Player Matchup

Baron Samedi
Baron Samedi
Dusty_4455
Baron Samedi
Level 20
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 26L
1,347 Elo+
Party 2
Shiva
Shiva
Geminice_-_
Shiva
Level 177
God Stats
5W - 9L
1,286 SR
Queue Stats
442W - 567L
1,499 Elo+
Party 2
Sol
Sol
John A Myth
Sol
Level 27
God Stats
7W - 8L
1,426 SR
Queue Stats
181W - 233L
1,476 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Snowbunny0311
Maman Brigitte
Level 128
God Stats
1W - 1L
1,771 SR
Queue Stats
158W - 248L
1,440 Elo+
Party 2
Neith
Neith
UrSupremeking23
Neith
Level 210
God Stats
21W - 26L
1,489 SR
Queue Stats
177W - 224L
1,441 Elo+
Party 2
Team Averages
Level 112
1,538 SR
1,440 Elo+

VS

Team Averages
Level 113
1,495 SR
1,512 Elo+
Anhur
Anhur
Bongory
Anhur
Level 99
God Stats
28W - 23L
1,521 SR
Queue Stats
419W - 395L
1,543 Elo+
Solo
Agni
Agni
Rayleigh-heat
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,528 Elo+
Solo
Fenrir
Fenrir
ShaggySZN
Fenrir
Level 122
God Stats
3W - 1L
1,861 SR
Queue Stats
115W - 109L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
Slickzy
Jormungandr
Level 114
God Stats
2W - 5L
1,154 SR
Queue Stats
111W - 109L
1,498 Elo+
Party 1
Sol
Sol
kurosakidiego
Sol
Level 102
God Stats
8W - 10L
1,440 SR
Queue Stats
326W - 284L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dusty_4455
Baron Samedi
8
0 / 2 / 0
4,884
488
1,276
5,028
2,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
4,961
496
5,583
8,147
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 2 / 2
5,613
561
1,582
5,430
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
Snowbunny0311
Maman Brigitte
8
2 / 2 / 0
4,866
487
1,490
6,107
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 0
4,521
452
1,843
5,374
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bongory
Anhur
11
3 / 0 / 2
5,942
594
3,235
2,816
784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 1
6,248
625
2,281
3,845
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ShaggySZN
Fenrir
11
7 / 1 / 1
6,303
630
5,635
7,687
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Slickzy
Jormungandr
10
0 / 0 / 4
5,240
524
2,601
4,220
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
6,403
640
3,381
6,293
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bongory
Anhur
3
0
2
4
L
Baron Samedi
Dusty_4455
Baron Samedi
0
2
0
0
L
0
3
0
0
L
0
2
2
0.5
W
1
1
1
1.5
W
Fenrir
ShaggySZN
Fenrir
7
1
1
7.5
W
Jormungandr
Slickzy
Jormungandr
0
0
4
2
L
Maman Brigitte
Snowbunny0311
Maman Brigitte
2
2
0
1
L
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,774
Damage
17,133
30,086
Taken
24,861
12,741
Mitigated
7,712
9,712
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bongory
Anhur
3,235
1,678
0
1,328
2,816
784
720
504
2,312
0
35,421
L
Baron Samedi
Dusty_4455
Baron Samedi
1,276
183
49
1,051
5,028
2,179
0
979
4,049
14,170
1,822
L
5,583
851
0
2,115
8,147
6,430
0
3,202
4,945
0
29,443
L
1,582
285
0
2,696
5,430
1,381
0
1,607
3,823
35,555
2,696
W
2,281
128
0
750
3,845
1,087
0
1,005
2,803
45,065
1,171
W
Fenrir
ShaggySZN
Fenrir
5,635
1,031
0
3,462
7,687
2,614
0
1,728
5,847
0
32,890
W
Jormungandr
Slickzy
Jormungandr
2,601
449
0
1,157
4,220
1,634
422
854
3,366
26,898
5,763
L
Maman Brigitte
Snowbunny0311
Maman Brigitte
1,490
177
0
2,827
6,107
1,667
0
1,040
5,067
23,787
453
L
1,843
497
0
974
5,374
1,084
0
1,124
4,250
0
26,613
W
3,381
1,290
0
4,851
6,293
1,593
0
32
5,963
32,630
7,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
30,136
244
Minions Killed
331
0
Camps Cleared
0
940,859
Distance Traveled
981,435
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,942
594
54
5
0
189,578
1
L
Baron Samedi
4,884
488
20
2
0
186,063
0
L
Shiva
4,961
496
39
4
0
191,298
2
L
Sol
5,613
561
86
9
0
175,817
2
W
Agni
6,248
625
89
9
0
194,545
1
W
Fenrir
6,303
630
56
6
0
224,902
6
W
Jormungandr
5,240
524
60
6
0
189,830
2
L
Maman Brigitte
4,866
487
48
5
0
225,481
3
L
Neith
4,521
452
51
5
0
162,200
0
W
Sol
6,403
640
72
7
0
182,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role