Player Matchup

Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
FabiusFM66
Surtr
Level 66
God Stats
5W - 0L
1,898 SR
Queue Stats
43W - 26L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
Funnio
Ah Puch
Level 147
God Stats
16W - 7L
1,564 SR
Queue Stats
145W - 160L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Peps1m
Hun Batz
Level 47
God Stats
8W - 6L
1,500 SR
Queue Stats
99W - 116L
1,418 Elo+
Party 3
Team Averages
Level 85
1,593 SR
1,486 Elo+

VS

Team Averages
Level 73
1,518 SR
1,526 Elo+
Charon
Charon
Beton1456
Charon
Level 31
God Stats
14W - 12L
1,708 SR
Queue Stats
20W - 26L
1,590 Elo+
Party 1
Merlin
Merlin
Bormotron
Merlin
Level 129
God Stats
9W - 11L
1,568 SR
Queue Stats
478W - 478L
1,487 Elo+
Solo
Da Ji
Da Ji
Condor249
Da Ji
Level 114
God Stats
5W - 10L
1,432 SR
Queue Stats
89W - 90L
1,440 Elo+
Party 4
Olorun
Olorun
Piszkiwik
Olorun
Level 66
God Stats
1W - 1L
1,687 SR
Queue Stats
24W - 31L
1,549 Elo+
Party 1
Anhur
Anhur
buonocomputer177
Anhur
Level 26
God Stats
0W - 2L
1,195 SR
Queue Stats
5W - 6L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 7
7,798
1,300
2,201
2,613
802
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
13
0 / 2 / 11
7,280
1,213
3,734
2,979
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
7 / 1 / 4
8,552
1,425
6,219
5,998
5,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Funnio
Ah Puch
13
2 / 3 / 8
7,524
1,254
9,744
5,416
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Peps1m
Hun Batz
13
3 / 1 / 8
7,756
1,293
5,564
4,479
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

336

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beton1456
Charon
11
0 / 2 / 1
6,483
1,081
1,370
3,834
2,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Bormotron
Merlin
13
3 / 3 / 3
8,032
1,339
5,439
6,256
1,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Condor249
Da Ji
12
4 / 4 / 4
7,504
1,251
4,832
7,106
3,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
Piszkiwik
Olorun
12
0 / 3 / 4
6,605
1,101
2,185
5,529
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 4 / 7
7,258
1,210
2,714
8,163
2,598
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
16
Kills
8
8
Deaths
16
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
7
7.5
W
Ra
 
Ra
0
2
11
2.75
L
Charon
Beton1456
Charon
0
2
1
0.25
L
Merlin
Bormotron
Merlin
3
3
3
1.5
L
Da Ji
Condor249
Da Ji
4
4
4
1.5
W
Surtr
7
1
4
9
W
Ah Puch
Funnio
Ah Puch
2
3
8
2
W
Hun Batz
Peps1m
Hun Batz
3
1
8
7
L
Olorun
Piszkiwik
Olorun
0
3
4
0.67
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
16,540
21,485
Taken
30,888
10,683
Mitigated
11,973
2,717
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,201
636
0
0
2,613
802
0
623
1,990
0
7,011
W
Ra
 
Ra
3,734
472
827
480
2,979
1,013
0
1,355
1,624
28,156
0
L
Charon
Beton1456
Charon
1,370
155
0
298
3,834
2,493
0
1,631
2,203
6,222
0
L
Merlin
Bormotron
Merlin
5,439
164
0
1,575
6,256
1,759
0
2,454
3,757
25,753
595
L
Da Ji
Condor249
Da Ji
4,832
755
0
17
7,106
3,319
0
2,672
4,434
0
10,045
W
Surtr
6,219
1,696
0
808
5,998
5,209
0
3,046
2,952
408
9,551
W
Ah Puch
Funnio
Ah Puch
9,744
265
0
526
5,416
1,689
0
2,003
3,413
20,096
0
W
Hun Batz
Peps1m
Hun Batz
5,564
1,076
0
76
4,479
1,970
0
1,759
2,720
0
13,735
L
Olorun
Piszkiwik
Olorun
2,185
776
220
741
5,529
1,804
0
3,211
2,318
10,216
0
L
2,714
1,435
0
427
8,163
2,598
0
3,728
4,373
0
15,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
35,882
126
Minions Killed
132
8
Camps Cleared
3
596,195
Distance Traveled
518,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,798
1,300
6
1
2
105,447
0
W
Ra
7,280
1,213
63
11
1
126,941
0
L
Charon
6,483
1,081
9
2
0
61,855
0
L
Merlin
8,032
1,339
42
7
1
117,022
0
L
Da Ji
7,504
1,251
7
1
2
129,157
0
W
Surtr
8,552
1,425
12
2
2
118,647
0
W
Ah Puch
7,524
1,254
23
4
2
115,325
0
W
Hun Batz
7,756
1,293
22
4
1
129,835
0
L
Olorun
6,605
1,101
34
6
0
99,939
0
L
Anhur
7,258
1,210
40
7
0
110,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role