Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fernando137
Geb
Level 124
God Stats
14W - 7L
1,659 SR
Queue Stats
206W - 219L
1,553 Elo+
Party 1
Serqet
Serqet
ROXASDUDE6
Serqet
Level 146
God Stats
6W - 4L
1,507 SR
Queue Stats
159W - 165L
1,464 Elo+
Solo
Hercules
Hercules
Rafasah420
Hercules
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 150L
1,520 Elo+
Solo
Achilles
Achilles
xlPunchlx
Achilles
Level 149
God Stats
2W - 6L
1,453 SR
Queue Stats
47W - 44L
1,518 Elo+
Party 1
Team Averages
Level 138
1,524 SR
1,511 Elo+

VS

Team Averages
Level 146
1,687 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cande Ande
Aphrodite
Level 105
God Stats
52W - 40L
1,624 SR
Queue Stats
553W - 586L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Dhakniss
Baron Samedi
Level 146
God Stats
43W - 45L
1,632 SR
Queue Stats
171W - 201L
1,531 Elo+
Solo
Agni
Agni
GodComplex3
Agni
Level 175
God Stats
1W - 0L
1,795 SR
Queue Stats
19W - 24L
1,471 Elo+
Solo
Chronos
Chronos
ThiccGothLatinas
Chronos
Level 157
God Stats
7W - 1L
1,882 SR
Queue Stats
234W - 221L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,261
1,052
5,568
2,982
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,225
1,045
4,771
7,694
3,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
ROXASDUDE6
Serqet
8
0 / 3 / 0
4,587
917
3,098
5,607
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Rafasah420
Hercules
7
0 / 1 / 0
4,491
898
640
1,331
655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
xlPunchlx
Achilles
10
0 / 2 / 0
4,903
981
4,628
6,189
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 5
5,631
1,126
5,102
3,706
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Cande Ande
Aphrodite
10
2 / 0 / 7
5,472
1,094
2,781
5,746
2,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Dhakniss
Baron Samedi
11
4 / 0 / 4
5,726
1,145
3,475
2,998
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 8
5,170
1,034
3,925
4,209
1,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 0 / 7
5,646
1,129
3,484
5,283
2,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
9
9
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Nu Wa
 
Nu Wa
2
0
5
4.5
W
Aphrodite
Cande Ande
Aphrodite
2
0
7
5.5
W
Baron Samedi
Dhakniss
Baron Samedi
4
0
4
6
L
0
2
0
0
W
0
0
8
4
L
Serqet
ROXASDUDE6
Serqet
0
3
0
0
L
Hercules
Rafasah420
Hercules
0
1
0
0
W
1
0
7
4.5
L
Achilles
xlPunchlx
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,705
Damage
18,767
23,803
Taken
21,942
11,186
Mitigated
8,545
5,722
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,568
178
0
1,074
2,982
819
372
1,860
1,082
23,240
0
W
Nu Wa
 
Nu Wa
5,102
1,583
0
1,170
3,706
1,035
701
2,049
1,546
10,808
0
W
Aphrodite
Cande Ande
Aphrodite
2,781
32
1,659
2,505
5,746
2,901
196
1,912
3,681
8,994
0
W
Baron Samedi
Dhakniss
Baron Samedi
3,475
0
595
739
2,998
803
266
1,430
1,313
10,718
0
L
4,771
56
774
2,427
7,694
3,442
0
6,019
1,561
11,126
2,504
W
3,925
264
0
1,135
4,209
1,790
294
2,089
2,040
11,456
490
L
Serqet
ROXASDUDE6
Serqet
3,098
630
0
39
5,607
1,964
0
4,517
836
0
5,281
L
Hercules
Rafasah420
Hercules
640
189
0
349
1,331
655
0
1,238
27
0
713
W
3,484
2,071
0
2,077
5,283
2,016
29
1,750
3,150
11,590
0
L
Achilles
xlPunchlx
Achilles
4,628
584
0
1,059
6,189
4,306
0
4,120
1,893
0
12,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
27,645
84
Minions Killed
97
0
Camps Cleared
0
465,885
Distance Traveled
596,968
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,261
1,052
48
10
0
102,951
0
W
Nu Wa
5,631
1,126
14
3
0
103,279
1
W
Aphrodite
5,472
1,094
18
4
0
115,749
0
W
Baron Samedi
5,726
1,145
27
5
0
121,416
0
L
Geb
5,225
1,045
16
3
0
113,663
0
W
Agni
5,170
1,034
21
4
0
114,937
2
L
Serqet
4,587
917
7
1
0
107,675
0
L
Hercules
4,491
898
0
0
0
23,035
0
W
Chronos
5,646
1,129
17
3
0
141,587
1
L
Achilles
4,903
981
13
3
0
118,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role