party 1
Team Averages
Level 79
1,546 SR
1,461 Elo+

VS

Team Averages
Level 117
1,573 SR
1,466 Elo+
Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
H_eKaTe_
Cerberus
Level 109
God Stats
3W - 1L
1,772 SR
Queue Stats
157W - 152L
1,474 Elo+
Solo
Neith
Neith
MieShenCong
Neith
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 3
Athena
Athena
MieShenMi
Athena
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 78L
1,353 Elo+
Party 3
Nike
Nike
Polo4alf
Nike
Level 65
God Stats
133W - 97L
1,592 SR
Queue Stats
208W - 181L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BatSHADOW777
Amaterasu
14
2 / 1 / 3
8,568
659
6,298
10,734
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Edziel4
Neith
11
2 / 4 / 4
7,579
583
4,232
8,594
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 0 / 2
8,085
622
3,996
3,472
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 3
7,578
583
3,894
8,667
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 3 / 3
7,014
540
4,547
10,346
5,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 0 / 1
6,684
514
2,086
4,080
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
H_eKaTe_
Cerberus
10
3 / 3 / 1
6,066
467
5,413
9,194
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 6 / 2
6,238
480
7,440
7,731
2,953
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
MieShenMi
Athena
10
3 / 3 / 5
6,403
493
7,051
13,423
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
1
0 / 0 / 0
4,187
322
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
9
10
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
1
0.5
W
Amaterasu
BatSHADOW777
Amaterasu
2
1
3
3.5
W
Neith
Edziel4
Neith
2
4
4
1
L
Cerberus
H_eKaTe_
Cerberus
3
3
1
1.17
L
3
6
2
0.67
L
Athena
MieShenMi
Athena
3
3
5
1.83
L
Nike
0
0
0
0
W
2
0
2
3
W
4
2
3
2.75
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
21,990
41,813
Taken
34,428
18,710
Mitigated
19,462
15,877
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,086
416
0
484
4,080
1,004
0
2,208
1,632
47,955
1,261
W
Amaterasu
BatSHADOW777
Amaterasu
6,298
2,607
0
5,947
10,734
7,427
0
3,110
7,624
0
64,372
W
Neith
Edziel4
Neith
4,232
1,353
0
1,597
8,594
2,409
1,402
3,877
4,707
0
36,018
L
Cerberus
H_eKaTe_
Cerberus
5,413
484
0
3,114
9,194
3,095
0
563
8,535
32,235
445
L
7,440
3,046
0
1,101
7,731
2,953
0
1,808
5,857
0
32,130
L
Athena
MieShenMi
Athena
7,051
2,251
0
2,982
13,423
12,410
9
3,409
9,885
20,400
1,927
L
Nike
0
0
0
0
0
0
0
0
0
0
0
W
3,996
205
0
670
3,472
995
311
1,001
2,471
41,649
964
W
3,894
1,194
0
5,012
8,667
2,304
0
1,901
6,766
0
54,673
W
4,547
694
288
2,363
10,346
5,575
145
4,399
5,947
34,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
29,578
433
Minions Killed
286
0
Camps Cleared
0
1,304,234
Distance Traveled
944,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,684
514
124
10
0
277,832
0
W
Amaterasu
8,568
659
101
8
0
269,375
0
W
Neith
7,579
583
79
6
0
240,850
0
L
Cerberus
6,066
467
82
6
0
198,362
0
L
Neith
6,238
480
53
4
0
221,960
0
L
Athena
6,403
493
27
2
0
246,052
2
L
Nike
4,187
322
0
0
0
0
0
W
Agni
8,085
622
114
9
0
274,059
0
W
Loki
7,578
583
84
6
0
299,957
0
W
Ra
7,014
540
55
4
0
219,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role